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Author Topic: Collapsing a Necromancer's Tower  (Read 20275 times)

Mrhappyface

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Collapsing a Necromancer's Tower
« on: February 17, 2012, 01:21:06 pm »

Because why the fuck not? Also got the save if you're interested.
Here's the pics.
Tower
Spoiler (click to show/hide)
and Support
Spoiler (click to show/hide)
.

And the results are coming very soon...
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This is Dwarf Fortress. Where torture, enslavement, and murder are not only tolerable hobbies, but considered dwarfdatory.

Loud Whispers

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Re: Collapsing a Necromancer's Tower
« Reply #1 on: February 17, 2012, 01:26:45 pm »

PTW

Mrhappyface

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Re: Collapsing a Necromancer's Tower
« Reply #2 on: February 17, 2012, 01:32:10 pm »

Wow! My POS computer can handle it!
Spoiler (click to show/hide)
Sweet Armok! That's a big boom!
Spoiler (click to show/hide)
And the aftermath...
Spoiler (click to show/hide)
Turns out they aren't invulnerable to cave-ins. Another confirmed fact for Dwarven !!SCIENCE!!
Undead:0 Dwarves:1
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This is Dwarf Fortress. Where torture, enslavement, and murder are not only tolerable hobbies, but considered dwarfdatory.

Loud Whispers

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Re: Collapsing a Necromancer's Tower
« Reply #3 on: February 17, 2012, 01:33:29 pm »

Oooh YEAAAHHHH

Chthonic

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Re: Collapsing a Necromancer's Tower
« Reply #4 on: February 17, 2012, 01:37:31 pm »

I haven't been able to embark on sites with necromancer towers--is there an edit to the raws or something?
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Mrhappyface

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Re: Collapsing a Necromancer's Tower
« Reply #5 on: February 17, 2012, 01:37:57 pm »

Looted their books for great justice.
Spoiler (click to show/hide)
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This is Dwarf Fortress. Where torture, enslavement, and murder are not only tolerable hobbies, but considered dwarfdatory.

Girlinhat

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Re: Collapsing a Necromancer's Tower
« Reply #6 on: February 17, 2012, 01:40:05 pm »

You've now been immortalized into the Dwarven Knowledge Center.  I had to make a new section to describe what you've done.

Elf Lover

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Re: Collapsing a Necromancer's Tower
« Reply #7 on: February 17, 2012, 01:40:21 pm »

...How?
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Mrhappyface

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Re: Collapsing a Necromancer's Tower
« Reply #8 on: February 17, 2012, 01:43:09 pm »

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This is Dwarf Fortress. Where torture, enslavement, and murder are not only tolerable hobbies, but considered dwarfdatory.

Mrhappyface

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Re: Collapsing a Necromancer's Tower
« Reply #9 on: February 17, 2012, 01:54:25 pm »

Embarking on a tundra Necromancer's Tower. 8)
Edit:
 :'( The wagon spawned inside the tower.
« Last Edit: February 17, 2012, 01:56:14 pm by Mrhappyface »
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This is Dwarf Fortress. Where torture, enslavement, and murder are not only tolerable hobbies, but considered dwarfdatory.

wierd

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Re: Collapsing a Necromancer's Tower
« Reply #10 on: February 17, 2012, 02:07:13 pm »

Embarking on a tundra Necromancer's Tower. 8)
Edit:
 :'( The wagon spawned inside the tower.

It was cold outside, damnit! (LOL!)
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Mrhappyface

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Re: Collapsing a Necromancer's Tower
« Reply #11 on: February 17, 2012, 02:12:21 pm »

Unfortunately, there's no stone on this embark without hitting the aquifer. We take it out with deconstructing wooden floors.
76 Zombies and 9 Necromancers vs 7 Dwarves. 9 stories of sorcerous construct versus PHYSICS!!!
Spoiler (click to show/hide)
Hasta La Vista Baby
Spoiler (click to show/hide)
It's...BEAUTIFUL!
Spoiler (click to show/hide)
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This is Dwarf Fortress. Where torture, enslavement, and murder are not only tolerable hobbies, but considered dwarfdatory.

vaderflag

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Re: Collapsing a Necromancer's Tower
« Reply #12 on: February 17, 2012, 02:15:22 pm »

...How?
Just Embark.

The embark option is greyed out for me when overlapping a tower. Is it not for some people? If so, how is this option changed?

Edit: I took that as a command, rather than the name of a mod. Thanks.
« Last Edit: February 17, 2012, 02:18:24 pm by vaderflag »
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Mrhappyface

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Re: Collapsing a Necromancer's Tower
« Reply #13 on: February 17, 2012, 02:18:51 pm »

The results:
Spoiler (click to show/hide)
My Mason gets caught in some unusual substances.
Spoiler (click to show/hide)
The aftermath:
Spoiler (click to show/hide)
Mason is alright though with just a broken hand.
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This is Dwarf Fortress. Where torture, enslavement, and murder are not only tolerable hobbies, but considered dwarfdatory.

Robsoie

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Re: Collapsing a Necromancer's Tower
« Reply #14 on: February 17, 2012, 02:26:23 pm »

Will the tower-based undead (or at least their separated parts) be able to rise again and again (as i read in other threads that there's no end to that kind of thing), or do they need their necromancer to do so
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