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Author Topic: Future of the Fortress  (Read 3714636 times)

Baffler

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Re: Future of the Fortress
« Reply #10425 on: April 25, 2014, 03:00:56 pm »

It's a shame it had to come to that.
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Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

misko27

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Re: Future of the Fortress
« Reply #10426 on: April 25, 2014, 03:02:02 pm »

I have to say this part:
Quote
...getting it up to a state where it isn't an utter and fundamental degradation of the currently released version. There are crashes, optimizations that need doing, dwarves that seem to potter off without thinking in between certain jobs, and all manner of other trouble.
was interpreted by me less as "Ooo final step!" then as "Ooo, that sounds bad". For one he is going to want to be damned sure any bugs that would require breaking save-compatibility to fix are squashed.

Which is good for me personally actually. I hope it's delayed to the summer, or at least post-SATs.
There's a perfectly reasonable explanation for all this arguing. We are hyped to the T and thus we need something to get busy while waiting for our fix...

While at it, Pi Is Exactly 3.


Discuss....
3. (3+3+3)/9*1+2=3. Half-life Pi confirmed.
« Last Edit: April 25, 2014, 03:04:07 pm by misko27 »
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Dirst

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Re: Future of the Fortress
« Reply #10427 on: April 25, 2014, 04:15:23 pm »

I think people are very bored to spend this much time arguing over such a small thing...it will take as long as it does...I would imagine thats at least a month...and frankly would prefer he fix it + some older nagging bugs...but we shall see
Maybe it will keep everyone occupied until the release takes them by surprise.
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
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thvaz

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Re: Future of the Fortress
« Reply #10428 on: April 25, 2014, 04:53:04 pm »

The last devlog killed all the expectation I had for a release in the next weeks.
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Putnam

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Re: Future of the Fortress
« Reply #10429 on: April 25, 2014, 05:22:33 pm »

The last devlog killed all the expectation I had for a release in the next weeks.

How? Was your expectation of debug time somehow different than the one the devlog put forward?

Tawa

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Re: Future of the Fortress
« Reply #10430 on: April 25, 2014, 05:32:59 pm »

If you ask me, we'll end up with DF2014 by the first week of may, or, if we're really lucky, the end of April.
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Mipe

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Re: Future of the Fortress
« Reply #10431 on: April 25, 2014, 05:41:18 pm »

You do realize we're talking issues, right? Crashes, gamebreaking bugs and stuff?

We'll be lucky if it gets done this summer...
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thvaz

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Re: Future of the Fortress
« Reply #10432 on: April 25, 2014, 05:46:32 pm »

The last devlog killed all the expectation I had for a release in the next weeks.

How? Was your expectation of debug time somehow different than the one the devlog put forward?

I was expecting something positive like "Well guys, there only some bugs left. I will do some cleaning and make a release soon. It will be fun, he he he"
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Uristsonsonson

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Re: Future of the Fortress
« Reply #10433 on: April 25, 2014, 10:34:44 pm »

And then the release drops and everyone's all excited and tries it out, has some fun, waits until the round of bug fixing and low hanging fruit is done over the next few months, then gets bored and starts hyping themselves up for the next major release 2-3 years away... -.-
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Putnam

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Re: Future of the Fortress
« Reply #10434 on: April 25, 2014, 10:36:23 pm »

And then the release drops and everyone's all excited and tries it out, has some fun, waits until the round of bug fixing and low hanging fruit is done over the next few months, then gets bored and starts hyping themselves up for the next major release 2-3 years away... -.-

http://www.bay12games.com/dwarves/older_versions.html

Uristsonsonson

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Re: Future of the Fortress
« Reply #10435 on: April 25, 2014, 10:39:29 pm »

And then the release drops and everyone's all excited and tries it out, has some fun, waits until the round of bug fixing and low hanging fruit is done over the next few months, then gets bored and starts hyping themselves up for the next major release 2-3 years away... -.-

http://www.bay12games.com/dwarves/older_versions.html

I don't understand. What about it? :S
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Putnam

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Re: Future of the Fortress
« Reply #10436 on: April 25, 2014, 10:41:16 pm »

Content updates to note are 0.34.08, 0.34.06, 0.31.19, 0.31.17 and 0.31.13. Look at the time those took.

Untelligent

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Re: Future of the Fortress
« Reply #10437 on: April 25, 2014, 11:40:29 pm »

While at it, Pi Is Exactly 3.

It will be when magic gets implemented and wizards can alter universal and mathematical constants.
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regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

Dwarfu

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Re: Future of the Fortress
« Reply #10438 on: April 26, 2014, 04:27:57 am »

It will be fun, he he he"

Ahahaha!  Nailed it.
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reality.auditor

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Re: Future of the Fortress
« Reply #10439 on: April 26, 2014, 04:38:57 am »

Content updates to note are 0.34.08, 0.34.06, 0.31.19, 0.31.17 and 0.31.13. Look at the time those took.
So?
I seen you already tried to "prove" that major releases do not take that long. Reality says otherwise. In fact, I would be not surprised if next major release would beat current record. For certain it will not be short.

It will be when magic gets implemented and wizards can alter universal and mathematical constants.
And then everyone will die horribly (or not horribly, some of these are so fast you will not feel anything) as soon as first magic user uses his powers.
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Are weapons like the least lethal thing in DF?
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