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Author Topic: Why was this dwarf trapped?  (Read 5654 times)

utunnels

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Why was this dwarf trapped?
« on: March 23, 2012, 11:15:28 am »


I was digging some ramps, but I made some mistakes, so several parts became open spaces and some dwarves seemed to be trapped in certain floors.
So I dug a straight up/down stair to rescue them.

Then I found this dwarf. There's obviously enough space for him dig through the walls. But for some reason he didn't accept any mining command through the wall (I let him dig a channel and a downward stair to test if he was able to move, and he did). Until the rescuer came and saved him.

So what was stopping him from leaving that place?
« Last Edit: March 23, 2012, 11:17:43 am by utunnels »
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Organum

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Re: Why was this dwarf trapped?
« Reply #1 on: March 23, 2012, 11:19:59 am »

Maybe the wall was really pretty and he didn't want to destroy it.
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Girlinhat

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Re: Why was this dwarf trapped?
« Reply #2 on: March 23, 2012, 11:20:53 am »

It's a dwarf.  Their natural habitat is "trapped on the wrong side of a wall".

Comrade

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Re: Why was this dwarf trapped?
« Reply #3 on: March 23, 2012, 11:40:10 am »

Check to see if he still has a pick. Otherwise let him die for laziness.
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Patroclus

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Re: Why was this dwarf trapped?
« Reply #4 on: March 23, 2012, 11:44:49 am »

His current dig job isn't the square he can reach.  De-designate (d-x) that square and re-designate (d-d) it to be dug, and he should start moving again.
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hjd_uk

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Re: Why was this dwarf trapped?
« Reply #5 on: March 23, 2012, 11:58:53 am »

DF ramps dont really show up graphically as they are logically inside the game. The ramps in that pic proably look like this in the logic:

Code: [Select]
_D_  |
____/

Meaning he has no way down.
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nightwhips

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Re: Why was this dwarf trapped?
« Reply #6 on: March 23, 2012, 12:12:09 pm »

Can you mark the square you wanted him to dig? It isn't clear to me if you are asking about the wall north of him (which may be blocked by the ramp... which is why I don't use ramps) or to the east of him.
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utunnels

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Re: Why was this dwarf trapped?
« Reply #7 on: March 23, 2012, 07:58:34 pm »

His current dig job isn't the square he can reach.  De-designate (d-x) that square and re-designate (d-d) it to be dug, and he should start moving again.

Yes, I did. When the rescuers were digging, I removed the designations on those broken floors. Or maybe he was targeting the new tunnels instead, hehe.

But anyway this makes a lot of sense.

DF ramps dont really show up graphically as they are logically inside the game. The ramps in that pic proably look like this in the logic:

Code: [Select]
_D_  |
____/

Meaning he has no way down.

Yeah, I realize that now. That is why ramps became openspaces. I need to design carefully next time. For now I shall lock the entrance with a hatch.

Though it doesn't explain why he didn't dig the wall either. You know if the rescuer can reach him, there must be a way that connected them.

... if you are asking about the wall north of him
Nah, I mean the wall east(right) of him. Which shown in the picture as part of the rescue tunnel. Actually I tried almost all tiles when he got trapped before I sent someone else to save him.
« Last Edit: March 23, 2012, 08:01:43 pm by utunnels »
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Loud Whispers

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Re: Why was this dwarf trapped?
« Reply #8 on: March 24, 2012, 07:15:03 am »



That image is beautiful in more ways than one ^-^

miauw62

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Re: Why was this dwarf trapped?
« Reply #9 on: March 24, 2012, 08:44:39 am »



That image is beautiful in more ways than one ^-^
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simonthedwarf

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Re: Why was this dwarf trapped?
« Reply #10 on: March 24, 2012, 10:00:10 am »

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Flying Dice

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Re: Why was this dwarf trapped?
« Reply #11 on: March 24, 2012, 10:01:37 am »



That image is beautiful in more ways than one ^-^
Oh god...
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Wait. thats not actually a valid question around here.
Dammit, I knew it would be LW the second I saw that comment.  :P
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KodKod

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Re: Why was this dwarf trapped?
« Reply #12 on: March 24, 2012, 10:04:04 am »

In the name of Armok, CANNOT UNSEE.
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