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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3832469 times)

Xantalos

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Re: Einsteinian Roulette: Combat Teams
« Reply #17715 on: January 01, 2014, 06:48:28 pm »

((Well then. Want me to interface with it, Morul?))
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GreatWyrmGold

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Re: Einsteinian Roulette: Combat Teams
« Reply #17716 on: January 01, 2014, 07:01:31 pm »

You're gonna need to make it pretty dense and tough to not bend or break at that length...
((Wouldn't lightweight be better? I mean, some density increase to make it a lot stronger, maybe, but that would be a side effect--a detrimental side effect, at that.))
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Tack

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Re: Einsteinian Roulette: Combat Teams
« Reply #17717 on: January 01, 2014, 07:43:34 pm »

Biohorror team

((Do we usually take the opinion that everything ugly is hostile? As-in, considering this is most likely our comrade, is it still going to have... y'know... an idea of what's going on? Or has he gone the way of Ivan?
'cos I'm seriously worrying piecewise is going to do something to speed us up.))

Teal gives a shrug. It might be acting friendly, but it looks horrifying, and he was pretty sure that industrial workers would not want to walk over it on the way to work.
He cocks his head to the side in a sort of 'Sorry this happened' way.

"Steve. Big Fleshpuddle here (See helmet cam) . No threat so far. Burn it or keep it?"

((There. Now we all have our requisite handholding. PW, any chance we could get the reply before the turn so that we could start the shooting/continuing peacefully immediately?))

He then gives a little cough from the exertion of speaking a full sentence, and waits.
And then NAMITES! NAMITES EVERYWHERE Of course based on Steve's response
I dunno. Throw it a treat or something
« Last Edit: January 02, 2014, 12:00:35 am by Tack »
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NAV

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Re: Einsteinian Roulette: Combat Teams
« Reply #17718 on: January 01, 2014, 07:45:16 pm »

((Or Miyamoto could try directly using his amps to move the thing. Probably easier than crafting an appropriate tool. Never know with anomalies though.))

Follow Gorat. Poke the golden rebar with my pickax. Pick it up if it seems relatively safe.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
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Doomblade187

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Re: Einsteinian Roulette: Combat Teams
« Reply #17719 on: January 01, 2014, 08:10:54 pm »

"My vision hasn't un-blurred yet. Careful around this one."

How do I feel? Are there any signs of mechanical malfunction? Report back to the doctor to be safe, tell him about my symptoms and the area I got them in.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Lenglon

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Re: Einsteinian Roulette: Combat Teams
« Reply #17720 on: January 01, 2014, 09:20:21 pm »

Continue to watch the dark areas others can't see well, and the areas above and behind us that the others might not be paying as much attention too.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Unholy_Pariah

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Re: Einsteinian Roulette: Combat Teams
« Reply #17721 on: January 01, 2014, 09:24:48 pm »

((Grab the rebar otu :D))
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Xantalos

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Re: Einsteinian Roulette: Combat Teams
« Reply #17722 on: January 01, 2014, 09:30:40 pm »

Morul. Do you wish me to interface with it?
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Gamerlord

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Re: Einsteinian Roulette: Combat Teams
« Reply #17723 on: January 02, 2014, 02:10:36 am »

((Apparently I'm over here now.))

Find the bloke in charge.

Xantalos

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Re: Einsteinian Roulette: Combat Teams
« Reply #17724 on: January 02, 2014, 02:18:30 am »

Xan sees the guy.

Ah, you're here, new meat. Here for the mission?
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Gamerlord

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Re: Einsteinian Roulette: Combat Teams
« Reply #17725 on: January 02, 2014, 02:20:02 am »

Yes. What is required of this one?

Xantalos

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Re: Einsteinian Roulette: Combat Teams
« Reply #17726 on: January 02, 2014, 02:24:14 am »

I don't know. Morul is in command for now. What are you capable of?
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
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((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Gamerlord

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Re: Einsteinian Roulette: Combat Teams
« Reply #17727 on: January 02, 2014, 02:30:54 am »

((I have no idea where my character sheet is. Ah well, may as well wing it by what I remember.))

This one is capable in the use of basic amps and manipulators.

Xantalos

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Re: Einsteinian Roulette: Combat Teams
« Reply #17728 on: January 02, 2014, 02:39:42 am »

((When you do find it I recommend a word document or something. I find that sort of thing handy.))

Good. You have a microwave amp, then?
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Gamerlord

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Re: Einsteinian Roulette: Combat Teams
« Reply #17729 on: January 02, 2014, 02:40:48 am »

((Yeah.))

Correct.
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