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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 52 (72.2%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 15 (20.8%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.9%)

Total Members Voted: 72


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Author Topic: [34.11] Spearbreakers - SEQUEL UNDERWAY. POST THERE INSTEAD.  (Read 1346094 times)

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5415 on: September 14, 2012, 09:12:29 pm »

Thanks, guys. Kinda felt bad to draw it to leave it at such a cliffhanger ending. But thanks, Splint. :) You too, Xahnel.

Reudh, I didn't say when it was taking place. :P I'm careful not to - fixes continuity errors pretty often. It could've happened pretty soon after the sexy spawn episode... I figure the hallucinogens would have lingered in Lord Reudh's system for a while.
   And she actually does/did look like other dwarves in the fortress, as I've explained previously. In the raws, male elves have beards, and they're the same height as dwarves (thus why dwarves can wear the clothes the elven caravans bring). They look like dwarves except for their ears (in canon), and the fact that they're less robust. But I imagine it varies. Vanya could pretty easily pass as a dwarf.
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Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5416 on: September 14, 2012, 09:14:57 pm »

I think i figured out some of the military's outlook on war:

Kill your enemy, but do not hate them.

Except when it's a spawn. Then hate the SHIT out of it.

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5417 on: September 14, 2012, 09:27:30 pm »

Welcome, Tal. Seems Vanya is destined to set the worlds on fire. And she's taking the army of spearbreakers with her.

@splint: not even the goblins?

Random non invader goblin: AAAAAAHHH! THE SHEDEMON! PLEASE DON'T SPITROAST ME!
Fischer: okay.
Goblin: wait, i though dwarves hated us.
Fischer: at this point, i don't give a crap what you are, long as you aren't The Enemy.
Goblin: ... I'm not the enemy?
Fischer: then welcome to spearbreakers.
« Last Edit: September 14, 2012, 09:31:41 pm by Xahnel »
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5418 on: September 14, 2012, 09:34:29 pm »

Spearbreakers: In a sea of hate and intolerance that is a medieval world, a place fueled by bizzarchitechture and drugged booze is the most accepting shithole in the world.

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5419 on: September 14, 2012, 09:39:01 pm »

I think it's a more "You're so worthless as an enemy that you are our friend", kinda like Palau and the US.

Also I'm in Tinychat.

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5420 on: September 14, 2012, 11:34:01 pm »

12th Sandstone 208

The strangest thing happened today. A human crossbowman refused to leave the fort today after the rest of the humans from Gugiromon.

He came up to me and asked me a few things.

"So... I don't really want to go back home because Gugiromon is having serious trouble with the Spawn... those terrifying beasts... We've lost a full half of our land to them and they're beating on the doors of our last fort before the capital. Everyone knows that Spearbreakers have been holding off the Spawn for some time, and not just succeeding, but thriving. Some say the gods themselves are protecting the fort. Some say that one of them is incarnate here. You may call her... 'Fee-sha.'

This is an official request of asylum... I will defend Spearbreakers with my life. I will worship Fee-sha as no other."

What could I do but let poor Iki in?

"You're in, Iki. We dwarves don't often trust others, but stick by the Count, me or First Squad and you'll do fine. Fischer will see to it you're trained well."

Iki smiled, and went to join the crossbowman squad.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5421 on: September 14, 2012, 11:36:13 pm »

And thus a silly gimmick would be born: Groups of people begin seeking safety amonst the dwarves.

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5422 on: September 15, 2012, 03:09:45 am »

13th Sandstone 208

Iki has settled in well but upon seeing Fischer he quailed and refused to fight. He's now taken up his post as a Bowyer and part time bone carver.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5423 on: September 15, 2012, 03:55:54 am »

AKA Something unusual happened. I've always been able to assign things to a squad so long was there was a dwarven sergeant.

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5424 on: September 15, 2012, 10:06:56 am »

We need one of every race now! Goblins, kobolds, barbarians!
You lurkers, this is a call to you, a chance to write!
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5425 on: September 15, 2012, 10:58:05 am »

The only easy way to get a barbarian or goblin would be to be a little forceful with a snatcher or slaver. And a kobold would be less so... On that note, and off-topic, how do giant olms breed?

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5426 on: September 15, 2012, 01:02:06 pm »


Random non invader goblin: AAAAAAHHH! THE SHEDEMON! PLEASE DON'T SPITROAST ME!
Fischer: okay.
Goblin: wait, i though dwarves hated us.
Fischer: at this point, i don't give a crap what you are, long as you aren't The Enemy.
Goblin: ... I'm not the enemy?
Fischer: then welcome to spearbreakers.

PLEASE USE THIS AS A QUOTE.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5427 on: September 15, 2012, 08:57:39 pm »

I have decided to jump past the low points in my part of the timewar story and am giving you a heads up as to what is happening with Sewaturet. Eris has manipulated two third world countries and a large number of rebel forces into assailing the city as a unified force, while Parasol has moved to try and seize the city to deny a stable supply route for an attack on thier in-dimension corporate front. Ballpoint hs done the same, but as you can see from this report, has bitten off more than it can chew with the troops it has deployed. The next update will focus on Ecem and his team's attack on the capitol building.

Also, if any of you have ideas for how I can write Koth's death to be suitably dramatic, please enlighten me.

Also Bonus points if you remember who Thili Craftchasm is.

Spoiler (click to show/hide)

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5428 on: September 15, 2012, 10:54:07 pm »

Very nice report, Splint. I see bad things be happening.

Spoiler (click to show/hide)
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NCommander

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5429 on: September 16, 2012, 12:01:12 am »

Wait? We had a human migrate to the fort?!

(I'm not caught up on the thread, but I thought that could only happen under very very rare luck (i.e., king of the dwarves turns out to be an elf.).

If previous experience with multirace forts are any indication, expect to have issues assigning him room/squads/etc. Biggest issue is that since he's a large creature, he can only wear armor and such that is 'large', but the game doesn't allow you to assign it.

(and secondly, I don't think I'm dorfed, and since he doesn't have a nickname, I'd like to claim him :-)).

EDIT: Joined the tinychat while I catch up on this epic.
« Last Edit: September 16, 2012, 12:07:25 am by NCommander »
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