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Author Topic: So I found this doctor...  (Read 1356 times)

Flaede

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So I found this doctor...
« on: February 18, 2012, 12:23:54 pm »

...and he wants to lead the life of adventurer! If I take him with me, is there yet a way to get him to stitch me up? I have this horrible habit of letting my adventurers end up with infected cuts.
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Alexwarhammer

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Re: So I found this doctor...
« Reply #1 on: February 18, 2012, 12:30:02 pm »

Unfortunatly not , but it is a feature I would like to see in the game , preferably in the next update along with the other races civs , and some other things.
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Shinziril

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Re: So I found this doctor...
« Reply #2 on: February 18, 2012, 12:30:12 pm »

Not yet, I think, sadly.  Fixing up wounds in Adventurer Mode is on the long, long to-do list.
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Quote from: lolghurt
Quote from: Urist McTaverish
why is Dwarven science always on fire?
Because normal science is boring

slay_mithos

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Re: So I found this doctor...
« Reply #3 on: February 18, 2012, 12:43:06 pm »

You can always try the mighty bug of fast travel, it still works, I had been badly damaged at the right arm and leg, not being able to grasp or stand with them, and a fast travel later, everything vas white colour again...
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For the 55 people who did download V1.5 till now:  You human race is not working.
It is ok, I'm used to that in RL so why should my game be different :p
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Flaede

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Re: So I found this doctor...
« Reply #4 on: February 18, 2012, 01:03:02 pm »

Fast Travel can fix a broken leg, or so I've been told, but it wont fix an infected fingernail.
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Jacob/Lee

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Re: So I found this doctor...
« Reply #5 on: February 18, 2012, 01:08:10 pm »

Fast traveling fixes pretty much everything except infections and severed nerves.

roflgar

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Re: So I found this doctor...
« Reply #6 on: February 18, 2012, 07:24:12 pm »

fast travel doesn't always fix things. 
I think shattered bones stay busted (science needed to test chipped bones, since they tend to lead to getting hit in the head while you take a nap pass out)
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Quote
NatureLabor:  largest concentration of elf-loving dwarves and a few dwarfs trying to beat that out of them.
-TerrisH

Leatra

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Re: So I found this doctor...
« Reply #7 on: February 18, 2012, 09:23:41 pm »

1. Retire your adventurer.
2. Create another adventurer and find your retired adventurer
3. Chop/slash/bite off the infected parts of your retired adventurer
4. Start playing again with your retired adventurer who is healthy but missing one finger maybe
5. ? ? ?
6. Profit!
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roflgar

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Re: So I found this doctor...
« Reply #8 on: February 18, 2012, 10:24:08 pm »

get bitten by a were creature

once a month you'll transform
when you change back you are fully healed (severed bits too I think)
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Quote
NatureLabor:  largest concentration of elf-loving dwarves and a few dwarfs trying to beat that out of them.
-TerrisH