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Author Topic: The Museum: Adventure mode succession world (DF 34.11)  (Read 780020 times)

Sappho

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #150 on: June 04, 2012, 11:15:59 am »

Any progress? It's been a while.

Spinal_Taper

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #151 on: June 04, 2012, 04:41:47 pm »

Entry Five -24th of Slate, 1068
Spoiler (click to show/hide)
Entry Six -24th of Slate, 1068
Spoiler (click to show/hide)

Entry Seven-24th of Slate, 1068
Spoiler (click to show/hide)

Entry Eight-24th of Slate, 1068
Spoiler (click to show/hide)

Entry Nine-24th of Slate, 1068
Spoiler (click to show/hide)

Entry Ten-24th of Slate, 1068
Spoiler (click to show/hide)
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Bralbaard

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #152 on: June 05, 2012, 11:41:51 am »


Entry Eight-24th of Slate, 1068
I decided that if the vampire will hide from me, I will not hunt it down. There are bigger threats to the holy kingdom of Omon, and I will destroy those first. When I returned to the tower, I dropped the blowdarts I found in the sewer behind.


Ah, we at least have a new item for the museum. It's not a bad idea to leave behind some kind of insurance, in the case of an untimely death. (certainly when you look at our casualty rates so far)
« Last Edit: June 05, 2012, 02:29:32 pm by Bralbaard »
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Broken

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #153 on: June 06, 2012, 11:49:37 am »

Some gems to the collection, nice.
where do you plan to go now?
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Quote
In a hole in the ground there lived a dwarf. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a dwarf fortress, and that means magma.
Dwarf fortress: Tales of terror and inevitability

GrizzleBridges

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #154 on: June 06, 2012, 07:43:26 pm »

loving this so far. I think the amount of adventurers that die on their quest make the museum exhibits even more valuable.
Any chance I can get on the list for a turn?
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Lightningfalcon

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #155 on: June 06, 2012, 11:18:53 pm »

I would like to have the next available turn
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Interdum feror cupidine partium magnarum circo vincendarum
W-we just... wanted our...
Actually most of the people here explicitly wanted chaos and tragedy. So. Uh.

Bralbaard

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #156 on: June 07, 2012, 08:20:51 am »

welcome, I'll update the turn list.

Quote from: Toady one (devlog)
It's time to activate the world now. The overall idea is that entities such as town governments, bandit gangs, criminal organizations, necromancer cults, etc., will have goals and act to carry them out, replacing losses and reacting to your acts as you arise to interfere or aid them, with a generous helping of tension between historical figures frosted with beast antics
.........
These relatively simple setups will give rise to more complicated games as we increase the number of plots and allegiances available for critters. The foundation of an active world which can handle sustained play is the regular advancement of history through birth, death and succession, so we're also going to tackle these early on in the process. More details as we go!

Here's hoping at least some of these changes will be compatible with old savegames.

Quote from: GrizzleBridges
I think the amount of adventurers that die on their quest make the museum exhibits even more valuable.
This is certainly true. While we're on the subject, Spinal_taper, is our adventurer still alive?
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Putnam

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #157 on: June 07, 2012, 09:09:04 am »

Ooh, I'm in.

Furohman

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #158 on: June 07, 2012, 03:29:15 pm »

Really enjoying reading this. Put me down for a turn. It'll be a while, but better to get on the list now rather than later.
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Argonnek

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #159 on: June 07, 2012, 05:37:56 pm »

We may want to hold off on more people joining up. There's already about four months worth of turns (assuming everyone takes a week).

Siraidan9

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #160 on: June 07, 2012, 07:37:40 pm »

We may want to hold off on more people joining up. There's already about four months worth of turns (assuming everyone takes a week).

Of course a person here and there won't be able to do it, and... jeez four months? There are only eleven pages of replies... Popular stuff this.
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Slicity, slice, stab, stab, cut, thrust, roundhouse kick, hack

Spinal_Taper

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #161 on: June 08, 2012, 01:51:00 am »

Entry Eleven
Spoiler (click to show/hide)
Entry Twelve
Spoiler (click to show/hide)
Entry Thirteen
Spoiler (click to show/hide)
Entry Fourteen
Spoiler (click to show/hide)
Entry Fifteen
Spoiler (click to show/hide)
« Last Edit: June 08, 2012, 08:22:49 pm by Spinal_Taper »
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Bralbaard

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #162 on: June 08, 2012, 12:40:03 pm »

No problem, looking forward to the update.
Could you finish your turn in the next few days? we need to keep an eye on the turn limit, with the long list of players that are still waiting.
On that subject:

We may want to hold off on more people joining up. There's already about four months worth of turns (assuming everyone takes a week).

I'll update the list but will keep it open for people who want to join. People can see the long list, so I guess they know what they're signing up for. Also, I know Sappho will start a similar succession game soon. If demand stays high, I guess more people could start new adventure succession games (Feel free to copy/alter the rules from this thread). that should eventually result in a shorter waiting time for this game.
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Spinal_Taper

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #163 on: June 08, 2012, 08:43:45 pm »

Final Entry
Spoiler (click to show/hide)

And thus ends the tale of Istrul Tababehal.
http://dffd.wimbli.com/file.php?id=6457
« Last Edit: June 09, 2012, 01:58:45 am by Spinal_Taper »
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Bralbaard

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #164 on: June 09, 2012, 04:24:12 am »

It seems like kobolds in this world really, really hate necromancers.  I wonder if it is the same band of kobolds that tore Brewster apart. I need to check legends mode. I've send Siverix a PM.
Edit: it was the same group of kobolds (Shliliplirsnus group, of the Throkoplarsnus civ.). Interesting..

What should I put down as your entry for the museum? the fungiwood blowdarts, or the gem collection?
Edit: I'm going to assume it's the gem collection.
« Last Edit: June 10, 2012, 01:20:54 pm by Bralbaard »
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