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Author Topic: Age of Man  (Read 60191 times)

Helgoland

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Re: Age of Man
« Reply #180 on: July 02, 2012, 02:44:14 pm »

Set up that permanent settlement and begin specialization. That's the key to advancement.
Yes.
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Child of Armok

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Re: Age of Man
« Reply #181 on: July 02, 2012, 03:11:10 pm »

Make a fishing stick.
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Helgoland

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Re: Age of Man
« Reply #182 on: July 02, 2012, 03:13:23 pm »

Name: No'ke.

Start farming with people who will from now on do nothing else; set a few people apart to hone their weapon skills and maybe explore a bit.

Have someone take a good look at the kinds of rock that are around, and how they behve in a fire; also observe that hollow things tend to float.

Look for large amounts of trees, i.e. a forest.
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Arguably he's already a progressive, just one in the style of an enlightened Kaiser.
I'm going to do the smart thing here and disengage. This isn't a hill I paticularly care to die on.

Karnewarrior

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Re: Age of Man
« Reply #183 on: July 03, 2012, 01:52:55 am »

The Mali Tribe, soon to be Empire.

Set to work gathering many, many berries to plant. Tell a good 6/10ths of the tribe that from now on their sole purpose in life is to provide food by cultivating these bushes, and that they will form the backbone of your new society.

After they have begun their work, gather the rest of the tribe. A pair is to be warriors/hunters, and the rest are craftsmen of various trades. The warriors will defend the tribe, and the craftsmen will provide us with the tools we need.

After this is begun, fast forward until a major event happens, or until our population hits 100.
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Child of Armok

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Re: Age of Man
« Reply #184 on: July 03, 2012, 02:10:20 am »

NONONONONONO, i didn't trade these fishing poles without a reason!
Half of these gatherers have to fish!
And we need a bone carver who makes bone arrows or .... wait, we don't even have a bow or his tech!
Research bow and arrow!
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Karnewarrior

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Re: Age of Man
« Reply #185 on: July 03, 2012, 04:29:13 am »

NONONONONONO, i didn't trade these fishing poles without a reason!
Half of these gatherers have to fish!
And we need a bone carver who makes bone arrows or .... wait, we don't even have a bow or his tech!
Research bow and arrow!
we only have ten people in the tribe right now, we can't do much more than gather food.
Plus, we need some major redundancy on the crops because someone is GOING to fuck it up.
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Helgoland

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Re: Age of Man
« Reply #186 on: July 03, 2012, 06:18:50 am »

Set to work gathering many, many berries to plant. Tell a good 6/10ths of the tribe that from now on their sole purpose in life is to provide food by cultivating these bushes, and that they will form the backbone of your new society.

After they have begun their work, gather the rest of the tribe. A pair is to be warriors/hunters, and the rest are craftsmen of various trades. The warriors will defend the tribe, and the craftsmen will provide us with the tools we need.
Yeah, as someone said before: Specialization is the key to success. For specialization, however, we need more technology; I suggest (as can be seen on the previous page) metalworking and sailing/canooing. Bow & arrow is good too though.

How fast exactly can we do research? How long does it take for something new to be discovered? How exactly does that happen?
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Arguably he's already a progressive, just one in the style of an enlightened Kaiser.
I'm going to do the smart thing here and disengage. This isn't a hill I paticularly care to die on.

stabbymcstabstab

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Re: Age of Man
« Reply #187 on: July 03, 2012, 10:32:01 am »

Take them and have someone in our tribe that knows how to heal take care of him in one of the tents.
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Dragor23

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Re: Age of Man
« Reply #188 on: July 03, 2012, 10:33:50 am »

Nope. Mercy-kill him.

Flesh is rotting, he has a gangrene. Nothing can helps him now.
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Dragor23

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Re: Age of Man
« Reply #189 on: July 03, 2012, 10:38:05 am »

Nope. Mercy-kill him.

Flesh is rotting, he has a gangrene. Nothing can helps him now.
Not necessarily gangrene, but wound infections were back then practically a death sentence.

A very slow, painful death sentence.

Sorry, I didn't found a better word for german "Wundbrand" (really old word) , which covers every infection inflicted by wounds. Roughly, you could translate it as wound-fire. Huh.

Still mercy-kill. We can't save him, sadly.
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Helgoland

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Re: Age of Man
« Reply #190 on: July 03, 2012, 11:28:34 am »

Wikipedia says copper has been known for ~10.000 years, so it would be in our timmeframe. Hooray!

Also, let the new people join, and let the wounded guy live - mercy-killing him might be seen as a hostile act.
Get specialized farmers, fishers and warriors - whoever wounded that guy might want to also wound us.

Look for trees, try to invent boats (would make fishers more effective).
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Arguably he's already a progressive, just one in the style of an enlightened Kaiser.
I'm going to do the smart thing here and disengage. This isn't a hill I paticularly care to die on.

Dragor23

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Re: Age of Man
« Reply #191 on: July 03, 2012, 11:32:04 am »

Wikipedia says copper has been known for ~10.000 years, so it would be in our timmeframe. Hooray!

Also, let the new people join, and let the wounded guy live - mercy-killing him might be seen as a hostile act.
Get specialized farmers, fishers and warriors - whoever wounded that guy might want to also wound us.

Look for trees, try to invent boats (would make fishers more effective).

He probably has fever and wouldn't do it much longer. He can't even walk. So, we want to let him die a slowly, pitiful, painful and shameless death or end his life in pride?
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Ross Vernal

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Re: Age of Man
« Reply #192 on: July 03, 2012, 11:35:04 am »

Why not ask him what we should do? Ask how far gone he has to be before being given mercy.

In the meantime, wash the wound, try to take care of it.
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Helgoland

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Re: Age of Man
« Reply #193 on: July 03, 2012, 11:43:59 am »

Why not ask him what we should do? Ask how far gone he has to be before being given mercy.

In the meantime, wash the wound, try to take care of it.
Yup, sounds good. Definitely better than simply, you know, stabbing him :D
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The Bay12 postcard club
Arguably he's already a progressive, just one in the style of an enlightened Kaiser.
I'm going to do the smart thing here and disengage. This isn't a hill I paticularly care to die on.

Dragor23

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Re: Age of Man
« Reply #194 on: July 03, 2012, 11:45:41 am »

Why not ask him what we should do? Ask how far gone he has to be before being given mercy.

In the meantime, wash the wound, try to take care of it.
Yup, sounds good. Definitely better than simply, you know, stabbing him :D
Stabbing is always a good idea!  >:(  :P
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