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Author Topic: Adventures on Monster Island  (Read 256143 times)

Arthandas

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Re: Adventures on Monster Island
« Reply #135 on: February 24, 2012, 02:33:20 pm »

your allowed to get the map and start as non demigod if you want :P
Why would I? I'm not writing any stories, and if I would, I would be playing as a peasant as I always do.
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CatalystParadox

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Re: Adventures on Monster Island
« Reply #136 on: February 24, 2012, 03:45:46 pm »

I don't see why starting as a demigod ruins anything. 

For those who haven't played Adventure Mode before, despite the name, "Demigod" is far and wide considered the 'normal' way to generate your adventurer.  With a demigod adventurer in full armor, and a party of adventurers at your back,  you will still die, horribly.  To much less impressive things than troll-hordes and giant titan-chickens I might add.

So, yeah, Vabok's badassery is not diminished.
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Garath

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Re: Adventures on Monster Island
« Reply #137 on: February 24, 2012, 03:52:38 pm »

I usually go through 5 demigods in bronze/iron armor before one survives long enough to make a name. Grizzly bears and archers are the nemesis. One adventurer sticks to mind particularly. He was traveling alone, he could easily fight off a few bogeymen, slaughtered grizzlies by the dozens, blocked or dodged any arrow so far and got killed when a lucky grizzly broke his leg and continued to slowly chew him up.

so yeah, very tough

you know how long it takes a grizzly to claw through an iron helm? Let's keep it at long, then the bearstard finally bit and shook around by the head which FINALLY caused severe bleeding which ended it quickly.
« Last Edit: February 24, 2012, 04:09:21 pm by Garath »
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CatalystParadox

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Re: Adventures on Monster Island
« Reply #138 on: February 24, 2012, 04:02:31 pm »

I had nearly ten...  I think the actual total was 7 or 8, but anyway... fall to a pit which had goblins in the bottom.  Mere goblins.  But one was an archer.  While my adventurers were busy slaughtering the melee goblins every inch of the three Z levels down the bottom (and they spaced themselves out PERFECTLY, somehow) they gave that damn archer some perfect shots.

That last adventurer got quite a haul when she finally did that archer in.  Beaned him with a copper hammer, and then his own companions severed leg, before closing for the kill.
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Thecard

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Re: Adventures on Monster Island
« Reply #139 on: February 24, 2012, 05:05:33 pm »

Yeah, Demigod is just a way to speed up the natural selection process.

Oh, and the most badass thing I've ever seen one of my adventurers do was bat away an arrow flying at him.  With a hammer.
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Arthandas

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Re: Adventures on Monster Island
« Reply #140 on: February 24, 2012, 05:16:12 pm »

I always considered demigod, hero and peasant as easy, normal and hard difficulty settings respectively. I usually play as a peasant because I like the challenge and "from zero to hero" theme :)
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Flying Dice

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Re: Adventures on Monster Island
« Reply #141 on: February 24, 2012, 05:35:23 pm »

Eh, I'd class it more as 'normal', 'hard', and 'suicidal'.
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CatalystParadox

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Re: Adventures on Monster Island
« Reply #142 on: February 24, 2012, 06:00:09 pm »

I used to think of it as difficulty (scaling from Hard, to Nightmare, to Bad and Also Fatal Practical Joke) but have come to think of it more as a question of scale.

The truth is, if you play a peasant, you probably shouldn't go out and try to kill bandits, let alone night creatures.  Demigods go slay Grendel's Mom in her lair.  Heroes purge the land of bandits.  Peasants...

Peasants whack rocks together to make them sharp then throw them at rabbits until they kill one, then make it supper.  Then they train for long grueling weeks, wrestling the local fluffy wamblers, hoping that one day, one day... they too, will have their moment of glory.

In the meantime, if a damn lion shows up, you will run the hell away from it.  Small steps.  Maybe start with a badger.
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Xotano

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Re: Adventures on Monster Island
« Reply #143 on: February 24, 2012, 06:24:42 pm »

i think of them as more of "not much training" "some training" and "too much training"
really when i start a game i wana get to playing not sit and macro/grind my guy an insane amount just to have him struck down with a single shot to the face xD

tho really if i did start as a peasant i most likely wouldn't get killed cus i'd spend almost a whole real life day training my guy in armor shield and dodge alone.

that and i almost never die from arrows and bolts like everyone else seems to be having so many problems with recently.
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Arthandas

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Re: Adventures on Monster Island
« Reply #144 on: February 24, 2012, 06:28:47 pm »

Peasants whack rocks together to make them sharp then throw them at rabbits until they kill one, then make it supper.  Then they train for long grueling weeks, wrestling the local fluffy wamblers, hoping that one day, one day... they too, will have their moment of glory.

In the meantime, if a damn lion shows up, you will run the hell away from it.  Small steps.  Maybe start with a badger.
No, it's not that bad. You just have to play smart instead of rambo style as demigod.
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Eric Blank

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Re: Adventures on Monster Island
« Reply #145 on: February 24, 2012, 06:41:04 pm »

You can't paly 'rambo style' in dwarf fortress anyway: the RNG hates those movies and anyone that disagrees with it.
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Leafsnail

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Re: Adventures on Monster Island
« Reply #146 on: February 24, 2012, 06:52:04 pm »

Well it's fundamentally kindof random.  You can play smart even as a demigod all you want, sooner or later some random bandit will chip something and bring you down.
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nenjin

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Re: Adventures on Monster Island
« Reply #147 on: February 24, 2012, 08:10:12 pm »

I used to be an adventurer like you guys.....then an arrow to the shoulder and the resulting bone chip left me in agonizing pain for 50 years.
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CatalystParadox

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Re: Adventures on Monster Island
« Reply #148 on: February 24, 2012, 08:29:36 pm »

No, it's not that bad. You just have to play smart instead of rambo style as demigod.

I know it's not actually that bad - but don't you know about the joys of grinding your throwing until you can shatter skulls by flinging vomit?

I used to be an adventurer like you guys.....then an arrow to the shoulder and the resulting bone chip left me in agonizing pain for 50 years.

I used to know someone who made those jokes.  The knee is not where I put the arrow.
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Siraidan9

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Re: Adventures on Monster Island
« Reply #149 on: February 24, 2012, 09:24:33 pm »

Ah the bandit archers... I remember I actually killed several groups of bandits once during the spam fest of bandit ambush that was 34.01. on the edge of my vision I saw a deer. Just a deer, it had some leg injury from something or other. Maybe one of my now dead companions swung at it when he should have been fighting, either way.

                                                                                      I wanted meat

So I ran at it, threw my good ole large dagger at it, clipped it in the chest, and it charged me. 'hmmph stupid deer *slashes at deer's front left leg* *miss* *deer counterstrike* *deer gores you in the head* 'WHAT!?! Oh I'm still alive I'll be fine.' *stab at deer's head* *miss* 'oh...' *counterstrike* 'Fuck...' *deer strikes you in the neck with front left hoof* *you have been struck down* '... A deer!?'
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