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The Museum: Adventure mode succession world

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Bralbaard:
This started out as an experiment; an attempt to run an adventure succession game. Suprisingly, the game is still running: More than 50 in game years have passed, 35 adventurers have played, and fifteen fortresses have been constructed around the world that serve as adventuring locations.

The game is centered around a museum.  The museum was constructed in the central keep of the town of Dinnerwandered in the kindom of Omon Woge at the start of the game. The idea is that our adventurers are going to fill it with artifacts and treasure that they collect from all over the world. When it's your turn your adventurer has one (real time) week to collect -one- item and bring it to the museum or die trying. To keep things interesting there's something extra: if you die early, or if you manage to collect an item well ahead of schedule you can use the rest of your week to (secretly) build a fortress, for future adventurers to adventure in. adventurers that survive can be retired at the museum.

I did a more extensive write-up of the rules, read this if you are going to play a turn
Spoiler (click to show/hide)Rules and advice:

-Adventurers have to start as heroes or peasants, no demigods for now.
-Death is fatal. no savescumming unless you need to avoid crashes/bugs. loosing is fun, and makes a good story too.
-You have one week, or untill your character dies, (but you can spend the rest of your week building an adventure site/fortress, see below)
-retire your adventurer when you are finished.
The world map is huge, you may want to make sure you start near the museum. The museum is situated in the human kingdom of 'OMON WOGE'. Starting as an adventurer in this empire is advisable but not required. The northernmost of the two empires named Dur Kunod is also nearby.
-Artifacts are somewhat buggy in that they seem to vanish when dropped. Caldfir posted a workaround for this:

--- Quote from: Caldfir on February 25, 2013, 11:10:42 pm ---Yeah the bug with artifacts is a pretty annoying one.  There is a workaround that people in the future building forts might try if they want some of their creations to make it to the museum: if the artifact is placed inside a bin in fortress mode (before abandon), the artifact is permanently linked to the bin.  So as long as an adventurer transports the bin to the museum, the artifact should be viewable inside.  Note this only works if done in fortress mode before abandon - artifacts can't be properly put in containers in adventure mode.

--- End quote ---

When building a fortress:
do not post a log of the construction off the fortress, this thread is about adventure mode, not fortress mode.
I will try to add finished fortresses to the world map, so adventurers know where to go.
If you build your fortress close to the museum, there may be a better chance that it gets visitors, on the other hand, adventurers have traveled all the way to Silverywind and back, so it is not a requirement.
There are tools that can be helpful when designing a fortress: DFhack allows you to retire fortresses instead of abandoning them, making them functional dwarf fortresses. You can also abandon your fortress in such a way that items don't scatter all over the place, this is *very* helpful. More information here:
http://www.bay12forums.com/smf/index.php?topic=81738.0

Finally:
It is highly encouraged that you write in some detail about your adventures.  "I walked around for four days killing stuff and I brought you this pig tail sock" would be a bit too short.

These rules are somewhat experimental and subject to change: This is the first succession game of this type, and it is not yet known what problems we will run into. feedback is appreciated.

The museum is situated on the ground floor of the keep of the city of Dinnerwandered . Items don't scatter when placed in the museum, so we can safely store them there for display.


That's enough information for now, any feedback is appreciated.

have Fun!

You can always request to take your turn later once you are on the list.
Current turn list:
1:  Logic  (finished)  link   <--World passed into the age of legends
2:  Antlion12  (finished) link , map update
3:  Kromgar (finished) link 1, 2, 3, 4
4:  Brewster (finished) link 1, 2
5:  Siverix (finished) link
6: Tehsapper (finished) link, map update
7:  Bralbaard (finished) link 1, 2, 3, 4, 5, 6, (7)
8:  Sappho (finished) link 1, 2    <--Invention of minecarts and tracks (DF 34.08 release)
9: Spinal_Taper (finished) link 1, 2, 3
10: Llamainaspitfire (finished) link
11: Argonnek (finished) link
12: Brewster (finished) link
13: niyazov(finished) link 1, 2, 3, 4, 5, 6, 7, 8
14: Ncommander (finished) Link 1, 2, 3
15: Tehsapper (finished) Link 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
16: Sappho (finished) Link 1, 2, 3, 4
17: Bralbaard (finished) Link 1, 2
18: Eric Blank (finished) Link 1, 2
19: Lightningfalcon (finished) Link
20: Putnam (finished) Link
21: Furohman(finished) Link, map update
22: Peter1 (finished) Link
23: Kromgar (finished) Link 1, 2, 3  
24: Tomirony (finished) Link 1, 2
25: Argonnek (finished) Link 1, 2, 3, 4, 5
26: Eric blank (finished) Link 1, 2
27: Bralbaard (finished) Link 1, 2, 3, 4
28: NAV (finished) link
29: MrWillsauce (finished) link 1, 2, 3, 4, 5, 6, 7, 8, 9
30: Atomic chicken (finished) link 1, 2, 3, 4  
31: Pie Maker (finished) link 1, 2, 3, 4, 5
32: laularukyrumo (finished) turn 1, 2, 3 <-- Crisis at the adventurer home (post 1, 2. )
(33: Kromgar (save game lost) link 1, 2, 3 )
34: Argonnek (finished) link 1, 2, 3
35: notquitethere (finished) link
36: Eric Blank (current turn) link 1, 2, 3, 4...
37: TheFlame52
38: Bralbaard
39: Timeless Bob
40: Hostergaard
41: ☼!!Troll Fur Sock!!☼
42: MrWillsauce
43: HeavilyMedicated
44: Jakob
45: Tehsapper
46: Pie maker
47: EvictedSaint
48: Laularukyrumo
49: Argonnek
50: Notquitethere
51: Genericboy
----------------------------------------
The Dinnerwandered Gazeteer:
Timeless Bob has written several ☼detailed☼ posts about Dinnerwandered and surroundings as part of the Dinnerwandered Gazeteer project: 

Issue 1: First map of Dinnerwandered and surroundings
Issue 2: Annotated top down map of Dinnerwandered
Issue 3: About the museum
Issue 4: History of Teshil Despairdaub
Issue 5: Isometric map of Dinnerwandered and Sunkengem year 1090 updated map year 1101

Bralbaard:
I'll update this post with a description of all items in the museum:
You enter the museum through the main door; The room is poorly lit. The furniture consists of heavy marble tables, and an assortment of strange and wonderfull items are displayed on top of them. The smell of decaying flesh permeates the the room: there are a lot of corpses  among the exhibits, and not all of them seem to have been properly cleaned or prepared. Many of the items are not properly catalogued; old battered weapons and armor, a bogeyman hand, coins from faraway places and other items litter the room. The most prized artifacts however, are clearly labeled and have some descriptive text as well:

1: A number of dragon eggs and reptile woman eggs collected by Logic Enpumik.
The famous oologist Logic specialized in eggs of large reptiles, risking his own life he entered a dragon's lair and brought back not only several dragon eggs, but also for comparison, some eggs of reptile men, distant cousings of the mighty dragons. Other adventurers have since added more reptile eggs to the collection.
2: A gruesome pile of over 31494 items made of human body parts Leftovers from an awkward incident that led to the death of the entire staff of the museum. Not a particularly valuable collection, it is however too much trouble to remove.  It is whispered that both Antlion12 and Kromgar are responsible for this mess.
3: A huge book collection . Some say that some of these books contain corrupting and dangerous knowledge, and that they should be burned. It is the opinion of the museum that information should be free, the books will stay accessible to the public. Submitted by Kromgar.
4: The necromancer's treasure A treasure of unimaginable value. This collection of jewelry, money and gems was collected by the necromancer Spinal_taper. The treasure fills several chests, coffers and bags.
5: A masterwork silver boning knife Submitted by Niyazov. This boning knife belonged to Teshil Despairdaub the vampire cave fish man overlord Spoiler (click to show/hide)6: Mournsaints the Ruler-Fire of Rewards, magnetite amulet Submitted by Tehsapper.
Spoiler (click to show/hide)This amulet was created in the mysterious dwarven city of Silverywind, located far, far away to the south. Bralbaard first collected it but failed to bring it home, finally Tehsapper managed to retrieve the amulet after a long and amazing journey. It is associated with death, invisibility and kobolds. (Note the artifact seems to be affected by several bugs, Apparently it can be (l)ooked at but cannot be seen, if that makes sense... check the post by Tehsapper for more info
7:the scales of Thuthu Jirdothakom Othiubpo Evhol the Titan Stasbo humorbury the Tepid Blazes (Sappho) slew this creature and dragged it's hide to the museum from the other end of the world.
8:The corpses of Slynoble and Mindfulrelease, troglodyte bandits Submitted by Eric Blank. Many stories are told about these infamous troglodytes. Their corpses have now been put up for display at the museum, just to remind you that crime doesn't pay.
9:The corpse of Xidel Minedawn the Swamp of Stones, mountain titan. Submitted by Kromgar. A great three eyed theropod with feathered wings. It's purple taupe feathers are long and sparse. It was associated with nature, mountains, minerals, metals, disease, caverns and animals.
10:An exceptional silver goblet Submitted by Bora Ragedance the Allied Flesh of Nourishing (Eric Blank). Bora collected many great treasures, but finally decided to just submit this silver cup. It was stored in the northwest corner of the keep, on the third floor, away from the main collection. Probably because he felt, that from an artistic point of view, the goblets supreme beauty could be better experienced here. It is said that the rest of Bora's treasure is still somewhere out there.
11:*A sharpened shale rock* Submitted by Bralbaard Mulemerchant, this was to be the start of a large collection of rocks, obviously Bralbaard failed miserably in submitting the rest of the rocks.
12:☼A sharpened rhyolite rock☼ Submitted by Feb Minesizzled (Mrwillsauce)
After an epic adventure Feb had to choose which item to submit, the artifact wooden grate she took from the dwarven halls of luckystream known as "The Perplexing Moss" or the masterwork sharp rhyolite rock she created herself in a fey mood.... The choice was easy.
13: An insane amount of vampire blood Submitted by Atomic Chicken. Ever since the age of myth adventurers have tried in vain to extract vampire blood that would successfully transfer the curse. Atomic chicken finally succeeded and submitted a minecart, a cauldron, and a dozen bags filled with vampire blood to the museum.
14: A masterful adamantine short sword The legends surrounding this sword are to outlandish to be believed. It is said that Nil Swifttoast the Colorless Complexity (Pie Maker) descended into hell itself and returned holding this magic sword. Others claim that the sword defeated ten demons and forgotten beasts. Spoiler (click to show/hide)14: A clutch of serpent woman eggs Submitted by Zega Drillblots (Argonnek). Zega found these eggs in the lair of a nightcreature near Mindfulring.

Bralbaard:
Maps:

The world was generated in df 34.05; the only modifications to the vanilla game are that both dwarves and goblins build cities. Elves don't, I just can't imagine them doing so. World generation ran for 1050 years, and ended in the age of myth. Historical events are hidden, we have to explore this world's history ourselves.

This is the world map:


Here's a small zoom of the more detailed in-game map (the part of the map with most of the player created fortresses and the museum)


And below you will find the entire map, (large image), (which also includes Silverywind, Plankstirred, Luckystream and Dashedstake):
Spoiler (click to show/hide)



Information about sites (see detailed map above), explored sites may still hold treasures:

1: The museum. Located in the once famous town of Dinnerwandered (Quehlico).
2: Sunkengem Founded by Bralbaard. The marble tables for the museum were manufactured here. The site, originally a small quarry, was overrun by hundreds, if not thousands of wild animals in subsequent years. Recently a group of dwarves reclaimed the site, to produce more tables for the museum. It hasn't been explored since, but was explored before the reclaim by Eric Blank and Bralbaard.
3: Legendfountains. Explored by Niyazov, Eric Blank. Founded by Logic, the place is famous for its many statues, including many depicting Logic legendfinder. The dwarves that still linger here have made a mess of this place. Refuse, animal bones and other items can be found all over the site, who knows what wonderfull items might be hidden in this mess?
4: Shootplunges, Explored by Sappho and Laularukyrumo Founded by Antlion12, the dwarves that build this place gave up after having dug a few small rooms. They are still around though.
5: Tongsrace Explored by Argonnek and Pie maker. Founded by Kromgar. The site is littered with demon corpses, the remains of forgotten beasts and haunted by murderous ghosts. The fortress itself is the stuff of legends, rumour has it that the streets are paved with adamantine.
6: Silverywind, Explored by Bralbaard, Tehsapper, MrWillsauce   (see the large map under the spoiler) Founded by Tehsapper; a legendary city made from dense dark ice. The legendary artifact amulet, Mournsaints the Ruler-Fire of Rewards, was created here.
7: Lakelancers, Explored by Eric Blank. Founded by Sappho. The site is protected from the outside world by an artificial lake and only accessible passing over several bridges and islands. Adventurers so far failed to bring any treasure from this site.
8: Northevil, Explored by Eric Blank. A tall ominous goblin tower that was founded by goblins long ago. Dwarves took control of the tower at a later date and started mining for adamantine. Apparently the site still has large quantities of mined adamantine, but adventurers have failed to bring any of the adamantine or other items to the museum. Build by Ncommander.
9: The Tomb of Heroes, Explored by Eric Blank, Bralbaard, NAV, Pie Maker. Founded by Tehsapper as a site were the corpses of our adventurers can be entombed.
The following corpses are entombed here:
Spoiler (click to show/hide)The corpse of Bralbaard scaledskin is entombed here.
Bralbaard Mulemerchant was killed at this site.
NAV (Iton stasisship) was killed at this site.
The corpse of Kamca Willfulpages the Last Speech of Groves (Argonnek) is entombed here
The remains of the human tresher mummy Keth can be found at this site 10: Crystaltombs Founded by Eric Blank, also partly explored by Eric Blank (Bora Ragedance) This place was under frequent attack by necromancers during its construction, and may have partly flooded since it was abandoned.
11: Islandpaddle Explored by Pie maker Founded by Putnam.  A small mountainhall, constructed on top of the volcano "The sprayed Cinders". It appears that the fort was lost to zombies not long after it was founded.
12: Plankstirred (see the large map under the spoiler) Founded by Peter1. Explored by Eric Blank. This fortress lies on the distant continent known as 'The Land of Amethysts', and is the only evidence of dwarven presence on this continent.
13: Luckystream Explored by MrWillsauce. (see the large map under the spoiler) This fortress lies far away from the museum, but a trip is worth the detour. Several dwarven artifacts were created here, and tales are told of epic battles between forgotten beasts and famous heroes.
14: Dashedstake (see the large map under the spoiler) Founded by NAV, it is said that a brave group of dwarves have constructed a fortress at this place, on top of the haunted hill of cremation.
15: Deathtraps Founded by Pie Maker. Explored by Eric Blank. An old dwarven facility that stored adamantine, and was heavily trapped. Many of the traps have been set off, and the hallways have flooded with water, magma and obsidian.


Nemica:
So you can go, steal some crap and return?

Logic:
I want to join! I'll probably die, though. However, I have some questions first:

Can we bring slabs to the museum, or would that make it too easy for other adventurers?

Does the week include writing the post?



Also, that bottom right island looks like Australia. I bet its savagery is like, 1,000,000.

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