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Poll

Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2178955 times)

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6465 on: November 19, 2012, 10:56:53 pm »

Interesting use of a poll.

Terrahex

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6466 on: November 20, 2012, 12:13:16 am »

I want to change my vote now
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Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6467 on: November 20, 2012, 02:40:37 pm »

Spearbreakers' TVTropes page now has over 40 new entries.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6468 on: November 20, 2012, 03:39:24 pm »

If we have a shout out section now, there are one more I can think of.

Hakah the axedwarf was named after the Helghast-human spy from Killzone 1. I'm amazed nobody caught that. Am I really the only one who played that in this thread? Also the poll has been reset, I want to see how quick the Draconik Santa on mugs racks up votes :P

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6469 on: November 20, 2012, 05:11:31 pm »

2 so far.
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Terrahex

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6470 on: November 20, 2012, 08:24:15 pm »

thanks Talvi
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The Master

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6471 on: November 20, 2012, 10:09:16 pm »

I've been so busy with collage guys! I had to scrap my entire journal because of the save getting corrupted, and i haven't had time to type up a new one yet! here's my opening paragraph though:

On the bloodstained table of Supreme Overlord Master lays a pike caked with the blood of many a dwarf/elf/goblin/anything else that's capabled of leaking bodily fluids. Found inside the shaft of the pike lies a scroll. On that scroll is a doodle of a battlefield with bodies arrenged to to spell out CARNAGE! Below that is a journal detailing the first few months of the -worst- GREATEST leader ever to -befall- grace the world with his very presence!

thanks for being patient guys, i'll have an update post haste now that i'm on thanksgiving break!
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Holy jesus I thought I was ready but nothing could have prepared me for this
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Dr.Propz

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6472 on: November 20, 2012, 10:11:30 pm »

I just wanted to pop into this for a second

Everyone seems like they're pretty interested in the movie trailer idea. lol   There's no way I could pull it off by myself - it was just a script for the fun of it. Also, I wasn't going to really put much in, voicewise... I've got a good voice for voiceovers (deep, smooth, etc, according to what I've been told), but  I was going for "dramatic". :P

-script-

I kinda want to try my hand at animating this, but I can only really animate stick figures decently. I have the first 14 seconds finished though. Not much as it's just the intro but I could show a sneakpeak of it if you want

EDIT: Actually, I'll hold of on that sneakpeak. I might as well finish it rather than showing an incomplete intro

On another note, could I get a dwarf? Preferably one with a high amount of architectural skill
« Last Edit: November 20, 2012, 10:22:52 pm by Dr.Propz »
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tomio175

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6473 on: November 21, 2012, 04:18:29 pm »


Edit: Second page? Spearbreakers, I am dissapoint.
Anyway, gonna put this up.
« Last Edit: November 21, 2012, 04:20:17 pm by tomio175 »
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6474 on: November 21, 2012, 04:27:48 pm »

SHAAAAME THREAD. SHAAAAAME. And Dr.Propz, welcome to the madhouse.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6475 on: November 21, 2012, 04:28:56 pm »

dont blame me! Cat #5 was about to fall in the river!

(that is my new trademark expression)
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Terrahex

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6476 on: November 21, 2012, 08:43:38 pm »

So, we did this once where we listed off all of our unique characters for easy reference or just plain fun. doing that now would probably meet the character limit, but I'm still interested in what characters are still alive but we haven't seen in awhile
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6477 on: November 21, 2012, 08:52:48 pm »

I can think of those from Mr Frog's story arch, but he's passed that along to Talvieno because he feels he can't continue it in good conscience. Otherwise all the other plot importants are dead or been seen at some point.

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6478 on: November 21, 2012, 10:39:48 pm »

thanks Talvi
No problem. Still can't figure out why it wasn't done sooner. :-\

I just wanted to pop into this for a second

Everyone seems like they're pretty interested in the movie trailer idea. lol   There's no way I could pull it off by myself - it was just a script for the fun of it. Also, I wasn't going to really put much in, voicewise... I've got a good voice for voiceovers (deep, smooth, etc, according to what I've been told), but  I was going for "dramatic". :P

-script-

I kinda want to try my hand at animating this, but I can only really animate stick figures decently. I have the first 14 seconds finished though. Not much as it's just the intro but I could show a sneakpeak of it if you want

EDIT: Actually, I'll hold of on that sneakpeak. I might as well finish it rather than showing an incomplete intro

On another note, could I get a dwarf? Preferably one with a high amount of architectural skill

Aw, awesome. I am honored. lol   I'd greatly enjoy anything you could crank out. :)


I can think of those from Mr Frog's story arch, but he's passed that along to Talvieno because he feels he can't continue it in good conscience. Otherwise all the other plot importants are dead or been seen at some point.
I'll be working on that soon... still waiting for Reudh's next two chapters. It's about time for The Perky Receptionist to make a comeback.



EDIT:
To help with consistency in stories, I have decided to give a more detailed explanation on how (in my previously given theory) magic works

-hugeness-
Hanslanda implied that "magic" is basically visible phenomena resulting from direct interaction from one or multiple gods. (the jade spearhead.) I was going with this and basing what I did on it, and also working it into Terrahex's stuff.
« Last Edit: November 21, 2012, 10:42:56 pm by Talvieno »
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6479 on: November 22, 2012, 04:16:20 am »

I got bbored and decided to do something random! Wether or not Splint is aware he's making these is up for debate. If so, he's quite good at hiding his fears, paranoia, and general slipping grip on rational thought.



The following you find in the back of Splint's journal, it appears to be the scarawling sof a madman. Perhaps this was from late in the fortress' life as it fell? However it appears to be dated just a few days short of Tomio's stepping down from office... the phrase "YOU CAN'T HAVE IT IT'S MINE" appears to be written in blood, though you hope it is just redroot ink.

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