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Author Topic: Sparking!!! Dragon Ball Mod (0.47, rolling releases): Half a Raditz  (Read 318523 times)

archivis

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1185 on: October 11, 2018, 12:54:07 pm »

I've been enjoying trolling around as a vampire saiyan instant transmissioning around sucking people dry, finding caverns, taking their stuff (god curse at last i've been trying to make a vampire since like last sunday but have been having a problem finding not abandoned statues to knock over finally had success about 25 minutes or less on my first world gen here after IT-ing into a current place and knocking over all their stuff, and chucking kienzan and those ki swords around it's been a glorious glorious mess and I've only mucked around with adventure mode so there's all the fort stuff as well to poke at :)  Thanks for keeping the updates for this coming :)
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Nepptu

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1186 on: October 27, 2018, 03:17:20 pm »

I'm having this weird problem where godly ki isn't working as it's supposed to.. I start off as a god of destruction so I should have godly ki but weak enemies with like 1000 powerlevel and no godly ki can still hit me.. Glitch?

Also, why do I always start with Kienzan and Salza Blade out of all the moves? Kind of a weird 2 moves to start off with don't ya think. I also have no idea what training does. sometimes it raises my powerlevel and sometimes it doesn't..
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Putnam

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1187 on: October 28, 2018, 04:41:27 am »

I can't make them unlockable or anything, you start with them or never have them at all. Training should always raise your power level. Which weak enemies? If they're bogeymen, yeah, known glitch, no idea what's going on.

RACERBOY

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1188 on: October 28, 2018, 04:36:40 pm »

Is it possible to acquire senzu beans in adventurer mode? I've never once seen them.
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Nepptu

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1189 on: November 03, 2018, 06:27:28 am »

Not the bogeymen, just common saiyan, dwarf, human peasants. Undead too. An undead smashed my left foot into bits.
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saiyanwannabe

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1190 on: November 04, 2018, 11:45:07 pm »

So mr mod man, what might we be able to expect in a future sparking update?
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saiyanwannabe

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1191 on: November 23, 2018, 03:34:47 pm »

Can you make an ability for auras with that training ki mist?
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killy667

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1192 on: January 06, 2019, 03:02:27 pm »

Hey, I was wondering if there was a way to add some powerlevel via df hack? I wanted to do some testing.
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Nepptu

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1193 on: January 07, 2019, 04:45:01 am »

Anyone know how you use transformations? I know how to select one but not how to transform. Specifically Oozaru, since it's my only form.

also funny story, one time i made a new saiyan char and literally in the town i spawned in i immediately met my first saiyan character and traded with him, i recognized him because he had the knife that i named
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Wardley

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1194 on: January 07, 2019, 02:32:09 pm »

You just hit enter when you have the transformation selected. Oozaru however, requires a full moon to use. Only because that's how it works in the Dragon Ball canon.
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Putnam

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1195 on: January 07, 2019, 03:36:20 pm »

Yeah, I don't quite recall if I made it so that you don't see it when you can't or if it just doesn't transform. Either way, full moon is required for oozaru.

Freewayz

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1196 on: January 17, 2019, 10:29:41 pm »

Well why i just can create namekian forts? I want saiyan forts lol
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saiyanwannabe

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1197 on: January 28, 2019, 03:39:39 am »

You can change your civilization/race at the embark map
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saiyanwannabe

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1198 on: January 31, 2019, 11:55:50 am »

So I made a very angry saiyan and went legendary, I have like -1500000000 power level and get my ass kicked
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Nepptu

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1199 on: February 20, 2019, 03:32:49 pm »

So I made a very angry saiyan and went legendary, I have like -1500000000 power level and get my ass kicked

Legendary super saiyan sounds a bit too OP it might be breaking the game lol. Also, has anyone ever legitimately achieved super saiyan god in adventure mode? If so, then I'd be REALLY impressed if someone actually got UI.
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