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Author Topic: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX  (Read 212509 times)

Sanchezsangros

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #450 on: May 02, 2023, 04:15:37 pm »

XML export is back in legends mode!

I hope I can continue enjoying legends viewer
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Shonai_Dweller

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #451 on: May 03, 2023, 03:14:40 am »

Since you can't export the pops, history or maps, then no, looks like it'll be a while before Legends Mode can be used.
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Aerth

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #452 on: May 04, 2023, 02:46:34 am »

The exportlegends info wouldn't work now they returned the function?

Correction - humm, nope.. 'exportlegends must be run from the main legends view' is the inevitable message. No cookie here either.
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Shonai_Dweller

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #453 on: May 04, 2023, 03:08:28 am »

The exportlegends info wouldn't work now they returned the function?

Correction - humm, nope.. 'exportlegends must be run from the main legends view' is the inevitable message. No cookie here either.
Even if it did work, that only exports extra XML doesn't it? Unless the DfHack crew spend time trying to recreate the export of the pops and history text files, but that'd likely be judged a waste of their time as it's a vanilla DF feature (normally).
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Aerth

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #454 on: May 04, 2023, 04:58:14 am »


You are probably right. I didn't know if the exportlegends had its own code to extract data from memory, since it can provide more details, or if it relied on an already existing function (probably the same than the one behind the button).

I really miss the ability to consult Legends. DF is absolutely not the same for me without it.
And I want to know why the hell my dwarves insist in crafting Dingo statues.
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PatrikLundell

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #455 on: May 05, 2023, 02:00:19 am »

@Aerth: Legends Viewer was able to use the vanilla Legends Mode exported files only for a limited view of the info, or that together with the information exported by the DFHack supplemental script for the more complete picture (but still not fully complete). The usage of past tense indicates it reflects the pre Premium release status, and doesn't indicate the future, in which I hope Legends Viewer will again be able to augment the game play.

As Shonai_Dweller said, it might be possible to modify the DFHack supplement to export some or all of the data DF hasn't yet restored, but it's likely a waste of effort for something that's likely to be restored before too long.

So, the DFHack export functionality triggers the vanilla one as well as adding additional info its own script collects (ideally DF itself would export that info as well, as the DF team is much less likely to misinterpret the data than the DFHack community is. I wouldn't be surprised if the vanilla exports would eventually grow to include things the DFHack supplement provided (and probably will provide again once things are back to normal)).
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lethosor

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #456 on: May 07, 2023, 04:26:38 pm »

The exportlegends info wouldn't work now they returned the function?

Correction - humm, nope.. 'exportlegends must be run from the main legends view' is the inevitable message. No cookie here either.
Where in DF are you running the script from? It needs to be run from legends mode.

Even if it did work, that only exports extra XML doesn't it? Unless the DfHack crew spend time trying to recreate the export of the pops and history text files, but that'd likely be judged a waste of their time as it's a vanilla DF feature (normally).
Right, we haven't attempted to recreate anything that DF pre-v50 exported, assuming the DF feature would come back in less time than it would take us to recreate those features.

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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Salmeuk

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #457 on: June 02, 2023, 12:55:35 pm »

with the newest DFhack the xml-plus file has returned, but it appears the latest version of Legends Viewer does not properly translate this file. I'm sad because legendsviewer has great graphs and that feature is very dear to me.
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lethosor

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #458 on: June 03, 2023, 10:37:00 am »

What errors are you getting from legends viewer?
« Last Edit: June 17, 2023, 09:08:41 pm by lethosor »
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

kesperan

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #459 on: June 17, 2023, 04:46:34 pm »

In the museum game we have run into issue. The player character Moldath Mournsaints the Ardents profile now results in a crash. Might be related to secrets learned.

Legends files - https://dffd.bay12games.com/file.php?id=16082
The Save - https://dffd.bay12games.com/file.php?id=16073


Spoiler: Exception Text (click to show/hide)

I guess this is pretty much abandoned now since it is for 0.47 but this bug is creeping up more often in our 300+ year succession save with various entities and sites causing crashes. Does anyone still maintain this mod?
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Wow. I believe Kesperan has just won adventurer mode.

lethosor

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #460 on: June 17, 2023, 09:14:13 pm »

I guess this is pretty much abandoned now since it is for 0.47 but this bug is creeping up more often in our 300+ year succession save with various entities and sites causing crashes. Does anyone still maintain this mod?
This tool (technically a utility, not a mod) could work with v50, although v50 does not export all of the required information yet (as mentioned above).

There is a proposed fix for what I think is the same issue on GitHub. However, the last activity by the author on GitHub was in Nov 2021. I'm not aware of someone else maintaining it currently.

There are a few other legends-related utilities listed at https://dwarffortresswiki.org/index.php/Utilities#Legends_tools that you may find useful.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

kesperan

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #461 on: June 18, 2023, 08:29:21 am »

Thanks for taking the time to respond. The issues persist with the alternative utilities. Iím assuming itís a quirk of a 300 year old game world which might not be fixable.
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Wow. I believe Kesperan has just won adventurer mode.

lethosor

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #462 on: June 20, 2023, 12:32:37 am »

Interesting, I wouldn't expect all of them to have the same bug. I'd suggest posting in the threads for those utilities - some of them have more active work (e.g. LegendsBrowser 2 was released fairly recently).

My understanding is that, at least for the Legends Viewer issue, it's not a problem with your world, per se - it's an unusual case that the tool wasn't written to account for, which is probably more likely to come up in a world with a larger history (longer and/or from a larger world).
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

kesperan

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Re: Legends Viewer (Maintained Branch) 1.20.08 | DF 0.47.XX
« Reply #463 on: June 21, 2023, 03:19:27 am »

I've posted in the LB2 thread. Thanks.

Getting the same error for every entity there, not just the one(s) that cause crashes in LV.
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Wow. I believe Kesperan has just won adventurer mode.
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