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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2195484 times)

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7170 on: January 06, 2013, 01:55:14 am »

Ok, guys! The thrilling confusion conclusion!

Spoiler: Two-Body Dream (click to show/hide)

@Corai Splint said you wanted dorf!Corai to die. After a Skyrim marathon that was mostly Dark Brotherhood quests, I believe I can arrange that.
« Last Edit: January 06, 2013, 01:57:44 am by Lolfail0009 »
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Corai

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7171 on: January 06, 2013, 01:58:08 am »

DOO EET BIATCH. Uuuuh what are you talking about?
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7172 on: January 06, 2013, 02:19:38 am »

(Remain silent)

Bot Hack

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7173 on: January 06, 2013, 02:22:53 am »

There is no guarantee that would ever work.
I'll let you into the army, if you want.

Give me an axe and plenty O' trees to piss off the Elves! Thanks!
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Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7174 on: January 06, 2013, 02:24:31 am »

There is no guarantee that would ever work.
I'll let you into the army, if you want.

Give me an axe and plenty O' trees to piss off the Elves! Thanks!
Can do! One question first...
Has anyone fixed the Elven diplomats? Anyone?

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7175 on: January 06, 2013, 02:27:28 am »

I did on my turn.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7176 on: January 06, 2013, 02:33:28 am »

Excellent.

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7177 on: January 06, 2013, 04:46:20 am »

I did on my turn.

He did on my turn too. With a hammer.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7178 on: January 06, 2013, 05:19:06 am »

What, no maces? When I get it to run above 20 FPS, I'm starting a mace squad! Solid steel encrusted WITH SLADE!

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7179 on: January 06, 2013, 06:30:02 am »

Reudh Story Time

Gather round, young 'uns.

Spoiler (click to show/hide)

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7180 on: January 07, 2013, 10:32:06 am »

   Our laughter continues for hours
That's some seriously hardcore maniacal laughter you have there.

@ Reudh: I greatly enjoyed that. :P Sorry I didn't leave you a little more to work with. Here's the next part of V's journals. As I stated in PM, I'll be using Reudh for a little bit, but he'll have a lot of time free following, as long as you get him to the "ceremony" or whatever the following day. After that, he's all yours for the foreseeable future.

V's Journals, Entry 48: Shuttlecar Ride
Spoiler (click to show/hide)

I'm going to seriously spice stuff up in the next chapter, which is ready, but I'll post it after the thread advances a bit. (HINT HINT, MOAR ACTIVITY PL0X)
    Sorry if this one is a little boring. :-\ I'm trying to establish a lot of things... *rereads and counts on fingers* I lost count around fifty, because that's the extent of my fingers. This chapter may not be particularly exciting, but it's important. The next one will be better.
« Last Edit: January 07, 2013, 10:36:17 am by Talvieno »
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7181 on: January 07, 2013, 11:24:03 am »

Both of you do well. And I am again reminded of what happens when genetic engineers get to do what ever they damn well please. :P

And we really do need more activity. Even some idle chit-chat regarding the fortress or other facets of it would be nice.  :-\

TheKaspa

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7182 on: January 07, 2013, 12:02:41 pm »

@Talvieno: I nominated you as Master Bard in this topic. Take it as a compliment for your work in writing stories.
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Tai'shar DwarfFortress

I've heard Minecart Airlines Express offers nice trips to nobility. Alternative trips include a voyage over the volcano. Call 1-800-I-THE-GUINEAPIG-VOLUNTEER and book now!
My fucking armok, you broke the game.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7183 on: January 07, 2013, 07:15:23 pm »

Our laughter continues for hours
That's some seriously hardcore maniacal laughter you have there.

In fairness, that was supposed to be a party, with jokes and stuff to instigate laughter, but the maniacal laughter thing is amusing in its own right :D

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7184 on: January 07, 2013, 10:01:00 pm »

@Talvieno: I nominated you as Master Bard in this topic. Take it as a compliment for your work in writing stories.
Thanks - I didn't expect anything like that, but I'm flattered. :) I'll go read through the thread at the nearest opportunity.

@ Lolfail - Yeah, I knew what you meant, but the "our laughter continues for hours" made me laugh, and I felt compelled to make a joke about it.

@Splint - Idle chit-chat? How about my uploading the scythod in all their alien glory?
    http://dffd.wimbli.com/file.php?id=7242 And here they are.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand
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