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Author Topic: Sparking!!! Dragon Ball Mod (0.47, rolling releases): Half a Raditz  (Read 320151 times)

Pokon

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #105 on: March 12, 2012, 08:02:55 pm »

Cold based names?
Kalveen *as in the temperature Kelvin*


This seems nice and not automaticly corny. Seconded.
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #106 on: March 12, 2012, 08:49:04 pm »

And it's better than mine.

Spirit of Power

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #107 on: March 13, 2012, 02:15:59 pm »

"Frieza, of the Kalveen race."


I like it. Also, perhaps you could make it possible, albeit MASSIVELY unlikely, that Saiyans can use swords (My reasoning is this)? Not sure if possible, I don't know just how rare you can make something for a certain entity/civ/whatever.
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Xangi

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #108 on: March 13, 2012, 03:05:00 pm »

Nice. For a while there I was actually wondering if a DBZ mod would pop up, glad to see a good one has. Got attacked by a saiyan bandit leader. I save scummed after each fight to try to survive and failed (was human). Funnily enough I tried it along my own personal additions and Better Vampires .8 and there was a lich tower with around 30 saiyan liches :P

Though I did notice the game was spitting out errors. Seems Guldo's special eyes and Freiza's tail don't have tissue's assigned putting [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE] below each [BODY:] token fixes the errors.
Dude... I don't even... I have to try that now. Saiyan Infernomancers would be insane.
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Previous mod (34.11):
<<Fear The Night!>>
http://www.bay12forums.com/smf/index.php?topic=103747.0

jaxy15

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #109 on: March 13, 2012, 03:08:21 pm »

..The new download only seems to have the speech files.
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #110 on: March 16, 2012, 03:15:58 am »

Sorry, fixed a while ago. Internet was down for a while. I spent nearly all my free time today playing Budokai 3 :P

It's warmed me up to GT; the concepts were pretty good, but the execution was pretty horrible.

ArKFallen

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #111 on: March 17, 2012, 01:00:24 pm »

Not sure if you noticed but it seems elves(, humans, and dwarves) wear saiyan shirts, chausses, gloves, etc. So they come wearing the equivalent of random pieces of body armor. They also make other random crap out of it.
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #112 on: March 17, 2012, 02:46:26 pm »

No, that's intentional. Saiyan is the adjective for the material that the armor is usually made of, so it's not so much body armor as just cobalt-blue shirts. Think of it as like adamantine clothing, except it's grown from the ground.

Guylock

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #113 on: March 17, 2012, 06:21:47 pm »

The frieza race names huh?

- Frostous
- Diccious
- Blizzaga
- Icia
- Glassious
- Fridge
- Snow
- Icicle
- Glacier
- Avalanche?
- Hail
- Frozen


I'll pop more in later..
« Last Edit: March 17, 2012, 06:29:58 pm by Guylock »
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agertor

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #114 on: March 19, 2012, 03:12:44 pm »

Yay I helped. Just makes sure frieza's race as those finger beams. Also how will they live, mostly in form 1/2? While the elite can only get to 3? And only the most powerful get to the 4/5?(Last form frieza/cooler) Or will you have them age into it? I'm curious how this will work.
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jaxy15

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #115 on: March 19, 2012, 03:14:51 pm »

I have an idea. Give frieza's race a special tail bodypart that can grasp things.
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agertor

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #116 on: March 19, 2012, 03:20:25 pm »

indeed it is vital i strangle people with my tail while i give them kidney shots.
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jaxy15

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #117 on: March 19, 2012, 03:30:37 pm »

And do not forget the tail whip attacks, or the telekinetic powers (Could be just a material emission interaction which shoots globs of stone).
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Spirit of Power

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #118 on: March 19, 2012, 03:42:00 pm »

And do not forget the tail whip attacks, or the telekinetic powers (Could be just a material emission interaction which shoots globs of stone).

But then how would I explode short bald humans and inadvertently seal my demise?
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jaxy15

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Re: Sparking!!! Dragon Ball (Z) Mod: Tokusentai! (0.34.05)
« Reply #119 on: March 19, 2012, 03:47:57 pm »

And do not forget the tail whip attacks, or the telekinetic powers (Could be just a material emission interaction which shoots globs of stone).

But then how would I explode short bald humans and inadvertently seal my demise?
I dunno.
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