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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2178324 times)

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5955 on: October 13, 2012, 10:46:31 pm »

Talvi needs to get into Tinychat. D:

tomio175

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5956 on: October 14, 2012, 05:54:12 am »

Small update:

Dorfed BFEL:


I have some trouble dorfing Jack, as there's no male axedwarf in Squad one.


EDIT:
I found it hard sleeping with the giant spawn screeching in the background. Gonna try if feeding it will shut it up for a while.


Well, turns out our current war-noble loves his Giant Emus. Too bad for him.
« Last Edit: October 14, 2012, 06:06:00 am by tomio175 »
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5957 on: October 14, 2012, 06:23:36 am »

Sorry I wasn't in Tinychat - I wasn't online. I think I may have even been asleep by the time you posted that, but it's iffy. Haven't been feeling well recently.

Also, lol... :P I think the giant emu thing is hilarious.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5958 on: October 14, 2012, 11:51:00 am »

That basically means assign a replacment Tomio.

TheKaspa

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5959 on: October 15, 2012, 11:51:19 am »

I suppose I'll follow this.
Now I have to read all 300 pages of posts...  :-[
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Tai'shar DwarfFortress

I've heard Minecart Airlines Express offers nice trips to nobility. Alternative trips include a voyage over the volcano. Call 1-800-I-THE-GUINEAPIG-VOLUNTEER and book now!
My fucking armok, you broke the game.

Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5960 on: October 15, 2012, 11:52:56 am »

I suppose I'll follow this.
Now I have to read all 300 pages of posts...  :-[


Think of all the fun you'll find! And random, pedantic arguments that were totally SRS BSNS at the time.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5961 on: October 15, 2012, 11:53:56 am »

I suppose I'll follow this.
Now I have to read all 300 pages of posts...  :-[

A good chunk of it is idle chitchat and random debates about stuff in the sidestories. There's a PDF available if you'd rather use that, though I don't think it has a portion of Reudh's turn. Would you like a dwarf as well?

EDIT: Ninja'd.

TheKaspa

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5962 on: October 15, 2012, 12:13:53 pm »

Would you like a dwarf as well?

It would be an honor.
TheKaspa is ok.
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Tai'shar DwarfFortress

I've heard Minecart Airlines Express offers nice trips to nobility. Alternative trips include a voyage over the volcano. Call 1-800-I-THE-GUINEAPIG-VOLUNTEER and book now!
My fucking armok, you broke the game.

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5963 on: October 16, 2012, 06:11:07 am »

So Tomio, how's it all going? :P

tomio175

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5964 on: October 16, 2012, 09:59:36 am »

I was away for 2 days for school, and I didn't have the save on my laptop, so I couldn't play. Sorry for the delay.
Logged
...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5965 on: October 16, 2012, 11:13:52 am »

Not a problem. You didn't drop off the radar at random so it's all good.

tomio175

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5966 on: October 16, 2012, 12:53:54 pm »

17th of Granite. Overseer: Tomio.
Diary, what happened today was... Slightly weird. You remember of course the Holistic Spawn we set up to be targeted by the Civil Defense units to train? Yeah, one of those got killed by a shot to the heart. I don't like it, since we can't really take away the corpse without putting ourselves at risk. Now it's spreading miasma. Great!


23th of Granite. Overseer: Tomio.

Diary, what happened today was good. The Spawn have been silent for about a week, thanks to the giant emus I "borrowed" from Splint (who didn't seem very happy with that borrowing). As Heinrich McSpawn, you should know him as Spawny, told me, they were just hungry. Now they should shut up for at least another week, thanks to some chemicals I... Borrowed, like with the emus, from Mr Frog.


OOC:
Redorfed Jack, although it wasn't in the first squad, someone else has to assign him HER to that. (Me+Military= HUGE CLUSTERFUCK OF LOGISTICS. DON'T ASK.)
His HER(?!) kills:


HimHerself:


Dorfed TheKaspa:

She also had one kill, a zombie dorf. Congratulations.
« Last Edit: October 16, 2012, 01:05:13 pm by tomio175 »
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5967 on: October 16, 2012, 01:52:25 pm »

We'll refer to Jack as him for simplicity's sake. Jack is a male dorf, this was just the result of Drakonic's... Expierimenting bringing him back to us. Simply find the dwarf in the military screen and assign him to the open slot in first squad. Issue him Chancefin too, as that was Jack's axe.

Jack Magnus

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5968 on: October 16, 2012, 04:45:43 pm »

... I knew this was going to happen.

Well, I guess we can refer to him as "Maggie" for now :p at least, until he dies again.
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Paintbrushturkey

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5969 on: October 16, 2012, 11:49:50 pm »

I find it scary that even our basic dwarves are "basically unbreakable" on a side note, choosing weak and prone to sickness may not be the best idea for military dwarves...
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Some People are like Slinkies. Not really good for much, but they still bring a smile to your face when pushed down a flight of stairs.
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