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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 52 (72.2%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 15 (20.8%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.9%)

Total Members Voted: 72


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Author Topic: [34.11] Spearbreakers - SEQUEL UNDERWAY. POST THERE INSTEAD.  (Read 1326496 times)

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5790 on: October 02, 2012, 08:48:13 am »

Only two disagreements.
One, i'm not saying the air war is unimportant, but that it's not as important as books, games, and tv make it out to be.
Two, in THIS story, you got no way of saying what technology is obselete. Even America still uses bombers for the big bombs. Not everything will fit on the wing of a jet.
Other than that, thats exactly what i was trying (and couldn't quite) to say.
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Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5791 on: October 02, 2012, 10:27:04 am »

Books, games, etc. make air power seem far more important than it actually is, I agree. They tend to do that to a lot of things, actually... >.>

Quote
Two, in THIS story, you got no way of saying what technology is obselete.
True, though the development of technology generally follows a logical path. Stories where people have portals and rayguns and yet are still in the dark ages otherwise make no sense (certain parts of Stargate SG-1, for example, though I did enjoy that series).
« Last Edit: October 02, 2012, 11:47:32 am by Talvieno »
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5792 on: October 02, 2012, 12:09:36 pm »

I feel like I'm gonna laugh my head off if Talvi goes moody and makes an adamantine shield. IT SHALL MEAN I HAVE WAY OR PREDICTING MOODS! MUHAHAHAHAHAHAHA

tomio175

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5793 on: October 02, 2012, 01:02:39 pm »

Decided to do something new.

Spoiler (click to show/hide)

Now, what do you think of this?
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5794 on: October 02, 2012, 01:10:45 pm »

Sounds like sombody pissed off a bunch of angry and probably sober dwarven executives.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5795 on: October 02, 2012, 05:09:01 pm »

hey talvi, i DID mention VTOLS, as in airships. and due to the discussion, i am now thinking about a navy for Stone INC
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Voted SpearBreakers Meatpieologist by Mr Frog
DADeathinacan has Videos
An Indeterminate Arms Race, where the players choose to be cults with technological artifacts alone in the world.

Warning, may appear to be angrier than intended

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5796 on: October 03, 2012, 12:45:05 am »

Update time!

17th Opal 208

Due to an error in the containment facility, the marksdwarves only approach close enough sometimes, and hence, people come in to the room, become frightened off by the spawn, and drop their loads. It's piling up, so it's a race against time before too much becomes left there.

Foolish wimps. I mean, yes, the Spawn are frightening, but not THAT frightening.



18th Opal 208

The merchants have finally left.



I haven't seen Vanya since the lockdown... and Talvi's only just shown up again. She seems strange and a bit more subdued than usual.
It's weird. I know Talvi's a bit crav/zy. But she is behaving... NORMALLY. Normal for Talvi is insane for her.

It's chilling, in a way.

The soap production continues, as does the yarn manufacturing. We will be known for our clothing, mark my words!

Corai, Nevyn and Doctormonch try hard to build the walls before the sight of the spawn growling ineffectually at them overwhelms and they flee. It's amusing, in a way.

The coati we captured just after the spawn siege is now trained. Strange little creature.

We're actually running out of space for the food we have. I've ordered more pots to be made to contain the food, and more space for the food.

Lomoth, the most recent addition to our pet forgotten beasts, sits bubbling about happily in its pond. I've named the pond Lake Lomoth The Stupid Chicken Thing.



21st Opal 208

I've been getting Fischer and the others to show me a few tricks. Can't be too careful. I miss Vanya. There was something about her that was... different to the other women in this fort. I realise now that it's not a creepy drug-fueled adulation as I had for Rose, nor the lust fueled by loneliness I had for Rochia.

Something about Vanya seemed... right.

Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5797 on: October 03, 2012, 12:50:26 am »

Heeheehee, seeing Talvi's sidestory being officially incorporated into the main LP makes me feel all fuzzy for some reason.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5798 on: October 03, 2012, 12:52:14 am »

Lake Lomoth. Ah like. Got a ring to it.

If you get that reference, you win an internet.

soulslicerjames

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5799 on: October 03, 2012, 03:32:06 am »

Lake Lomoth. Ah like. Got a ring to it.

If you get that reference, you win an internet.

RED vs. BLUE?  Season 1, ep. 2?  Sarge on the warthog/puma/chupathingy?
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Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5800 on: October 03, 2012, 07:40:29 am »

Yay, Vanya's in the official updates. :D I'm really tired at the moment, but I think I'm going to see if I can write a brief journal entry for Talvi later on...

About the dropping stuff issue - can't you just forbid/suspend everything in the room and restrict the hallway?
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Paintbrushturkey

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5801 on: October 03, 2012, 08:54:25 am »

so can we funnel some magma into lake lomoch? maybe we get chicken stew  ;D
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Some People are like Slinkies. Not really good for much, but they still bring a smile to your face when pushed down a flight of stairs.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5802 on: October 03, 2012, 10:40:21 am »

Lake Lomoth. Ah like. Got a ring to it.

If you get that reference, you win an internet.

RED vs. BLUE?  Season 1, ep. 2?  Sarge on the warthog/puma/chupathingy?

You sir get an internet.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5803 on: October 03, 2012, 02:25:44 pm »

im confused...
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Voted SpearBreakers Meatpieologist by Mr Frog
DADeathinacan has Videos
An Indeterminate Arms Race, where the players choose to be cults with technological artifacts alone in the world.

Warning, may appear to be angrier than intended

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5804 on: October 03, 2012, 02:37:50 pm »

so can we funnel some magma into lake lomoch? maybe we get chicken stew  ;D

Also, you just want to make it into soup because he's a chicken and you're a turkey..... Hmm, a turkey with a terrifying mohawk and two battleaxes or a giant giant chicken with poison dust... You know, I'm actually not sure who'd win that one.

Probably the chicken in the long run cause of the dust but it'd be too dead and in too many peices to enjoy winning.
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