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Author Topic: Future of the Fortress  (Read 3732550 times)

mastahcheese

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Re: Future of the Fortress
« Reply #4110 on: October 29, 2012, 02:29:41 am »

When you mention orchards using the products from the old tree raws, do you mean no further trees have been added in or are the raw structures the same?
From the context, Toady simply hasn't added new trees yet that produce "fruit" beyond palms, mango trees, and chestnuts. I'm pretty sure he already mentioned that the tree raws have changed, and they pretty much have to be to accommodate growth parameters, fruit, leaves, etc.
Yeah, he already said all the growth/vegatation modifiers for trees will be moddable from the time it's released, so I think it's fair to say that he just hasn't added any new ones, but I'm sure he'll get around to it, either this release or a later one.
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The Derail Thread

Cruxador

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Re: Future of the Fortress
« Reply #4111 on: October 29, 2012, 03:42:39 am »

When you mention orchards using the products from the old tree raws, do you mean no further trees have been added in or are the raw structures the same?
From the context, Toady simply hasn't added new trees yet that produce "fruit" beyond palms, mango trees, and chestnuts. I'm pretty sure he already mentioned that the tree raws have changed, and they pretty much have to be to accommodate growth parameters, fruit, leaves, etc.
Yeah, he already said all the growth/vegatation modifiers for trees will be moddable from the time it's released, so I think it's fair to say that he just hasn't added any new ones, but I'm sure he'll get around to it, either this release or a later one.
If it's not in this release, it probably won't happen for many years.
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mastahcheese

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Re: Future of the Fortress
« Reply #4112 on: October 29, 2012, 10:42:34 am »

When you mention orchards using the products from the old tree raws, do you mean no further trees have been added in or are the raw structures the same?
From the context, Toady simply hasn't added new trees yet that produce "fruit" beyond palms, mango trees, and chestnuts. I'm pretty sure he already mentioned that the tree raws have changed, and they pretty much have to be to accommodate growth parameters, fruit, leaves, etc.
Yeah, he already said all the growth/vegatation modifiers for trees will be moddable from the time it's released, so I think it's fair to say that he just hasn't added any new ones, but I'm sure he'll get around to it, either this release or a later one.
If it's not in this release, it probably won't happen for many years.
still counts as later, but yeah....
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

EmeraldWind

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Re: Future of the Fortress
« Reply #4113 on: October 29, 2012, 12:23:15 pm »

When you mention orchards using the products from the old tree raws, do you mean no further trees have been added in or are the raw structures the same?
From the context, Toady simply hasn't added new trees yet that produce "fruit" beyond palms, mango trees, and chestnuts. I'm pretty sure he already mentioned that the tree raws have changed, and they pretty much have to be to accommodate growth parameters, fruit, leaves, etc.
Yeah, he already said all the growth/vegatation modifiers for trees will be moddable from the time it's released, so I think it's fair to say that he just hasn't added any new ones, but I'm sure he'll get around to it, either this release or a later one.
If it's not in this release, it probably won't happen for many years.
still counts as later, but yeah....

But like the above said, it is already in the raws... So even if Toady doesn't do them right away modders can make trees grow new stuff.
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mastahcheese

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Re: Future of the Fortress
« Reply #4114 on: October 29, 2012, 12:25:57 pm »

When you mention orchards using the products from the old tree raws, do you mean no further trees have been added in or are the raw structures the same?
From the context, Toady simply hasn't added new trees yet that produce "fruit" beyond palms, mango trees, and chestnuts. I'm pretty sure he already mentioned that the tree raws have changed, and they pretty much have to be to accommodate growth parameters, fruit, leaves, etc.
Yeah, he already said all the growth/vegatation modifiers for trees will be moddable from the time it's released, so I think it's fair to say that he just hasn't added any new ones, but I'm sure he'll get around to it, either this release or a later one.
If it's not in this release, it probably won't happen for many years.
still counts as later, but yeah....
But like the above said, it is already in the raws... So even if Toady doesn't do them right away modders can make trees grow new stuff.
Yeah, Toady even said you can have them grow swords if you want
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Man In Zero G

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Re: Future of the Fortress
« Reply #4115 on: October 29, 2012, 03:46:25 pm »

When you mention orchards using the products from the old tree raws, do you mean no further trees have been added in or are the raw structures the same?
From the context, Toady simply hasn't added new trees yet that produce "fruit" beyond palms, mango trees, and chestnuts. I'm pretty sure he already mentioned that the tree raws have changed, and they pretty much have to be to accommodate growth parameters, fruit, leaves, etc.
Yeah, he already said all the growth/vegatation modifiers for trees will be moddable from the time it's released, so I think it's fair to say that he just hasn't added any new ones, but I'm sure he'll get around to it, either this release or a later one.
If it's not in this release, it probably won't happen for many years.
still counts as later, but yeah....
But like the above said, it is already in the raws... So even if Toady doesn't do them right away modders can make trees grow new stuff.
Yeah, Toady even said you can have them grow swords if you want

So that's where the elves get those wooden swords! It would be fantastic if the elves actually grew all the wooden crap they try to sell you in special orchards. "Yes, this is my prized bracelet tree, and over there is a grove of sword trees that are just ripe enough to pick." It would answer the age old question of elf-kosher.
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CLA

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Re: Future of the Fortress
« Reply #4116 on: October 29, 2012, 03:50:12 pm »

It would be fantastic if the elves actually grew all the wooden crap they try to sell you in special orchards.

I really like that idea. It would also make stealth/theft "missions" in Elven orchards very interesting and unique.
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Greendogo

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Re: Future of the Fortress
« Reply #4117 on: October 30, 2012, 05:12:03 am »

Regarding Elves and their affection for trees; have you read Orson Scott Card's sequel to Ender's Game called "The Speaker For the Dead"?  It has a very interesting take on a kind of "tree husbandry".  The "Piggies", as they're called, use dance and song to ask the trees to produce the objects they need (the trees are grown from the bodies of their slain ancestors, and they're sentient).  I'm basically wondering how you're planning on Elves having wooden homes and wooden tools and other wooden stuff, but not carving it or hacking it out of the trees.
« Last Edit: October 30, 2012, 05:14:44 am by Greendogo »
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DG

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Re: Future of the Fortress
« Reply #4118 on: October 30, 2012, 06:18:55 am »

Regarding Elves and their affection for trees; have you read Orson Scott Card's sequel to Ender's Game called "The Speaker For the Dead"?  It has a very interesting take on a kind of "tree husbandry".  The "Piggies", as they're called, use dance and song to ask the trees to produce the objects they need (the trees are grown from the bodies of their slain ancestors, and they're sentient).  I'm basically wondering how you're planning on Elves having wooden homes and wooden tools and other wooden stuff, but not carving it or hacking it out of the trees.

I was very disappointed with that book.
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TempAcc

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Re: Future of the Fortress
« Reply #4119 on: October 30, 2012, 09:18:38 am »

Orson Scott Card in general has been a very disappointing and batshit insane writer for the past decade.

On topic, did told say anything about seriously considering elves growing their equipment and stuff from special trees or is that just player speculation? Cause that sounds rather awesome and would give elves some interesting racial flavor.
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Aseaheru

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Re: Future of the Fortress
« Reply #4120 on: October 30, 2012, 09:22:00 am »

its just speculation. it WAS a example of toady's. i think.
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hoveringdog

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Re: Future of the Fortress
« Reply #4121 on: October 30, 2012, 09:34:02 am »

Are there any near-future plans to integrate tree products into existing fortress industries (e.g. pressing juices from mangoes, oil from coconuts or kapok, tapping maples for syrup, and then having those products for relevant brewing, cooking, or soap-making tasks)? Also, will any of the fictional trees (e.g. goblin cap, etc.) be given harvestable products?

I'm excited about the inevitable feature creep. I doubt a chocolate industry will ever happen, but I can still dream of legendary chocolate rabbits.
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Tov01

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Re: Future of the Fortress
« Reply #4122 on: October 30, 2012, 09:55:39 am »

I think growing stuff from trees was in one of Threetoe's stories, or at least implied there.
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Aseaheru

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Re: Future of the Fortress
« Reply #4123 on: October 30, 2012, 10:24:25 am »

i wonder if horseshoe crab blood will be fixed. afterall, its BLUE, not WHITE. but that IS a minor thing...
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Mr S

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Re: Future of the Fortress
« Reply #4124 on: October 30, 2012, 04:36:52 pm »

Wait... shouldn't that just be a RAWS fix?
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