The world. It is white. Before one can get anywhere, there has to be a where to get to. This white expanse of nothing is a universe sized blank canvas, waiting for inhabitant minds to fill it.
Here we go.
Before long, splashes of color appear, and the canvas begins to be filled. Soon, a piece of art will be created.
I got in the mood for some freeformin', so I brainstormed for RPG ideas. Then I realized, why not let bay 12 unleash itself on the world of the game? And so, there are going to have to be a couple of world crafting polls before the role playing starts.
First, we will choose a setting (this includes genre and main place for things to happen). After some suggestions are made, I will put up a poll and use the results as the setting.
Second, we will choose the level and mode of the supernatural; will there be spirits, magic, and world crushing entities, or will this be something of a more close to life nature?
Third, we will choose the mode of entertainment. Will this be a hack and slash adventure game, or an intense drama of a more serious nature?
Fourth, characters will be made to inhabit this universe. Here's where things get tricky; we need to have characters that match the setting and such, but aren't overly powerful and shallow. Each registered player may also create some notable NPCs to inhabit the world.
I, as the GM/OP, will occasionally post World Events to make things interesting, and will also take input from players on the world events between the world events.
Welcome to the U.S.S. Isabella, a colony ship from the earth empire. Here one can enjoy a variety of themes in the multiple levels of the ship as it takes you to your target planet. On the top deck, there are places where one can relax, and enjoy food and drink. The rest of the floors contain both some form of storage, and residential quarters (with the exception of the engine rooms and the bottom floor). On the bottom floor, one can find emergency escape vessels in the case of extreme emergency, though that is very unlikely. We will ensure your voyage through the stars is a pleasent one.
The Isabella is quite large, it is in face at least as big (if not bigger) than the biggest city on earth. We have a highly specialized staff compromised of specialized engineers, scientists, and of course an elite security taskforce in the case of unruly citizens.
Notable DecksSome of the more notable floors in the Isabella include, but are not limited to, residential floor 8, with artificial sunlight and the look and feel of earth; The Isabella Archives, where our majestic amount of reading material is available; The agricultural decks, where we grow our ships food supply during the voyage; the market, where denizens can find whatever commodity they need, provided they have enough luxury ration tickets to afford it; and of course, the water recycling system, which uses the most advanced steam based technology to recycle every single drop of water on the ship.
Gotdamnmiracle---Fahim Nahnijaad---Ship Vetrinarian
mcclay---Robert Carter---Security Guard
OOC thread here
Theme: A dead western grit steampunk mega ship floating dead through space. Oh, and it's filled with freaky ass mindbend lovecraft monsters.
Level of The Supernatural: Lovecraft, and then some.
Style of Action: Survival Horror, western-steampunk-lovecraft style.