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Author Topic: help with tiles.  (Read 741 times)

jak9090

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help with tiles.
« on: March 16, 2012, 06:15:04 am »

hey, didn't know where to put this lol..but I need some help understanding the phoebus tile set, what does it mean in world generation/world map, when the grass or hamlets are shaded blue? or any other color for that matter...also i sometimes see random large patches of land that are yellow and red on the world map, what does this mean?
any answer would be great lol, thanks.
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Drago55577

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Re: help with tiles.
« Reply #1 on: March 16, 2012, 06:20:54 am »

Good question young dwarf.

Red and yellow are usually sand, blue shaded stuff ( not ocean ) is joyious wilds, red/purple shaded is evil, terrifying and haunted. Green is wilderness (normal) and brown is desert Is badlands I think
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jak9090

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Re: help with tiles.
« Reply #2 on: March 16, 2012, 06:22:14 am »

that makes alot of sense, i can't believe i dind't figure that out myself now lol xD, thanks for the help! :D
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Garath

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Re: help with tiles.
« Reply #3 on: March 16, 2012, 06:23:43 am »

Different shades indeed seem to indicate different evil/good and wild/calm combinations
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Drago55577

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Re: help with tiles.
« Reply #4 on: March 16, 2012, 06:41:12 am »

that makes alot of sense, i can't believe i dind't figure that out myself now lol xD, thanks for the help! :D

Your welcome.

Been using pheobus for 2 years
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