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Author Topic: [MODDING] 0.34. QUESTIONS THREAD  (Read 999471 times)

Danvern

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5370 on: July 06, 2013, 08:38:11 pm »

7. Than is there any way to make it so that you have to cut through multiple layers of "armor" to actually get to the core parts of the creature? (Must break through exoskeleton to get to heart, lungs, vital organs, etc)
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5371 on: July 06, 2013, 09:13:06 pm »

7. Yeah, that's how tissue layers work normally.

Propman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5372 on: July 07, 2013, 12:27:11 am »

Is it possible to make breath weapons piercing? Say, I want to make a Gatling-gun type creature that fires bullets at a high enough velocity to punch through shields, or at very least make the breath behave like an arrow.
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WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5373 on: July 07, 2013, 01:59:28 am »

You can't make it sharp, but you can give the projectile material extremely high density and have it flung at extremely high velocity.
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Propman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5374 on: July 07, 2013, 02:05:15 am »

Interesting. How does one modify shooting velocity?
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Quote from: from Pathos on April 07, 2010, 08:29:05 pm »
( It was inevitable, really. )

Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5375 on: July 07, 2013, 02:07:29 am »

Not with breath weapons.

Propman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5376 on: July 07, 2013, 02:48:02 am »

Another question: Anyway to make a fire-like substance that burns the target without spreading beyond the fireball? Sort of like an explosion.
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Quote from: from Pathos on April 07, 2010, 08:29:05 pm »
( It was inevitable, really. )

Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5377 on: July 07, 2013, 03:06:28 am »

Yeah, just make something really hot.

Propman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5378 on: July 07, 2013, 03:55:13 am »

Er, perhaps I should have elaborated (though thanks for the information!): Something akin to fireball that actually causes a 3x3 space of flame to burst out, but the flame dissipates before it burns down an entire section of forest.
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5379 on: July 07, 2013, 03:56:16 am »

Brilliand

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5380 on: July 07, 2013, 10:43:23 am »

What about projectile expansion into something really hot?  Or would that start fires too?  (It does work with breath attacks, right?)
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Danvern

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5381 on: July 07, 2013, 01:23:25 pm »

Anyway to make the aforementioned Gatling-gun? And how would you do the:
You can't make it sharp, but you can give the projectile material extremely high density and have it flung at extremely high velocity.
as an ability?
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Witty

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5382 on: July 07, 2013, 01:41:33 pm »

Is there a limit on the characters (letters) usable by creatures? I tried making a creature with the £ symbol, but it didn't register properly. Is there any way I can work around this?

edit: Nevermind, figured it out. Just had to input the ASCII id number manually.
« Last Edit: July 07, 2013, 02:01:11 pm by Witty »
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mattychan

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5383 on: July 07, 2013, 05:24:57 pm »

Hmmm building_custom.txt isn't helping me much here
would this work for a building requirement?

Code: [Select]
[BUILD_ITEM:1:BOULDER:INORGANIC:MELFIRON:NONE]
MELFIRON is the raw name of a custom metal ore
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MagmaMcFry

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5384 on: July 07, 2013, 06:17:21 pm »

Hmmm building_custom.txt isn't helping me much here
would this work for a building requirement?

Code: [Select]
[BUILD_ITEM:1:BOULDER:INORGANIC:MELFIRON:NONE]
MELFIRON is the raw name of a custom metal ore
You need [BUILD_ITEM:1:BOULDER:NO_SUBTYPE:INORGANIC:MELFIRON].
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