Finally... > Forum Games and Roleplaying

My AoR-style game is now in alpha! (test games running, may start another)

<< < (41/69) > >>

Azthor:
Game 3

Spoiler (click to show/hide)Vanigoria:

4 food used to gain 1 free population
5 food used to gain 1 free population
Tile (9,3) claimed
Tile (5,0) claimed
Spearmen raised in Vanigoria

Nirur-Toriria:

4 food used to gain 1 free population
5 food used to gain 1 free population
Tile (3,9) claimed
Tile (0,5) claimed
Turn 4

Nirur Torir:
Game 3

Spoiler (click to show/hide)<playerturn player="Nirur-Torir">
  <tileorders>
    <tileorder type="tClaim" x="4" y="9"/>
    <tileorder type="tClaim" x="0" y="4"/>
  </tileorders>
  <cityorders/>
  <armyorgorders/>
  <armyorders/>
</playerturn>

Vanigo:
Game 3
Spoiler (click to show/hide)<playerturn player="Vanigo">
  <tileorders>
    <tileorder type="tClaim" x="4" y="0"/>
    <tileorder type="bImp" x="8" y="1">
      <improvement code="hunt"/>
    </tileorder>
    <tileorder type="tClaim" x="5" y="1"/>
  </tileorders>
  <cityorders/>
  <armyorgorders/>
  <armyorders>
    <armyorder type="mArmy" armyid="0" x="7" y="1">
      <step dx="-1" dy="1"/>
    </armyorder>
  </armyorders>
</playerturn>You know, I just realized what would have been a much better strategy. Too late now, though.

Azthor:

--- Quote from: Vanigo on March 19, 2012, 02:19:38 pm ---Game 3
Spoiler (click to show/hide)<playerturn player="Vanigo">
  <tileorders>
    <tileorder type="tClaim" x="4" y="0"/>
    <tileorder type="bImp" x="8" y="1">
      <improvement code="hunt"/>
    </tileorder>
    <tileorder type="tClaim" x="5" y="1"/>
  </tileorders>
  <cityorders/>
  <armyorgorders/>
  <armyorders>
    <armyorder type="mArmy" armyid="0" x="7" y="1">
      <step dx="-1" dy="1"/>
    </armyorder>
  </armyorders>
</playerturn>You know, I just realized what would have been a much better strategy. Too late now, though.

--- End quote ---

I know precisely what you must be refering to, but it is, indeed, too late.

Game 3

Spoiler (click to show/hide)Vanigoria:

5 food used to gain 1 free population
6 food used to gain 1 free population
Tile (4,0) claimed
Hunter's Camp built at (8,1)
Tile (5,1) claimed
Vanigoria army 0 moves to (6,2)


Nirur-Toriria:

5 food used to gain 1 free population
6 food used to gain 1 free population
Tile (4,9) claimed
Tile (0,4) claimed

Turn 5

Nirur Torir:
Game 3

Spoiler (click to show/hide)<playerturn player="Nirur-Torir">
  <tileorders>
    <tileorder type="tClaim" x="1" y="3"/>
    <tileorder type="bCity" x="4" y="9">
      <cityname>Magarington</cityname>
    </tileorder>
  </tileorders>
  <cityorders/>
  <armyorgorders/>
  <armyorders/>
</playerturn>

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version