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Author Topic: When Kickstarter goes wrong?  (Read 482784 times)

Fenrir

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Re: When Kickstarter goes wrong?
« Reply #510 on: April 19, 2012, 03:49:06 pm »

That is ridiculous—1.34 years is 16.08 months!
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lordcooper

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Re: When Kickstarter goes wrong?
« Reply #511 on: April 19, 2012, 04:14:22 pm »

He's selling shares ???

For the first time in my life I am getting seriously tempted to scam someone.
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Aklyon

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Re: When Kickstarter goes wrong?
« Reply #512 on: April 19, 2012, 04:27:57 pm »

So, did he change the first post?
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Skyrunner

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Re: When Kickstarter goes wrong?
« Reply #513 on: April 19, 2012, 04:31:10 pm »

Wow, and he's selling them at $1033 a share? o_o That's such a high investment, and with such high risk, it's a flat NO.

Maybe if they were like $10 a share, maaaaaaaaaaaaybe.

Or, like its true value, $0.125 a share or so xD



Incidentally, anyone know why he has such a ... uh, distinctive look?


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Scelly9

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Re: When Kickstarter goes wrong?
« Reply #514 on: April 19, 2012, 04:35:40 pm »


Obviously.
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lordcooper

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Re: When Kickstarter goes wrong?
« Reply #515 on: April 19, 2012, 04:49:14 pm »

I prefer my image of him.

Spoiler (click to show/hide)
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Scelly9

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Re: When Kickstarter goes wrong?
« Reply #516 on: April 19, 2012, 04:59:17 pm »

Yeah, that one's pretty good too.
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Sensei

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Re: When Kickstarter goes wrong?
« Reply #517 on: April 19, 2012, 05:11:27 pm »

Man when I last looked I only checked the comments.

Oh god the changes to the post.

Oh god his face. I thought the portrait picture already on the site was the worst photo he could have ever chosen. I was wrong.

Oh god the videos. I had one oh-god reaction at looking at the opening freezeframe and another at the actual content. Also, the MS Movie Make star-shaped transition.
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Leafsnail

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Re: When Kickstarter goes wrong?
« Reply #518 on: April 19, 2012, 05:22:41 pm »

Quote
Leveling: Level caps will not exist. As you grow in levels, so will your game content. Your world will not be limited.
Is this new or did I just miss it last time?  Oh well, it sounds fun to fight against a level 1,000,000 character!  And to have infinite content.
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ToonyMan

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Re: When Kickstarter goes wrong?
« Reply #519 on: April 19, 2012, 05:27:23 pm »

The limit of imagination as it goes to infinity is zero.
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Skyrunner

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Re: When Kickstarter goes wrong?
« Reply #520 on: April 19, 2012, 05:27:46 pm »

Actually, it should probably wrap around to negative numbers.
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Skyrunner

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Re: When Kickstarter goes wrong?
« Reply #521 on: April 19, 2012, 05:29:20 pm »

ERROR:DOMAIN

I think. I don't know what's the error for trying to sqrt a negative number.
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zombie urist

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Re: When Kickstarter goes wrong?
« Reply #522 on: April 19, 2012, 05:31:42 pm »

imagination => imaginary numbers.
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Leafsnail

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Re: When Kickstarter goes wrong?
« Reply #523 on: April 19, 2012, 05:34:07 pm »

Does he not understand that no level cap means eventually everything in the game will be completely trivial?  Or maybe things will get strong with you, in which case raising your level is barely meaningful except in godstomping other players who won't want to fight you?
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kaenneth

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Re: When Kickstarter goes wrong?
« Reply #524 on: April 19, 2012, 05:39:05 pm »

http://www.kickstarter.com/projects/leisuresuitlarry/make-leisure-suit-larry-come-again?ref=live

I tried playing the originals, but I hate the sierra-style games.
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