Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Major Rivers.  (Read 2065 times)

Slackratchet

  • Bay Watcher
    • View Profile
Major Rivers.
« on: April 06, 2012, 12:45:18 pm »

Quite a few versions back I built my fortress hanging over what looked like the Mississippi river which was going through a deep canyon. I haven't seen any water features like that in a while, has anyone else?
Logged

QuakeIV

  • Bay Watcher
  • Cant resist... must edit post.
    • View Profile
Re: Major Rivers.
« Reply #1 on: April 06, 2012, 01:33:08 pm »

Some guy genned a map that had a huge river, so I DL'd that and used it.  Was horrible, hippos errywhere.  Managed to keep a workable fortress though.
Logged
GENERATION 9: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
I wish my grass was emo, then it would cut itself.
Quote from: Jesus
Quote from: The Big Fat Carp
Jesus, you broke the site!
Sorry, Bro.
link to quote

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Major Rivers.
« Reply #2 on: April 06, 2012, 01:33:59 pm »

Massive rivers?

Yep.

Canyons?

Yep.

And I mean rivers like these:
Spoiler (click to show/hide)

Slackratchet

  • Bay Watcher
    • View Profile
Re: Major Rivers.
« Reply #3 on: April 06, 2012, 03:25:09 pm »

OK, cool then. I will just look harder.
Logged

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Major Rivers.
« Reply #5 on: April 06, 2012, 10:33:50 pm »

http://dwarffortresswiki.org/index.php/River#Rivers_in_the_regional_map
This. Dark blue double-lines are majors. There are specific gen options you can tweak to get more of them, though I've forgotten what they are, now that I no longer care about non-aquifer water sources, thanks to the stagnation bug.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Untelligent

  • Bay Watcher
  • I eat flesh!
    • View Profile
Re: Major Rivers.
« Reply #6 on: April 06, 2012, 11:11:14 pm »

Try turning erosion cycles way up and setting the elevation variance as high as you can.
Logged
The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

Marshall Burns

  • Bay Watcher
  • American Wizard
    • View Profile
    • Beyond the Wire Productions store
Re: Major Rivers.
« Reply #7 on: April 07, 2012, 09:47:25 am »

Some guy genned a map that had a huge river, so I DL'd that and used it.  Was horrible, hippos errywhere.

Ankh-Morpork?
« Last Edit: April 07, 2012, 01:41:58 pm by Marshall Burns »
Logged
By the way, I design table top RPGs and other games. You can buy some.

Silophant

  • Bay Watcher
    • View Profile
Re: Major Rivers.
« Reply #8 on: April 07, 2012, 09:50:58 am »

Given that you can walk on it, I think the River Ankh would count as a brook.
Logged

Malarauko

  • Bay Watcher
    • View Profile
Re: Major Rivers.
« Reply #9 on: April 07, 2012, 05:14:49 pm »

Given that you can walk on it, I think the River Ankh would count as a brook.
Never forget that technically the River Ankh is so solid it counts as land.
Logged
Dwarf Fortress - Losing is fun.