Not to question the dev's strategy, but aren't you a little short on firepower?
Or are you just so full up on armor that you can simply outlast the enemy?
No problem, ask away!
The key to my own strategy is to make sure I only fight enemies one-on-one, in which case a few weapons should be plenty since nothing can best Cogmind in single combat. That's why I find sensors invaluable--to keep me from running into larger groups of enemies.
Even up against a group, though, if you plan it right you can still fight them more or less one on one by tactically forcing them to come at you that way (block them in doorways or narrow hallways, for example). And I always, always carry a powerful launcher and start using it to soften up unavoidable groups that threaten to swarm me.
Having a ton of armor also helps
(although it's really quite hot and I need to lay off the energy weapons--one cooling system is way insufficient) And I was happy to take that B's treads off him in the previous level.
EDIT: Yay, 200th thread post! And in only one week, whoa...
EDIT2: Found me a new sensor array, and this one's a prototype--now that's range! Have the full set of scanning gear now, minus the prototype terrain scanner which would enable me to spot an exit up to 50 spaces away. Right now all I have is 35
Next task is to go up around the left and open fire on that Behemoth and Grunts with my long-range missile launcher.