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Author Topic: Future of the Fortress  (Read 2351907 times)

Mesa

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Re: Future of the Fortress
« Reply #10410 on: April 25, 2014, 12:05:37 am »

So... are we in the bugfixing phase, or is the issues file a different thing?

That to me sounds like the bugfixing phase. (also optimizations and whatnot...)
Now is the time, people!

So, early-mid May release anyone? :D
OH BOY, I AM SO HYPED NOW, I WISH YOU COULD SEE IT!
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Kappas

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Re: Future of the Fortress
« Reply #10411 on: April 25, 2014, 01:06:02 am »

So... are we in the bugfixing phase, or is the issues file a different thing?

That to me sounds like the bugfixing phase. (also optimizations and whatnot...)
Now is the time, people!

So, early-mid May release anyone? :D
OH BOY, I AM SO HYPED NOW, I WISH YOU COULD SEE IT!
Dude, I don't mean to sound like a smart ass, but usually the bug fixing phase has taken several weeks at least a month, especially after longer development cycles.
« Last Edit: April 25, 2014, 01:07:42 am by Kappas »
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Mesa

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Re: Future of the Fortress
« Reply #10412 on: April 25, 2014, 01:20:53 am »

So... are we in the bugfixing phase, or is the issues file a different thing?

That to me sounds like the bugfixing phase. (also optimizations and whatnot...)
Now is the time, people!

So, early-mid May release anyone? :D
OH BOY, I AM SO HYPED NOW, I WISH YOU COULD SEE IT!
Dude, I don't mean to sound like a smart ass, but usually the bug fixing phase has taken several weeks at least a month, especially after longer development cycles.

Some have lasted two weeks, some have been two months.
You can't really say how long this one is gonna be, plus according to devblogs Toady has been fixing some bugs already when implementing the new features..
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Putnam

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Re: Future of the Fortress
« Reply #10413 on: April 25, 2014, 01:33:08 am »

Amend that to "one has lasted two weeks, one has been two months".

thvaz

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Re: Future of the Fortress
« Reply #10414 on: April 25, 2014, 03:05:13 am »

Toady looks pretty pessimistic. I would say 2-3 months.
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Skuggen

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Re: Future of the Fortress
« Reply #10415 on: April 25, 2014, 03:12:04 am »

It would depend on the length of the bug list, of course, but it can be very hard to accurately estimate how long it will take to fix a bug, unless you already know exactly what the problem is.
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Mesa

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Re: Future of the Fortress
« Reply #10416 on: April 25, 2014, 03:25:20 am »

Guess we should just stop making estimates now and hope we get it fairly soon.
We don't know how many bugs are on that list, what bugs are on that list, how complex they are and fixing one bug might spawn another two, so...

Yeah, guess we just wait now.
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PDF urist master

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Re: Future of the Fortress
« Reply #10417 on: April 25, 2014, 06:55:06 am »

yay! bugfixing!
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Authority2

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Re: Future of the Fortress
« Reply #10418 on: April 25, 2014, 07:32:38 am »

Yeah, I noticed it during mining -- they just bail and wander away.  No clue what's going on yet.

I was running a hermit fort and my hermit would keep running off a few steps towards the meeting area in between almost every job before the next one kicked in. Even after I removed the zone, she'd head towards her office or her bedroom - it was really getting in the way of productivity. I didn't know that was a bug, though.
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smjjames

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Re: Future of the Fortress
« Reply #10419 on: April 25, 2014, 07:36:56 am »

Yeah, I noticed it during mining -- they just bail and wander away.  No clue what's going on yet.

I was running a hermit fort and my hermit would keep running off a few steps towards the meeting area in between almost every job before the next one kicked in. Even after I removed the zone, she'd head towards her office or her bedroom - it was really getting in the way of productivity. I didn't know that was a bug, though.

Edit: On second thought, I agree with reality.auditor, it might not be the same bug.
« Last Edit: April 25, 2014, 07:42:39 am by smjjames »
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reality.auditor

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Re: Future of the Fortress
« Reply #10420 on: April 25, 2014, 07:40:15 am »

I was running a hermit fort and my hermit would keep running off a few steps towards the meeting area in between almost every job before the next one kicked in. Even after I removed the zone, she'd head towards her office or her bedroom - it was really getting in the way of productivity. I didn't know that was a bug, though.
That one was not bug (probably, you never can be sure with DF). Maybe your dwarf is very uncertain of his own decisions (some personality facet governs it, I don't remember which one). Toady's bug seems like either completely new issue or code accidentally started to check undecidendess between identical jobs, not only different jobs. Of course, I may be completely off the mark, as obviously I do not have access to DF code...
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smjjames

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Re: Future of the Fortress
« Reply #10421 on: April 25, 2014, 07:45:35 am »

I was running a hermit fort and my hermit would keep running off a few steps towards the meeting area in between almost every job before the next one kicked in. Even after I removed the zone, she'd head towards her office or her bedroom - it was really getting in the way of productivity. I didn't know that was a bug, though.
That one was not bug (probably, you never can be sure with DF). Maybe your dwarf is very uncertain of his own decisions (some personality facet governs it, I don't remember which one). Toady's bug seems like either completely new issue or code accidentally started to check undecidendess between identical jobs, not only different jobs. Of course, I may be completely off the mark, as obviously I do not have access to DF code...

Yeah, sounds like they just stop doing the job and wander off instead of the one Authority2 is seeing. Also, completely new dwarf brain.
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King Mir

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Re: Future of the Fortress
« Reply #10422 on: April 25, 2014, 08:32:28 am »

So... are we in the bugfixing phase, or is the issues file a different thing?

That to me sounds like the bugfixing phase. (also optimizations and whatnot...)
Now is the time, people!

So, early-mid May release anyone? :D
OH BOY, I AM SO HYPED NOW, I WISH YOU COULD SEE IT!
Dude, I don't mean to sound like a smart ass, but usually the bug fixing phase has taken several weeks at least a month, especially after longer development cycles.
There's better numbers than that available I think. 0.34, 0.31, 0.28, and 0.27 I presume all had bug-fixing phases, that could be used as data points in estimating how long this one will be.

Lolfail0009

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Re: Future of the Fortress
« Reply #10423 on: April 25, 2014, 08:35:52 am »

So... are we in the bugfixing phase, or is the issues file a different thing?

That to me sounds like the bugfixing phase. (also optimizations and whatnot...)
Now is the time, people!

So, early-mid May release anyone? :D
OH BOY, I AM SO HYPED NOW, I WISH YOU COULD SEE IT!
Dude, I don't mean to sound like a smart ass, but usually the bug fixing phase has taken several weeks at least a month, especially after longer development cycles.
There's better numbers than that available I think. 0.34, 0.31, 0.28, and 0.27 I presume all had bug-fixing phases, that could be used as data points in estimating how long this one will be.

*hissing* Ready... sssoon...

LordBaal

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Re: Future of the Fortress
« Reply #10424 on: April 25, 2014, 08:47:46 am »

You can try to calculate it, but given the nature of the programming work you could be way off (shorter or longer than expected). There's no one that can say he'll take a week or 3 months. As mentioned he had fixed quite a few bugs while working and his goal is to make this release at least as playable as current version, that could mean a rather short trip by bugfixing avenue. However the nature and amount of bugs is unknown to us thus we don't have any data to work on a equation.

I stick with my early to mid June date out of a hunch and nothing more. Anyway I can feel the hype rising.
« Last Edit: April 25, 2014, 09:21:25 am by LordBaal »
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