Hoo boy! Lots of things.
My first embark wll be on
a volcano, and my fort will be patterned after Team
Awesome. Let me know how it goes!
Is there any tag that causes regeneration? Because you could use that fo a Pokemon Center.
The only thing that would allow this would be a transformation that turns a pokémon into, say, a pokéball for 10 frames or so. The problem with that is that they'd lose everything they were wearing or holding at the time.
The real problem with that "complete heal" mechanic is that it's mutually exclusive with the evolution mechanics. When I do make a Pokemon center, it'll be more along the lines of Hugo's version.
hmm maybe fort mode and adventure mode can be merge together if you make it so that each pokemon live in different entities. that way Dorfs can capture and train them when they raid, and adventurers can recruit them?
IIRC, adventurers can already recruit (some of) them in Monk's version. And Pokemon will either show up randomly on your embark tiles, just like other animals, or they'll besiege you if they're megabeasts.
If I were going to subdivide the pokemon, I would do it by egg types.
They problem with working in egg types is that all those Pokemon would have to be in the same caste. Some tokens, like USE_MATERIAL, and the ones that decide how rare a Poke is or what Biomes they show up in, don't work at the caste level, and they can't be the same for the entire "monster" egg group. So for now, unfortunately, breeding can only happen within the same species.
For some reason, I can't embark with any Squirtles. The others do just fine. Also, how long does evolving take?
I'll look into that problem. It may just be a random quirk, if your civ doesn't have access to them yet, but ideally that shouldn't happen, at least with Dwarves.
Evolution (currently only for Charmanders) should take a little over half a year to get to Charmeleon, and another year and a half to get to Charizard. Let me know if that's not happening.