OK I spent some time playing. This seems like it has lots of potential, there are some interesting mechanics in place. I hope this goes further and more people play it, is there a roadmap of whats to come?
Sure, I have a pretty clear two year plan. I was really enthused by the response from everybody who's checked it out so far, and I've received an enormous of amount of feedback and concrete bug reports, so I'll be working on those at the same time as my next three month goal, which is adding more content and fleshing out the 18 different biomes. I have a notebook full of critters, places, and items to implement, plus pretty much everything in the GURPS futuristic sourcebooks and all the sci-fi books I've read.
After that I want to dedicate some time to the Mushclient plugin, which will be the free PC client and allow quasi graphical mouse based play (this is already partially implemented in game now if you use mushclient and type @prefs mxp is 1). After that it's the fully graphical client. All this is hobbyist stuff so I may never get there, and it often takes me longer than I thought, but there is at least a plan
so is there somehow you can invite your friends to your colony and stuff or they will have to walk?
There is a mechanic for that where you can join a pre-existing colony and it will just land you nearby to pick a spot for your house. It's the link up terminal next to the colony chooser, but I'm not 100% sure the beacon to enable it is working yet, I'll put this on the fast track.