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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2196848 times)

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6720 on: December 01, 2012, 01:13:08 am »

Reudh and Vanya may be back soon, but given Tomio's a paranoid technomancer/living battlesuit who knows the people who beat the shit out of his order have attacked the place twice, I'm not suprised by this.

Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6721 on: December 01, 2012, 01:16:21 am »

Asea... that was actually pretty cool. I don't really understand poetry, but I kind of liked the odd structure -- two rhyming lines, with a third that stood out on its own. It gave it a sense of rhythm. Was that intentional?
     The abrupt shift from two couplets at the very beginning to the 3-line structure used in the remainder was a bit jarring, though. Still, good work.


THEORY: The Master is Armok's agent on the physical plane, carrying out the wishes of his deity and channeling its power. However, interacting so closely with such an incomprehensibly-vast and chaotic being has damaged The Master's mind and left him highly-unstable as a result.

(Sorry if any of this has already been established; this abomination we've created has long since exceeded my meagre ability to keep track of things.)
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6722 on: December 01, 2012, 01:18:48 am »

I just assumed he'd slowly lost his mind because of the shreiking spawn which culminated in berserk fury.

I still have a fear of Blue Garnets because of that.

Terrahex

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6723 on: December 01, 2012, 01:23:42 am »

Turn 6 is up.

Mr Frog, you are wrong. The Master has not been twisted by Armok. He acts exactly like an agent of the blood god would.
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The Master

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6724 on: December 01, 2012, 01:24:30 am »

Mr Frog, you are wrong. The Master has not been twisted by Armok. He acts exactly like an agent of the blood god would.
Oh come on people, stop making so many sig worthy posts!
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6725 on: December 01, 2012, 01:27:13 am »

How have things been going by the way? Save cooperating this time around?

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6726 on: December 01, 2012, 07:47:30 am »

Tomio, I'm sad to see you leave. do try to hurry back so that if your dwarf is killed in game, you'll have an explanation :P

Many people seem to be leaving Spearbreakers. I'm starting to get the sense that all the other authors don't want to be around me.
I'm pretty sure it has nothing to do with you, Terrahex. I actually think it's possibly more due to other things, either:

A. He really doesn't want to risk his character getting killed off
B. Tomio wants his character to potentially meet up with Vanya (this referencing how he said he sighted a camp (but this doesn't make sense because all that stuff in the last chapter I posted took place while Tomio was still in office, and by the time he's out, Vanya won't be there anymore))
C. Tomio wants to complete the plotline where he's a giant metal automaton
D. He doesn't want to mess with his character at the moment, and wants him out of harm's way (The Master)

Actually, now I'm curious. lol    Tomio, where are you going?
« Last Edit: December 01, 2012, 10:26:31 am by Talvieno »
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

tomio175

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6727 on: December 01, 2012, 08:01:07 am »

Mostly A, C and D, actually. Tomio is long before finished, and I have a huge turn-around up my sleeve.
Edit: Which may or may not involve you.
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6728 on: December 01, 2012, 08:04:50 am »

Ok, so we're all in agreement: Even deathless metallic abominations are terrified of The Master.

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6729 on: December 01, 2012, 08:07:12 am »

yep... I think that might be why Armok considers him his pal.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6730 on: December 01, 2012, 08:08:52 am »

Well, given that even in-game he defied all logic and reason by going insane despite having

A. Gathered all his needed mood crap and
B. Went bonkers and had to be put down anyway....

tomio175

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6731 on: December 01, 2012, 08:25:33 am »

I can give you a teaser, if you'd like...
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Terrahex

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6732 on: December 01, 2012, 11:10:46 am »

Tomio, I'm sad to see you leave. do try to hurry back so that if your dwarf is killed in game, you'll have an explanation :P

Many people seem to be leaving Spearbreakers. I'm starting to get the sense that all the other authors don't want to be around me.
I'm pretty sure it has nothing to do with you, Terrahex. I actually think it's possibly more due to other things, either:

I was joking :P
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Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6733 on: December 01, 2012, 11:53:29 am »

Thank you Mr Frog. it was not intentional. i think.


this is even more confusing then the talk about HOW Spearbreakers exists.
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Warning, nearly incapable of expressing tone in text

tomio175

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6734 on: December 01, 2012, 12:38:01 pm »

Spoiler: Teaser (click to show/hide)
« Last Edit: December 01, 2012, 03:13:02 pm by tomio175 »
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.
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