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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2193830 times)

Talvieno

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9240 on: October 17, 2013, 10:44:30 pm »

Hello, all... looks like I got delayed from returning until a little too late. :\

How is everybody?
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Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9241 on: October 17, 2013, 10:45:14 pm »

Hey hey! You're back! What took ya man?

Talvieno

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9242 on: October 17, 2013, 10:52:54 pm »

Internet access, mostly, along with a slew of other things. I sort of have a full-time job now, yay! It's sapping my time, but at least I'm getting to learn Java in the meantime, which is something I'd been meaning to do.

But yes, I'm back! I can access the forums, whoo! I have a lot to catch up on... and I'm hoping certain people aren't upset with/disappointed in me for disappearing again. :\




And trust me, everybody, cannons as weapons isn't overkill when you deal with manamaids.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Aseaheru

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9243 on: October 17, 2013, 10:53:36 pm »

Naw, its just fun to have someone to miss.
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Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9244 on: October 17, 2013, 10:55:59 pm »

And trust me, everybody, cannons as weapons isn't overkill when you deal with manamaids.

Oh dear god I'd forgotten about them as enemies.

Talvieno

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9245 on: October 17, 2013, 10:59:23 pm »

Naw, its just fun to have someone to miss.
Aw, I was missed? I feel bad... I really wish I could've gotten on more often. Things just keep coming up. :\ Remember Mr Frog's old theory that the universe was conspiring against me? Yeah...

And trust me, everybody, cannons as weapons isn't overkill when you deal with manamaids.

Oh dear god I'd forgotten about them as enemies.
You didn't think I was kidding, did you? :P

Just keep the kids inside. They tend to die of blood loss when they bleed from the eyes.
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Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9246 on: October 17, 2013, 11:01:54 pm »

We keep'em inside anyway. Mostly to avoid the whole "Waaaaah, my stupid kid followed my wife/husband out into a ferocious battle and got decapitated! Waaaaah!"

Talvieno

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9247 on: October 17, 2013, 11:05:06 pm »

:P Yeah, I guess. lol    But still, even so. If you send someone like Fischer in ahead of everybody else, Spearbreakers style, your Fischer will get permasquashed. Nobody can stand the sight of a manamaid busting a sexy move. It destroys you.
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Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9248 on: October 17, 2013, 11:06:46 pm »

I believe only someone with a twisted fetish for something that horridly flabby jiggling about would be immune.

I never want to meet such a person.

Reudh

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9249 on: October 17, 2013, 11:29:04 pm »

:P Yeah, I guess. lol    But still, even so. If you send someone like Fischer in ahead of everybody else, Spearbreakers style, your Fischer will get permasquashed. Nobody can stand the sight of a manamaid busting a sexy move. It destroys you.

TALVI

TALVI WE MISSED YOU

TALVI MESSAGE ME
Also how's life?

Talvieno

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9250 on: October 17, 2013, 11:53:23 pm »

I believe only someone with a twisted fetish for something that horridly flabby jiggling about would be immune.

I never want to meet such a person.
Don't worry, Splint...


I'm sure people like that couldn't possibly exist.




Reudh! Hey! I feel missed! :P How have you been? (:
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Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9251 on: October 18, 2013, 12:02:02 am »

Oh sweet mary mother of.... Good god... I'd also forgotten about that. That get's all my no. ALL OF IT.

Cynm

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9252 on: October 18, 2013, 02:14:45 am »

Are Scythoids alway going to be enemies? It seems to me, at least from the stories, that while Scythoids have a different set of morals, they could still possibly coexist with dwarves for a while. It also seems to me that Scythoids would respect battle prowess, which our dwarves seem to have in abundance.
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Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9253 on: October 18, 2013, 02:19:59 am »

Most of those on Everoc arrived of their own volition through a combination of stolen, purchased, or leased equipment from Ballpoint and really big rocks. As such, most will just consider our dwarves prey/potential challengers to face.

For simplicity's sake those friendly to Vanya won't be represented by their own civ.

Talvieno

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11, finished)
« Reply #9254 on: October 18, 2013, 06:20:13 pm »

Scythods, in the version of the mod I gave to Splint, came as both allies and enemies. Scythods as allies are pretty much useless, though. They don't have anything particularly awesome to trade, and they don't bring wagons, so...

But yeah, if Splint doesn't want allied scythods, they'd be easy enough to remove... but the version I uploaded for him to test had them as allies as well as enemies.
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Talvieno ... seems to be able to smash out novella-length tales on demand
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