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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2179095 times)

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3150 on: July 18, 2012, 09:25:49 pm »

Poor bastards are out in blood rain now. Oh, and evidently we have some sick fuck with a holistic bone crossbow. It is indeed badass but still.... Can't be a good sign...

Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3151 on: July 18, 2012, 09:28:28 pm »

Will the Spawn siege like gobbos do? Giant army (50+) mounted on... Stuff?
Logged
Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3152 on: July 18, 2012, 09:30:37 pm »

Yes evidently, as Paintbrush was considered undersieg until I sicked Awl on the last one.

EDIT: We've finally been recognized! After years of terror and hardwork, our nation has seen fit to incorporate Lokumokab as an official land of it's realm! Now to pick out an easy to please baron.

EDIT II: AussieEvil has been dorf'd as a Dig-Doc (get it? Dig Doc? Dig Doug? Well I thought it was funny....)

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3153 on: July 19, 2012, 12:03:49 am »

Just to get everyone's attention, I NEED to mention this: He finally slipped up. He tried to sneak in through the garden site and got beaten to death by to workers.

The undead threat has finally passed!

Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3154 on: July 19, 2012, 12:15:40 am »

Hehe, nice. All that military positioning and preparedness, and the douche gets clobbered by masons.

And woot at Barony. Make it the most difficult to please person in the fort, just for fun.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3155 on: July 19, 2012, 12:19:50 am »

reservists actually. he got pincusioned by three dorfs: Askad, Bloodeyes, and Terrahex. Oh and Talvieno is now a master armorer.

Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3156 on: July 19, 2012, 12:21:32 am »

And the dastardly Terrahex strikes again...
That sneaky little dwarf spotted Urist. I'll get him back one day. :P
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3157 on: July 19, 2012, 12:24:13 am »

Hans, tinychat awaits if you feel you can risk it.

Paintbrushturkey

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3158 on: July 19, 2012, 02:40:48 am »

are you sure you got the last necro? i had that feeling 2x onyl to find another necro showed up...
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Some People are like Slinkies. Not really good for much, but they still bring a smile to your face when pushed down a flight of stairs.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3159 on: July 19, 2012, 02:43:20 am »

Yeah, I'm taking a breather and drawing right now, but there's another. I thought the other got bored and left, but sadly no the case.

Jack Magnus

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3160 on: July 19, 2012, 02:50:47 am »

Just posting to say I'm glad I'm dorfed/soon-to-be-dorfed, and I hope I actually survive long enough to kill something larger than a zombified hand :p

And yes, I'm still watching the topic - I'm not one to post very often, but I check in once or twice a day.

... And since I apparently got ninja'd, more necromancers?

I'd like to say I'm surprised, but I'm really not.

Wonder how long it'll take to find this one >.>
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3161 on: July 19, 2012, 02:54:35 am »

The other one did something stupid, so the other probably will too.

Paintbrushturkey

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3162 on: July 19, 2012, 05:51:52 am »

yeah the fortress was shut down for pretty much a year, so if we are really unlucky there will be somethign like 10 necros on the map.... they do tend to get found by "civilians " hauling bodyparts away, so i'm sure we'll find the rest of the suckers soon enough, did we get another book yet (if you check one of the ones i killed dropped a book)?
also, thee are actually no more civillians in the fort, they all got about their buisness wearing armor, carrying at least 1 weapon and a shield, or at the very least should do so.... it's the main reason for not having had any casualties during my turn.

do you have an update yet splint or are you writing it up as a big and chunky one later on?
« Last Edit: July 19, 2012, 06:38:45 am by Paintbrushturkey »
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Some People are like Slinkies. Not really good for much, but they still bring a smile to your face when pushed down a flight of stairs.

Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3163 on: July 19, 2012, 12:06:28 pm »

yeah the fortress was shut down for pretty much a year, so if we are really unlucky there will be somethign like 10 necros on the map.... they do tend to get found by "civilians " hauling bodyparts away, so i'm sure we'll find the rest of the suckers soon enough, did we get another book yet (if you check one of the ones i killed dropped a book)?
also, thee are actually no more civillians in the fort, they all got about their buisness wearing armor, carrying at least 1 weapon and a shield, or at the very least should do so.... it's the main reason for not having had any casualties during my turn.

do you have an update yet splint or are you writing it up as a big and chunky one later on?


Spearbreakers: Where every dwarf is a soldier, and no soldier ever dies to the enemy.*
*Warning: Hospital may cause side effects such as heavy bleeding, faintness, decapitation and death. If you have died while attending Spearbreakers Hospital, call 1555DWARF, you may have a case.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #3164 on: July 19, 2012, 01:03:49 pm »

Hehheh.


1444444.
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