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Poll

Ponies should grasp with

Mouth and Horns only
- 35 (42.7%)
Forehooves
- 3 (3.7%)
All of the above
- 44 (53.7%)

Total Members Voted: 82


Pages: 1 ... 23 24 [25]

Author Topic: My Little Fortress - Fanon is Magic 1.2  (Read 79465 times)

Sorcerer

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Re: My Little Fortress - Fanon is Magic 1.2
« Reply #360 on: October 01, 2012, 04:23:29 pm »

Duly noted, I shall consider a name change when this version is finished :P
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Indigo_Surprise

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Re: My Little Fortress - Fanon is Magic 1.2
« Reply #361 on: October 02, 2012, 12:42:31 am »

Element Squad is best squad.
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Morhem

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Re: My Little Fortress - Fanon is Magic 1.2
« Reply #362 on: October 02, 2012, 03:28:18 am »

Hi there, Mr. Sorcerer!
Exquisite mod, but guys are worrying. What about changelings? Are they gonna be ready for release soon?
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This day going to be perfect!

Sorcerer

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Re: My Little Fortress - Fanon is Magic 1.2
« Reply #363 on: October 02, 2012, 06:07:11 am »

Changelings are in the works! Hopefully they'll make an appearance in the 1.3 version. I just need to sort out the whole tissue layer bit some more so i an add chitin and stuff, and look into interactions to give them some shape changing ability. I'd love to also make a changeling queen as a vampire analogue/replacement, we'll see how that pans out.

Did a round of bug squashing yesterday, but found a potential doozy which I still need to isolate and squash before I can move forward with more content.
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Sorcerer

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Re: My Little Fortress - Fanon is Magic 1.2
« Reply #364 on: October 04, 2012, 02:36:52 pm »

Pretty confident the major game crashing bug has been dealt with, I did a clean install and made sure all the pony stuff are in seperate files, the rest is more or less vanilla for now.

Some other big news is that the missus got a job offer in London and we'll be moving down from Glasgow within the week.. pretty short notice so things are going to be... hectic... Ah the wonders of project employment!

What this means for the mod is that development is put on the back burner for a bit again, but as soon as we get situated in our new digs I should be back. Optimally I'd release a beta version of what i have before i disappear again, but like usual, no promises!
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