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Author Topic: Let's Play Jagged Alliance 2-1.13: Part 6: Storm Team  (Read 55399 times)

Xeron

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Re: Let's Play Jagged Alliance 2-1.13: Part 5:Thirteen days of ambush
« Reply #60 on: August 05, 2012, 11:37:36 pm »

I know.I was talking about my character going to hell :P
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Ah, the spoils of pasting one self's face onto women's bodies...

Xeron

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Re: Let's Play Jagged Alliance 2-1.13: Part 5:Thirteen days of ambush
« Reply #61 on: August 26, 2012, 02:17:03 pm »

Sorry for the double post but ,how are the updates going Fikes ?
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Fikes

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Re: Let's Play Jagged Alliance 2-1.13: Part 5:Thirteen days of ambush
« Reply #62 on: August 28, 2012, 08:46:38 am »

It is going. First few battles are complete. I am hoping to get some more play time in this week.

Fikes

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Re: Let's Play Jagged Alliance 2-1.13: Part 6: Storm Team
« Reply #63 on: September 12, 2012, 08:27:19 pm »

Spoiler: Update 6: Storm team (click to show/hide)
Spoiler: Update in review (click to show/hide)

EuchreJack

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Re: Let's Play Jagged Alliance 2-1.13: Part 5:Thirteen days of ambush
« Reply #64 on: September 12, 2012, 09:02:40 pm »

I don't see why you need to drop either of them, at least from the island.  Darker is cheap, and Dimitri is free, so I'd suggest just hiring Larry and using Darker to train militia with Booyah.

Oh, I'm curious if it is just the Medics from AIM that won't join you, or if AIM has overall written you off.

Nice update, I'm glad to see Gumpy is working out.

Mephansteras

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Re: Let's Play Jagged Alliance 2-1.13: Part 6: Storm Team
« Reply #65 on: September 13, 2012, 01:09:37 pm »

Oooh, update. Nifty!
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Geen

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Re: Let's Play Jagged Alliance 2-1.13: Part 6: Storm Team
« Reply #66 on: September 13, 2012, 06:24:56 pm »

Oooh, I declare this LP good.
I'll take anyone, just hand me a mosin-nagant, some camo, and a scope.
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