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Author Topic: Brightwater: Community fortress of science, oceans, and animal taming  (Read 151671 times)

CountAlex

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #630 on: July 09, 2012, 02:14:24 pm »

Waiting for new posts is really really hurts. Kidding, but just can't wait for responce. Where's bloody final?
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Aseaheru

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #631 on: July 09, 2012, 02:36:58 pm »

YES
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Sphalerite

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #632 on: July 09, 2012, 09:15:28 pm »

I'm not dead.  Still have the fort saved, just have been too busy the last few weekends to be able to get any more updates done.
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

Fishybang

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #633 on: July 09, 2012, 11:18:56 pm »

I'm not dead.  Still have the fort saved, just have been too busy the last few weekends to be able to get any more updates done.

we understand, right guys?
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Aseaheru

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #634 on: July 10, 2012, 08:50:01 am »

possably
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Fishybang

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #635 on: July 10, 2012, 12:23:07 pm »

possably

Shut up or he will rush and do it bad >:(
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Rakust finished her design - a skirt called "Clambreaks". I am not touching the woman, ever. And I'm not talking to her either.

zomara0292

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #636 on: July 11, 2012, 06:33:31 am »

Look. I understand. And i prefer time be taken. even if he kills off everyone, leaving me to cower in my one little area because i was smart enough to make my own room to lock and what not, then, it would, and should, still be awesome.
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CountAlex

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #637 on: July 15, 2012, 10:14:33 am »

Ugh, I'd like to say to Corai, Fishybang, Aseaheru-this great story is eligible in Hall of Legends this month-suggest we gotta vote for it to be there!
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Graknorke

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #638 on: July 15, 2012, 01:25:30 pm »

Is it a candidate now?
I don't entirely understand the Hall of Legends voting system's workings, is there a limited time it can be voted in or something?
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Aseaheru

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #639 on: July 15, 2012, 01:40:22 pm »

i did.
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Jarod Cain

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #640 on: July 16, 2012, 11:44:47 pm »

I'll vote for it if the thread is up for nomination.
-J-
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CountAlex

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #641 on: July 25, 2012, 03:17:02 pm »

Any chance to see MORE any time soon?
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Adventures of brave Likot Udendeb in pictures
Urist McLegendary likes adamantine, steel, mugs and noobs for their questions. He absolutely detests trolls.

Graknorke

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #642 on: July 25, 2012, 04:15:17 pm »

Ssssssssh. It'll be on it's way soon. Probably maybe. I dunno.
Could we get an estimation on when real-life stuff stops being so problematic, like it is? Valve time will do.
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Sphalerite

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #643 on: July 25, 2012, 06:54:21 pm »

On one hand, GenCon is coming up three weeks, and my wife and I are going to be crazy busy for every spare moment between now and then with final prep for the convention.  I won't be able to even think about DF until after that at the very soonest.  In addition, the parts for my scratch-built 3D printer have been arriving for the last few weeks, and that's going to be eating up a good amount of my free time even after that.

On the other hand, I've found that I have essentially no interest in playing DF any more.  I haven't even looked at any of the updates that have come out since I started running Brightwater, and I keep trying to start it up again and never getting around to it.  Partially I think I might be burned out, partially I might have moved onto other things, and partially I think I might have become disillusioned with the direction Toady is taking the game.  At this point I can't guarantee I'll ever crack the folder where I keep Brightwater open again.

So, I'm not sure what to do to close this off.  I've never been good at spectacularly self-destructing fortresses, most of mine run stably until I become bored with them and start a new one - or, in this case, find something else entirely to do with my life.  If someone else wants to take over running the fortress (to end it in some suitable way) I could upload the save file.
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Corai

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #644 on: July 25, 2012, 06:57:17 pm »

Brightwater succession game, first overseer decided by letting people vote. Then everyone else just nabs their turns.


Thats my suggestion.


And have a good life Sphalerite. Hope you and your wife have a grand time at GenCon.
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Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute
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