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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2198164 times)

Draignean

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1440 on: May 17, 2012, 09:28:24 pm »

I'm not a moron. i just lack common sense is all.

Objection!

mo·ron
   [mawr-on, mohr-]
noun
1.
Informal . a person who is notably stupid or lacking in good judgment.

You have already, by your own admonition, stated that you lack common sense. Besides, I don't think ANY of our overseers have had anything close to good judgement. We're all morons, attempting to keep a ship filled with morons from sinking into a sea made up of our collective moronic decisions.

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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1441 on: May 17, 2012, 09:41:44 pm »

I LIKE STABBY THINGS.
Screw the rest of you.

Nah I'm kidding. Another teaser, you will next have to do battle with the Grave Titans of the inlands.....

Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1442 on: May 17, 2012, 10:59:58 pm »

I'm so modding mughammers into my game.  Smaller contact area, to represent the rim of the mug, made of pitcheblende of course.  Dwarven beer isn't even considered alcohol unless it can kill AT LEAST five humans three different ways each with a single mugful. Radioactivity is just the newest addition to spontaneous liver failure, acute alcohol hyperpoisoning, and suicide due to poor reasoning brought on by intense, exceptionally vivid hallucinations and delusions. Plus, you can throw it and tear the brain through the skull.

I cannot get Zapp Brannigan's voice out of my head when I read Draignean, and he pulls it off way better than Zapp does.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1443 on: May 17, 2012, 11:01:09 pm »

I have that same problem.

Paintbrushturkey

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1444 on: May 17, 2012, 11:18:46 pm »

so would you care to elaborate what the "grave titans of the inlands" are?
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1445 on: May 17, 2012, 11:23:04 pm »

Big. Nasty. Likes to sqaush things when in heat. If I can figure out how to make the damned baby lookr ight (can't seem to find a tail replacment for legs, and tokens and whatnot aren't my forte.)

Paintbrushturkey

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1446 on: May 18, 2012, 12:09:12 am »

is it nonmetallic, nonblobby and nonrocky and does it have vital organs? if so it's dead :-D
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Some People are like Slinkies. Not really good for much, but they still bring a smile to your face when pushed down a flight of stairs.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1447 on: May 18, 2012, 12:16:45 am »

Yeah, but they aren't pus overs and raom in small herds of 15 to 35 as babies. And they're full of sharp teeth and have giant sything talons as forlimbs.

Draignean

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1448 on: May 18, 2012, 12:18:42 am »

Yeah, but they aren't pus overs and raom in small herds of 15 to 35 as babies. And they're full of sharp teeth and have giant sything talons as forlimbs.

So... what? You're making a spot for the Spearbreakers dwarves to take a relaxing island vacation?
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Niccolo

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1449 on: May 18, 2012, 12:19:27 am »

We're all morons, attempting to keep a ship filled with morons from sinking into a sea made up of our collective moronic decisions. MASSIVE COLLECTION OF MUGS.

Fixed that, sir Draignean.

And Turkey, given Splint's and Mr Frog's propensity for creating violent, nigh-unstoppable creatures, I suspect that even if it is made of squishy meats it will take a lot of killing.

EDIT: Damn it, Ninja'd. By TWO replies. What?
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What's wrong with using magma? That's almost always the easiest method.
I have issues channeling it properly to do that method. I end up flooding the fortress with magma.
Check out my RtD!

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1450 on: May 18, 2012, 12:25:21 am »

They start the size of chickens. And as adults are massive monstrocities that can trash skyscrapers.
Oh, and Megaspawn as semi-megabeasts. Imaginea spawn, and then make it the size of a small house.

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1451 on: May 18, 2012, 12:27:46 am »

The Elite Spawn that replaced the clowns in Syrupleaf were like that. :P

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1452 on: May 18, 2012, 12:33:21 am »

These things are the product of the spawn adapting to new dwarven weapons. More mass = harder to kill.

Draignean

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1453 on: May 18, 2012, 12:34:08 am »

Splint, I believe this fort has totally desensitized us to any form of danger. Our answers invariable fall into "seen it", or "sounds like a nice place for a picnic".

The Dwarves of spearbreakers are getting used to tragedy, don't care much about anything anymore, are playing tiddlywinks with abominations against man and God.
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #1454 on: May 18, 2012, 12:42:02 am »

Oh gods... what if the Spawn incorporate Giant Sponges?

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