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Author Topic: mountain is flat: is it a bug? (edit: is legit)  (Read 3472 times)

LoSboccacc

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mountain is flat: is it a bug? (edit: is legit)
« on: March 23, 2012, 04:53:08 pm »

I got this mountainous area, almost totally flat:




is it legit, or is it not intended consequence?
« Last Edit: March 23, 2012, 05:12:43 pm by LoSboccacc »
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Girlinhat

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Re: mountain is flat: is it a bug?
« Reply #1 on: March 23, 2012, 04:54:34 pm »

Legit.  It reached the world height cap.  I do this a lot on my advanced worldgens.

kaijyuu

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Re: mountain is flat: is it a bug?
« Reply #2 on: March 23, 2012, 04:54:50 pm »

Guess it's a plateau.
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NW_Kohaku

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Re: mountain is flat: is it a bug?
« Reply #3 on: March 23, 2012, 04:57:47 pm »

That's very common.  "Mountains" are merely anything above 300 elevation.  The slope of the elevations actually isn't really any different from any other type of terrain.  I.E., you can find extreme elevation changes in a forest, or on the ocean floor. 
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NedeN

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Re: mountain is flat: is it a bug?
« Reply #4 on: March 23, 2012, 07:35:44 pm »

That's very common.  "Mountains" are merely anything above 300 elevation.  The slope of the elevations actually isn't really any different from any other type of terrain.  I.E., you can find extreme elevation changes in a forest, or on the ocean floor.

Now is that 300 lets say feet above sea level? Or does the game have a 0 point from where above ground and underground start?
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NW_Kohaku

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Re: mountain is flat: is it a bug?
« Reply #5 on: March 23, 2012, 07:59:12 pm »

Now is that 300 lets say feet above sea level? Or does the game have a 0 point from where above ground and underground start?

No, sea level is 100 elevation.  The game will never go below 1 elevation on worldgen, although underground caverns are capable of going below 0.

I believe that the elevation translates directly into z-levels, so 300 elevation is z-level elevation of 300.

Considering as a z-level = 1 floor, and 1 floor commonly equals 10 feet, you can roughly assume that as being 2,000 feet above sea level. 
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zubb2

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Re: mountain is flat: is it a bug? (edit: is legit)
« Reply #6 on: March 23, 2012, 08:03:31 pm »

I always thought of it as 3 feet cause dorfs a re short but ten is much nicer a number.
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SixOfSpades

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Re: mountain is flat: is it a bug? (edit: is legit)
« Reply #7 on: March 23, 2012, 10:51:29 pm »

I consider a z-level to be 7 feet tall, myself. High enough to dig a hallway for a 5-foot dwarf (plus headroom) and still leave enough space for beams supporting the floor above. Plus the 7/7ths limit for fluids--dwarves won't go into water higher than 5/7ths, as that's literally over their heads.
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NW_Kohaku

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Re: mountain is flat: is it a bug? (edit: is legit)
« Reply #8 on: March 23, 2012, 11:15:30 pm »

I consider a z-level to be 7 feet tall, myself. High enough to dig a hallway for a 5-foot dwarf (plus headroom) and still leave enough space for beams supporting the floor above. Plus the 7/7ths limit for fluids--dwarves won't go into water higher than 5/7ths, as that's literally over their heads.

7 feet tall wouldn't be tall enough for human buildings, which are built with one z-level being one floor. 

Human buildings have 8 feet of height, plus 2 feet for support for the floor above.

I just figure that dwarves might have lower ceilings, but their cautious building in stone would require that they have thicker floors (and walls) to compensate.
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billybobfred

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Re: mountain is flat: is it a bug? (edit: is legit)
« Reply #9 on: March 23, 2012, 11:21:46 pm »

Not to mention, 1 z-level is just as easy to traverse as 1 square in any other direction.
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