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My AoR-style game is now in alpha! (test games running, may start another)
Azthor:
Game 3
Spoiler (click to show/hide)Vanigoria:
4 food used to gain 1 free population
5 food used to gain 1 free population
Tile (9,3) claimed
Tile (5,0) claimed
Spearmen raised in Vanigoria
Nirur-Toriria:
4 food used to gain 1 free population
5 food used to gain 1 free population
Tile (3,9) claimed
Tile (0,5) claimed
Turn 4
Nirur Torir:
Game 3
Spoiler (click to show/hide)<playerturn player="Nirur-Torir">
<tileorders>
<tileorder type="tClaim" x="4" y="9"/>
<tileorder type="tClaim" x="0" y="4"/>
</tileorders>
<cityorders/>
<armyorgorders/>
<armyorders/>
</playerturn>
Vanigo:
Game 3
Spoiler (click to show/hide)<playerturn player="Vanigo">
<tileorders>
<tileorder type="tClaim" x="4" y="0"/>
<tileorder type="bImp" x="8" y="1">
<improvement code="hunt"/>
</tileorder>
<tileorder type="tClaim" x="5" y="1"/>
</tileorders>
<cityorders/>
<armyorgorders/>
<armyorders>
<armyorder type="mArmy" armyid="0" x="7" y="1">
<step dx="-1" dy="1"/>
</armyorder>
</armyorders>
</playerturn>You know, I just realized what would have been a much better strategy. Too late now, though.
Azthor:
--- Quote from: Vanigo on March 19, 2012, 02:19:38 pm ---Game 3
Spoiler (click to show/hide)<playerturn player="Vanigo">
<tileorders>
<tileorder type="tClaim" x="4" y="0"/>
<tileorder type="bImp" x="8" y="1">
<improvement code="hunt"/>
</tileorder>
<tileorder type="tClaim" x="5" y="1"/>
</tileorders>
<cityorders/>
<armyorgorders/>
<armyorders>
<armyorder type="mArmy" armyid="0" x="7" y="1">
<step dx="-1" dy="1"/>
</armyorder>
</armyorders>
</playerturn>You know, I just realized what would have been a much better strategy. Too late now, though.
--- End quote ---
I know precisely what you must be refering to, but it is, indeed, too late.
Game 3
Spoiler (click to show/hide)Vanigoria:
5 food used to gain 1 free population
6 food used to gain 1 free population
Tile (4,0) claimed
Hunter's Camp built at (8,1)
Tile (5,1) claimed
Vanigoria army 0 moves to (6,2)
Nirur-Toriria:
5 food used to gain 1 free population
6 food used to gain 1 free population
Tile (4,9) claimed
Tile (0,4) claimed
Turn 5
Nirur Torir:
Game 3
Spoiler (click to show/hide)<playerturn player="Nirur-Torir">
<tileorders>
<tileorder type="tClaim" x="1" y="3"/>
<tileorder type="bCity" x="4" y="9">
<cityname>Magarington</cityname>
</tileorder>
</tileorders>
<cityorders/>
<armyorgorders/>
<armyorders/>
</playerturn>
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