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Author Topic: SCP: Containment Breach  (Read 226613 times)

NobodyPro

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SCP: Containment Breach
« on: March 11, 2012, 05:10:44 am »

+++OP IS OUTDATED+++
GAME NOW HAS AN ENDING

WARNING MEMETIC DANGER:

Continued Exposure to the SCP Archive may lead to extreme paranoia,insomnia,achluophobia and incontinence.

From the person who made SCP-087-B
Confirmed SCPs:
The Old Man (SCP-106)
The Sculpture (SCP-173)
The Epileptic Lizard (SCP-372)
SUM DANK ASS SCP-420 MUTHAFUCKA (SCP-420-J)
Bell Skeleton (SCP-662)
Camera Disruption Coffin (SCP-895)
The Box (the one with the gears in it) (SCP-914)

Confirmed Features:
Items
Walking
Blinking
Escaping (and winning)
Investigating (and winning... better)
Smoke
Nightmare Fuel

Confirmed future SCPs:
Shy Guy
SCP-682
« Last Edit: November 14, 2012, 07:16:26 pm by NobodyPro »
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Trapezohedron

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Re: SCP: Containment Breach
« Reply #1 on: March 11, 2012, 05:53:52 am »

173? Oh boy, looking forward to this... even if I probably won't play this.

Kind of saddened that the room dimensions-altering SCP (the one found in kowloon or somewhere) isn't on the list.
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612DwarfAvenue

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Re: SCP: Containment Breach
« Reply #2 on: March 11, 2012, 06:03:32 am »

Dear god, if he can pull off 173 correctly i will shit a house.

EDIT: Saw some of the pictures, there'll be some surprise visits from 106 as well... oh god oh god oh god oh god, i am simultaneously excited and terrified that this game's being made.
« Last Edit: March 11, 2012, 06:08:15 am by 612DwarfAvenue »
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Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
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Trapezohedron

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Re: SCP: Containment Breach
« Reply #3 on: March 11, 2012, 06:23:47 am »

The fact that the photos are dark makes 173 a terrible, terrible threat...
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mattie2009

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Re: SCP: Containment Breach
« Reply #4 on: March 11, 2012, 06:25:41 am »

I'm more curious about how the hell he'd work 914 into it.
I mean, will it just be there as a background element? Will you be able to use it?
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I sure drew a lot of Quorum porn
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justinlee999

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Re: SCP: Containment Breach
« Reply #5 on: March 11, 2012, 06:48:54 am »

I'm more curious about how the hell he'd work 914 into it.
I mean, will it just be there as a background element? Will you be able to use it?
If you read the home page, it implies that you can insert stuff into the SCP, and it will churn out random things, from deadly to useful.
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RedKing

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Re: SCP: Containment Breach
« Reply #6 on: March 11, 2012, 07:27:37 am »

Yeah, I kind of like the idea of it being an adventure game, where "For all X in your inventory, combine X with Y" is a valid strategy. Only in this case, sometimes combining X with SCP-914 is a BAD idea.
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mattie2009

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Re: SCP: Containment Breach
« Reply #7 on: March 11, 2012, 07:41:05 am »

>Combine GRENADE with SCP-914
>ROUGH

The grenade explodes instantly, blowing you into chunks the size of a grape.
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I sure drew a lot of Quorum porn
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Sonlirain

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Re: SCP: Containment Breach
« Reply #8 on: March 11, 2012, 08:35:11 am »

Well... shouldn't then combining a grenade with the very fine setting resoult in some sort of earth shattering fusion bomb?
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mattie2009

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Re: SCP: Containment Breach
« Reply #9 on: March 11, 2012, 08:41:19 am »

Well... shouldn't then combining a grenade with the very fine setting resoult in some sort of earth shattering fusion bomb?

I remember once they put two grenades in there on the very fine setting and ended up with the holy hand grenade.
I think it'd be a bit OP in this situation though.

>Use HOLY HAND GRENADE on SCP-106

You pull the pin and count to three.
Everything blows right the fuck up, immolating you and everything nearby into ashes.
Good job.
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Boy
I sure drew a lot of Quorum porn
SOLD.

klingon13524

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Re: SCP: Containment Breach
« Reply #10 on: March 11, 2012, 08:45:01 am »

If done right, this is going to be at least twice as scary as Amnesia. Which means I'm staying away from this sleep sucking monster.
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Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

justinlee999

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Re: SCP: Containment Breach
« Reply #11 on: March 11, 2012, 08:57:04 am »

anyone fancy for a play-together stream for this game when it gets fully released? :V
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Cthulhu

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Re: SCP: Containment Breach
« Reply #12 on: March 11, 2012, 01:05:52 pm »

The box sounds like it could be fun, maybe the camera.  Doctor Who angels and the knockoffs thereof have never scared me.  Maybe the old man.
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Shoes...

Lectorog

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Re: SCP: Containment Breach
« Reply #13 on: March 11, 2012, 01:15:25 pm »

This sounds really great. I'm looking forward to it.
I've only read 173 currently, and I may hold off on reading the others until I've played the game, depending on what it shapes to be. I didn't read 087 until after I played the (first) game once, and that was really fun on both counts.
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klingon13524

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Re: SCP: Containment Breach
« Reply #14 on: March 11, 2012, 03:48:11 pm »

Could someone here explain in a (non-terrifying if possible) nutshell what the coffin thingy actually does and did? I don't have a clue after actually reading the SCP.
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By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.
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