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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2178456 times)

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4230 on: August 09, 2012, 05:43:45 pm »

The politically correct term is "empowered". So, preeetty much. I AM considerimg having her last few years of time in the dented desert be a sort of delusion, with her as the sole survivor of a razed fort. All her memories of people after the destruction of the fort were imagined. She is an angry, lonely, and socially inept person, who's mind cracked under extreme pressure, but she's stronger for it, because she is damned if she is going to let another fort die on her.
TL;DR:  Heroic BSOD, but she Got Better, and is now a Fiery Redhead with a depleted uranium hammer and something to prove to herself.
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Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4231 on: August 09, 2012, 08:00:50 pm »

 :D ;D :D


heres a idea: Spearbreakers 2 is AFTER the timewars, in a world screwed-up by the results of the four factions punching holes in shit.
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Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4232 on: August 09, 2012, 08:45:34 pm »

Hmm... Yeah, I thought that's what was going to happen.

Also, I'd like to find a way to work Scythods into the canon... granted, they're not as deadly as manamaids, but at least you can look at them without bleeding from your eyes.

@Xahnel: I like Rose's character.
I'm considering having rose develop a crush on someone. Any volunteers/people that would be amusing, or will i call on the RNG to answer?
EDIT: Rose's idea of romance: "would you rather: A. Take me to dinner, or B. Be used as a nail?"
Hrmmmm... Well....... I have Talvi... She might be crazy enough to be interested... (kidding, btw.  I don't have any male characters in this for some reason. :-\)

I would like Vanya to get dwarfed, though - even if just so she gets mentioned in the writeup. Probably as an engraver - I'm betting we could use more of those.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

bukitodinos

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4233 on: August 09, 2012, 09:06:34 pm »

Spearbreakers: Where the shit hits the fan so hard even the chimps won't go near it.
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I mean for the love of god! There's hair trying to kill a dog!
back to professional martinis with bukitodinos!
---
Put the flag in the martini and were done!
siggy!

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4234 on: August 09, 2012, 09:10:18 pm »

Not really much demand for engravers. And engraving anything inhabited might make the retarded avatar of me grumpy to the point of insanity.

DO NOT engrave Fischer's tomb until she dies. Cause it's classed as a royal tomb right now as it has gem elements, a streak of red hematite, and is composed the rest in solid magnetite. Along with that she has a steel sarcophigus, gold doors, all three kinds of pewter statues and a sterling silver statue.

Although if Fischer dies that probably means most of the fort is going to be close behind so....

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4235 on: August 09, 2012, 09:22:40 pm »

@talvieno: i might just take you up on that. >;) -chuckles evilly-
Also, nothing wrong with running female characters, most of my characters are females. I find it easier, to be honest.
@the thread in general: As for the next iteration... I do has one idea for my own character, but it would involve making a modded species, and by my agreement with Mr Frog, i am not allowed to request mods.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4236 on: August 09, 2012, 09:57:24 pm »


Ugeth the human torch.


Kob the water glob.


Thirili or whatever the fuck his name is, the skinless toxin spewing frog.


Superdorf herself. Yes the helmet's impractical, but that's just so the enemy has a slight chance of living past 30 seconds. Also she bolted the shield to her bracer.

FB pics in the entry, and here, along with my rendition of our superdorf Col. Fischer.

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4237 on: August 09, 2012, 10:12:04 pm »

Sweet, can't wait to see tomorrow. And the frog's name is Junior. Because Mr Frog.
EDIT: I just realised, there are only THREE explantations for anything epic happening in this story.
1. Because Spearbreakers.
2. Because Mr Frog.
3. Because mugs.
Your argument is now forever invalid.
« Last Edit: August 09, 2012, 10:36:44 pm by Xahnel »
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Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4238 on: August 09, 2012, 11:03:41 pm »

@Talvieno:

If scythods go in, so will the seqivet, right? ;) Because if there's one thing Spearbreakers 2 needs, it's armed ninja-ambushing hostiles that bypass locked doors.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4239 on: August 09, 2012, 11:05:47 pm »

Sweet, can't wait to see tomorrow. And the frog's name is Junior. Because Mr Frog.
EDIT: I just realised, there are only THREE explantations for anything epic happening in this story.
1. Because Spearbreakers.
2. Because Mr Frog.
3. Because mugs.
Your argument is now forever invalid.


You forgot one.
0. Because the laughter of a thirsting god.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Corai

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4240 on: August 09, 2012, 11:06:50 pm »

Hanslanda, we ALL KNOW Armok ran off screaming in terror of this fort by now.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4241 on: August 09, 2012, 11:08:31 pm »

Seqivet? That sounds like something unpleasent that would want to hunt people for sport.

Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4242 on: August 09, 2012, 11:13:06 pm »

Hanslanda, we ALL KNOW Armok ran off screaming in terror of this fort by now.


Armok has failed a strange mood!
Armok has gone Stark Raving Mad!
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4243 on: August 09, 2012, 11:14:59 pm »

Only took 5 years for it to become a confusing mess of pointless doors and unused rooms. 6 if you want to count all the extra doors I installed for no reason and the giant middle finger I built being added confusions.

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4244 on: August 09, 2012, 11:17:22 pm »

For some reason, i feel the need to explain the Three Reasons. If you got it, ignore me. If you didn't, read on.
1. Because Spearbreakers.
The fort itself. It attracts the attention of Fun to be had far and wide, and provides fodder for our stories. Which leads nicely into
2. Because Mr Frog.
A very great deal of our fiction has something to do with Mr Frog. He provides more story fun than can be easily calculated.
3. Because mugs.
One of our main sources of wealth, by now, every person on the continent has at least one Spearbreakers mug. This is also our most fun meme, because as has been stated, you must add one mug to any calculations involving this fort.
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