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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2179041 times)

Mitchewawa

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5205 on: September 07, 2012, 08:30:09 am »



I've got it saved as an .xcf (a GIMP file) if anyone wants to play around with it. I kept the layers separated.

Also, the quote section is looking a bit full.
« Last Edit: September 07, 2012, 08:34:43 am by Mitchewawa »
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Mitch cancels sleep: Interrupted by Clowns

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5206 on: September 07, 2012, 08:47:26 am »

20th Galena, 208

While First Squad were outside beating some sense into the goblins, I made the humans very, very happy.

I oversaw Simon's sale of a good proportion of our mugs. In return, we got:

A HUGE amount of food, probably metric tonnes worth of cheese, meat and alcohol of the highest quality.
Several animals. A few giant emus. I haven't even finished.

Various hospital and clothier resources. This will help clothe the fort. Too many of us wear rags.
Ropes and more. Ores. Wood.

Every time, Simon nods yes to another offer, the humans bounce around with glee. They thank us profusely for keeping them safe, they say that we've just about increased the size of their country's coffers by a full half, and our mugs are all the rage worldwide, just about. The amount of mugs we've sold to them will let them reap massive profits selling to other countries.

Their traders are crying with joy, their animals groaning at the prospect of having to carry all this fine dwarf-made wares back home. It's glorious to behold.


And I'm not even finished.

I bought even more meat from them. The humans had the audacity to request even more goods, totalling a profit of about 900-1k each time; but hey! It's alright, it's ok! There's heaps of mugs to be had.
I offloaded about 1000 mugs onto the humans. We had about 5k, now we have 3890 according to Splint.

With the end of trading, First Squad managed to rip the last enemy squad to shreds, paving the way home safely for the humans.

Stocks:
Food: ~14k, up from about 10k.
Meat: 2576, up from 804.
Fish: 912, up from about 200.
Plant: 2578. Pretty much stable.
Seeds: 1851. Stable.
Drink: 4601. Up from about 2500.
Other: 1656. Stable.

That puts Spearbreaker's food situation massively improved. We can entirely subsist on our current stocks for years.

24th Galena, 208.

Whoopsy.
Someone left the iron spikes on repeat, and Tahujdt and Anri were killed. Thankfully at that exact time, Tahujdt II and Anri II showed up. Sus II also took serious injuries, but is recovering in hospital.



Splint, I can empathise. While I don't really appreciate outbursts directed at me, etc... like the suggestion about "How Spearbreakers Fits In The Canon", or "Is Aira A Vampire"?, I can understand that you're stressed and grumpy and need to vent. But to direct it at us for fairly minor things risks scaring us off. Not I, I'll put up with it because this is my very first succession game, but we've seen how some people have more or less abandoned the thread.

I had read the OP. About the time I first signed up. Then I read it again at the start of my turn. Internet loads slowly so I gave up that time, because of the 9232323 images. Not your fault or anyone else's but mine there. I read the OP again. There I found indeed you stated no vampires.

And the Military's in pretty good nick. Yeah, sure, the training situation is shot to all heck, but at least we've got a functioning military. That's more than I can say for poor old Watchedgleam.
« Last Edit: September 07, 2012, 09:02:43 am by Reudh »
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5207 on: September 07, 2012, 08:53:37 am »




Lovely work there Mitch. I was waiting to see what you'd do after Talvieno mentioned the pickaxe and hammer thing before I said something.

@ Reudh - Just take the damn apology. I'm tired (despite a full night's rest) and stressed out about things that don't concern the rest of you. I don't wanna lose it again over something stupidly minor because I didn't like the tone I got from it in my bleary rage-and-poor-sleep addled mind. :(

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5208 on: September 07, 2012, 09:03:11 am »

Oh... I thought I did take the apology.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5209 on: September 07, 2012, 09:05:53 am »

You killed those two on purpose.... ADMIT IT! (I'm attempting to be funny and failing.)

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5210 on: September 07, 2012, 09:14:52 am »

I was vaguely aware that I'd left the spikes on, yes...

But I was not aware that I had not turned them off.

Alright, it's late now... so one last update before I sleep.


"IT'S MEANT TO READ STOVA, NOT STOVE, YOU BLITHERING IDIOTS!"

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5211 on: September 07, 2012, 09:17:40 am »

For shits and giggles lets ee if anyone can get this joke.

Killing two dwarves by accident = the same as leaving a mug order on repeat.

Well it made me laugh....

tomio175

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5212 on: September 07, 2012, 10:11:32 am »

Ooh, seems that I have arrived. Time for !!!SCIENCE!!!

Part I of Tomio's in-SpearBreakers journal.
Spoiler (click to show/hide)

Also, picture of the [INSERT SECRET THING TOMIO WORKED ON HERE]

Please note, it's huge.
Spoiler (click to show/hide)


« Last Edit: September 07, 2012, 10:15:02 am by tomio175 »
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Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5213 on: September 07, 2012, 10:20:54 am »

Reudh, good update. Most likely she made the hair brooch from her own hair, but feel free to make dorf reudh think she's stalking him. Keyword "think". Rose isn't anywhere near his level of affection.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5214 on: September 07, 2012, 10:23:33 am »

Rose isn't anywhere near his level of affection.

The last thing we need is stalker with the ultimate tool of stalking at her disposal.

Also: Glad to see someone was sharp enough to NOT trust every drop of booze in this place. And it looks like some of the Contractors got left to rot outside or something ("Fuck going back for them, I DONT WANNA DIE OVER A BUNCH OF CORPSES.") :P

Jack Magnus

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5215 on: September 07, 2012, 12:57:40 pm »

I'd just like to say that you haven't scared me off yet, Splint :p I'm not the type to post very often unless I have something to say, but I do read this topic at least once a day to keep myself up to date.

And Reudh - I know how it feels to have slow internet. I'm still stuck on dialup.

Can't get much worse than that >.>
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Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5216 on: September 07, 2012, 01:13:05 pm »

@Reudh:

RE: The Stova walls: And yet the only coherent thought I can form is 'AUGH! The letters! Why are they not monospaced!?'

Years of programming and using console-based programs seem to have left a psychological impact >.>;

E: @Mitch:

That poster was the first thing I saw upon clicking the thread. Made my day.
« Last Edit: September 07, 2012, 01:15:05 pm by Mr Frog »
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SolPyre

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5217 on: September 07, 2012, 06:14:16 pm »

After so long away from this thread I have come back. Wow. Just catching up with the story will take awhile...
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5218 on: September 07, 2012, 06:17:18 pm »

There's alot of shameful moments you may want to skim over... And welcome back SolPyre, been wondering where you went.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5219 on: September 07, 2012, 06:18:04 pm »

maniacal laugh time!
Spoiler (click to show/hide)
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