Hi,
I made a little something about music, based upon the idea Lycaeon posted in this thread
http://www.bay12forums.com/smf/index.php?topic=106597.msg3164758#msg3164758What it does is this: You can build a new building, the music stage. Here you can play a song for each of the 12 instruments I made, each song gives a different special effect to all dwarves nearby (25 tiles, line of sight) This should be enough to meet the standarts of the grandest dining hall
List of instruments and effects:
elf
[NAME:lyre:lyres] SLEEP, fall asleep
[NAME:triangle:triangles] CLEAN, clean
[NAME:pan flute:pan flutes] SUSTENANCE, No food/drink
human
[NAME:harmonica:harmonicas] COURAGE, no fear
[NAME:long trumpet:long trumpets] FIGHTING, likes fighting
[NAME:violin:violins] SPEED, 25% faster
dwarf
[NAME:drum:drums] BATTLE, 25% stronger/endurance
[NAME:baritone:baritones] LUCK, 250% SKILL_ROLL_ADJUST
[NAME:horn:horns] LABOR, no sleep
drow
[NAME:ominous horn:ominous horns] COMMAND, noemotion, slower movement
[NAME:haunting flute:haunting flutes] HORROR, no nauses, fever, dizziness
[NAME:bonerattle:bonerattles] DANCE OF THE DEAD, raise all nearby dead
entity_default
[PERMITTED_BUILDING:MUSIC]
[PERMITTED_REACTION:MUSIC_BATTLE]
[PERMITTED_REACTION:MUSIC_LUCK]
[PERMITTED_REACTION:MUSIC_NOSLEEP]
[PERMITTED_REACTION:MUSIC_SLEEP]
[PERMITTED_REACTION:MUSIC_NOFOOD]
[PERMITTED_REACTION:MUSIC_CLEAN]
[PERMITTED_REACTION:MUSIC_COURAGE]
[PERMITTED_REACTION:MUSIC_SPEED]
[PERMITTED_REACTION:MUSIC_ANGER]
[PERMITTED_REACTION:MUSIC_HORROR]
[PERMITTED_REACTION:MUSIC_UNDEAD]
[PERMITTED_REACTION:MUSIC_NOEMOTION]
building_music
[OBJECT:BUILDING]
[BUILDING_WORKSHOP:MUSIC]
[NAME:Music Stage]
[NAME_COLOR:7:0:1]
[BUILD_LABOR:MASON]
[BUILD_KEY:CUSTOM_ALT_U]
[DIM:3:3]
[WORK_LOCATION:2:1]
[BLOCK:1:1:0:1]
[BLOCK:2:1:0:1]
[BLOCK:3:1:1:1]
[TILE:0:1:32:32:43]
[TILE:0:2:32:32:32]
[TILE:0:3:43:32:43]
[COLOR:0:1:0:0:0:0:0:0:0:0:1]
[COLOR:0:2:0:0:0:0:0:0:0:0:0]
[COLOR:0:3:0:0:1:0:0:0:0:0:1]
[TILE:1:1:32:32:43]
[TILE:1:2:32:32:221]
[TILE:1:3:43:220:43]
[COLOR:1:1:0:0:0:0:0:0:0:0:1]
[COLOR:1:2:0:0:0:0:0:0:0:0:1]
[COLOR:1:3:0:0:1:0:0:1:0:0:1]
[TILE:2:1:32:210:43]
[TILE:2:2:43:32:221]
[TILE:2:3:43:223:43]
[COLOR:2:1:0:0:0:0:0:1:0:0:1]
[COLOR:2:2:0:0:1:0:0:0:0:0:1]
[COLOR:2:3:0:0:1:0:0:1:0:0:1]
[TILE:3:1:222:210:221]
[TILE:3:2:222:168:221]
[TILE:3:3:43:223:43]
[COLOR:3:1:0:0:1:0:0:1:0:0:1]
[COLOR:3:2:0:0:1:6:0:0:0:0:1]
[COLOR:3:3:0:0:1:0:0:1:0:0:1]
[BUILD_ITEM:2:BLOCKS:NONE:NONE:NONE][CAN_USE_ARTIFACT][WORTHLESS_STONE_ONLY]
[BUILD_ITEM:1:INSTRUMENT:NONE:NONE:NONE][CAN_USE_ARTIFACT]
reactions
[REACTION:MUSIC_BATTLE]
[NAME:play a battle song]
[BUILDING:MUSIC:CUSTOM_B]
[REAGENT:A:1:INSTRUMENT:ITEM_INSTRUMENT_DWARF1:NONE:NONE]
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUSIC_BATTLE]
[PRODUCT:60:1:INSTRUMENT:ITEM_INSTRUMENT_DWARF1:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COORDINATION]
[REACTION:MUSIC_LUCK]
[NAME:play the ballad of Lady Luck]
[BUILDING:MUSIC:CUSTOM_L]
[REAGENT:A:1:INSTRUMENT:ITEM_INSTRUMENT_DWARF2:NONE:NONE]
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUSIC_LUCK]
[PRODUCT:80:1:INSTRUMENT:ITEM_INSTRUMENT_DWARF2:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COORDINATION]
[REACTION:MUSIC_NOSLEEP]
[NAME:play the song of stout labor]
[BUILDING:MUSIC:CUSTOM_R]
[REAGENT:A:1:INSTRUMENT:ITEM_INSTRUMENT_DWARF3:NONE:NONE]
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUSIC_NOSLEEP]
[PRODUCT:80:1:INSTRUMENT:ITEM_INSTRUMENT_DWARF3:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COORDINATION]
[REACTION:MUSIC_SLEEP]
[NAME:play a sleeping song]
[BUILDING:MUSIC:CUSTOM_S]
[REAGENT:A:1:INSTRUMENT:ITEM_INSTRUMENT_ELF1:NONE:NONE]
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUSIC_SLEEP]
[PRODUCT:100:1:INSTRUMENT:ITEM_INSTRUMENT_ELF1:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COORDINATION]
[REACTION:MUSIC_NOFOOD]
[NAME:play the ballad of sustenance]
[BUILDING:MUSIC:CUSTOM_U]
[REAGENT:A:1:INSTRUMENT:ITEM_INSTRUMENT_ELF3:NONE:NONE]
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUSIC_NOFOOD]
[PRODUCT:80:1:INSTRUMENT:ITEM_INSTRUMENT_ELF3:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COORDINATION]
[REACTION:MUSIC_CLEAN]
[NAME:play a bristling clean tune]
[BUILDING:MUSIC:CUSTOM_E]
[REAGENT:A:1:INSTRUMENT:ITEM_INSTRUMENT_ELF2:NONE:NONE]
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUSIC_CLEAN]
[PRODUCT:100:1:INSTRUMENT:ITEM_INSTRUMENT_ELF2:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COORDINATION]
[REACTION:MUSIC_COURAGE]
[NAME:play the hymn of courage]
[BUILDING:MUSIC:CUSTOM_C]
[REAGENT:A:1:INSTRUMENT:ITEM_INSTRUMENT_HUMAN1:NONE:NONE]
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUSIC_COURAGE]
[PRODUCT:90:1:INSTRUMENT:ITEM_INSTRUMENT_HUMAN1:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COORDINATION]
[REACTION:MUSIC_SPEED]
[NAME:play a quick jig]
[BUILDING:MUSIC:CUSTOM_Q]
[REAGENT:A:1:INSTRUMENT:ITEM_INSTRUMENT_HUMAN3:NONE:NONE]
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUSIC_SPEED]
[PRODUCT:80:1:INSTRUMENT:ITEM_INSTRUMENT_HUMAN3:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COORDINATION]
[REACTION:MUSIC_ANGER]
[NAME:play a fighting song]
[BUILDING:MUSIC:CUSTOM_F]
[REAGENT:A:1:INSTRUMENT:ITEM_INSTRUMENT_HUMAN2:NONE:NONE]
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUSIC_ANGER]
[PRODUCT:80:1:INSTRUMENT:ITEM_INSTRUMENT_HUMAN2:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COORDINATION]
[REACTION:MUSIC_HORROR]
[NAME:play sickening music]
[BUILDING:MUSIC:CUSTOM_W]
[REAGENT:A:1:INSTRUMENT:ITEM_INSTRUMENT_EVIL2:NONE:NONE]
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUSIC_HORROR]
[PRODUCT:80:1:INSTRUMENT:ITEM_INSTRUMENT_EVIL2:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COORDINATION]
[REACTION:MUSIC_UNDEAD]
[NAME:play the Dance of the Dead]
[BUILDING:MUSIC:CUSTOM_D]
[REAGENT:A:1:INSTRUMENT:ITEM_INSTRUMENT_EVIL3:NONE:NONE]
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUSIC_UNDEAD]
[PRODUCT:80:1:INSTRUMENT:ITEM_INSTRUMENT_EVIL3:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COORDINATION]
[REACTION:MUSIC_NOEMOTION]
[NAME:sound the omnious horn]
[BUILDING:MUSIC:CUSTOM_O]
[REAGENT:A:1:INSTRUMENT:ITEM_INSTRUMENT_EVIL1:NONE:NONE]
[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:MUSIC_NOEMOTION]
[PRODUCT:80:1:INSTRUMENT:ITEM_INSTRUMENT_EVIL1:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COORDINATION]
interactions
[INTERACTION:MUSIC_BATTLE]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:DWARF:ALL]
[IT_FORBIDDEN:NOT_LIVING]
[IT_CANNOT_HAVE_SYNDROME_CLASS:INSPIRED]
[IT_MANUAL_INPUT:audience member]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_CLASS:INSPIRED]
[SYN_NAME:inspired by music]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[CE_PHYS_ATT_CHANGE:STRENGTH:125:0:AGILITY:125:0:TOUGHNESS:125:0:START:0:END:5600]
[INTERACTION:MUSIC_SPEED]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:DWARF:ALL]
[IT_FORBIDDEN:NOT_LIVING]
[IT_CANNOT_HAVE_SYNDROME_CLASS:INSPIRED]
[IT_MANUAL_INPUT:audience member]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_CLASS:INSPIRED]
[SYN_NAME:inspired by music]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[CE_SPEED_CHANGE:SPEED_PERC:125:START:0:END:5600]
[INTERACTION:MUSIC_COURAGE]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:DWARF:ALL]
[IT_FORBIDDEN:NOT_LIVING]
[IT_CANNOT_HAVE_SYNDROME_CLASS:INSPIRED]
[IT_MANUAL_INPUT:audience member]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_CLASS:INSPIRED]
[SYN_NAME:inspired by music]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[CE_ADD_TAG:NOFEAR:NOEXERT:START:0:END:5600]
[INTERACTION:MUSIC_SLEEP]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:DWARF:ALL]
[IT_FORBIDDEN:NOT_LIVING]
[IT_CANNOT_HAVE_SYNDROME_CLASS:INSPIRED]
[IT_MANUAL_INPUT:audience member]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_CLASS:INSPIRED]
[SYN_NAME:inspired by music]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[CE_DIZZINESS:SEV:250:PROB:100:START:1:PEAK:1000:END:1000]
[CE_DROWSINESS:SEV:250:PROB:100:START:1:PEAK:1000:END:1000]
[CE_UNCONSCIOUSNESS:SEV:250:PROB:100:START:1:PEAK:1000:END:1000]
[INTERACTION:MUSIC_HORROR]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:DWARF:ALL]
[IT_FORBIDDEN:NOT_LIVING]
[IT_CANNOT_HAVE_SYNDROME_CLASS:INSPIRED]
[IT_MANUAL_INPUT:audience member]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_CLASS:INSPIRED]
[SYN_NAME:inspired by music]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[CE_NAUSEA:SEV:550:PROB:100:START:1:PEAK:500:END:500]
[CE_ADD_TAG:NONAUSEA:NO_FEVERS:NO_DIZZINESS:START:500:END:5600]
[INTERACTION:MUSIC_CLEAN]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:DWARF:ALL]
[IT_FORBIDDEN:NOT_LIVING]
[IT_CANNOT_HAVE_SYNDROME_CLASS:INSPIRED]
[IT_MANUAL_INPUT:audience member]
[I_EFFECT:CLEAN]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_GRIME_LEVEL:2]
[INTERACTION:MUSIC_NOSLEEP]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:DWARF:ALL]
[IT_FORBIDDEN:NOT_LIVING]
[IT_CANNOT_HAVE_SYNDROME_CLASS:INSPIRED]
[IT_MANUAL_INPUT:audience member]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_CLASS:INSPIRED]
[SYN_NAME:inspired by music]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[CE_ADD_TAG:NOSTUN:PARALYZEIMMUNE:NO_SLEEP:START:0:END:5600]
[INTERACTION:MUSIC_NOFOOD]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:DWARF:ALL]
[IT_FORBIDDEN:NOT_LIVING]
[IT_CANNOT_HAVE_SYNDROME_CLASS:INSPIRED]
[IT_MANUAL_INPUT:audience member]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_CLASS:INSPIRED]
[SYN_NAME:inspired by music]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[CE_ADD_TAG:NO_EAT:NO_DRINK:START:0:END:5600]
[INTERACTION:MUSIC_NOEMOTION]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:DWARF:ALL]
[IT_FORBIDDEN:NOT_LIVING]
[IT_CANNOT_HAVE_SYNDROME_CLASS:INSPIRED]
[IT_MANUAL_INPUT:audience member]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_CLASS:INSPIRED]
[SYN_NAME:inspired by music]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[CE_ADD_TAG:NOEMOTION:START:0:END:5600]
[CE_REMOVE_TAG:CRAZED:START:0]
[CE_SPEED_CHANGE:SPEED_PERC:75:START:0:END:5600]
[INTERACTION:MUSIC_LUCK]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:DWARF:ALL]
[IT_FORBIDDEN:NOT_LIVING]
[IT_CANNOT_HAVE_SYNDROME_CLASS:INSPIRED]
[IT_MANUAL_INPUT:audience member]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_CLASS:INSPIRED]
[SYN_NAME:inspired by music]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[CE_SKILL_ROLL_ADJUST:PERC:250:PERC_ON:20:START:0:END:5600]
[INTERACTION:MUSIC_ANGER]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:DWARF:ALL]
[IT_FORBIDDEN:NOT_LIVING]
[IT_CANNOT_HAVE_SYNDROME_CLASS:INSPIRED]
[IT_MANUAL_INPUT:audience member]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_CLASS:INSPIRED]
[SYN_NAME:inspired by music]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[CE_ADD_TAG:LIKESFIGHTING:START:0:END:5600]
[INTERACTION:RAISE_CORPSE_FRIENDLY]
[I_TARGET:A:CORPSE]
[IT_LOCATION:CONTEXT_ITEM]
[IT_AFFECTED_CLASS:DWARF_INTER]
[IT_REQUIRES:FIT_FOR_ANIMATION]
[IT_FORBIDDEN:NOT_LIVING]
[IT_MANUAL_INPUT:corpses]
[I_EFFECT:ANIMATE]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:Animated corpse]
[SYNDROME]
[CE_FLASH_TILE:TILE:165:3:0:0:FREQUENCY:2000:1000:START:0]
[CE_PHYS_ATT_CHANGE:STRENGTH:300:1000:TOUGHNESS:300:1000:START:0]
[CE_SPEED_CHANGE:SPEED_PERC:60:START:0]
[CE_ADD_TAG:NO_AGING:NOT_LIVING:EXTRAVISION:NOEXERT:NOPAIN:NOBREATHE:NOSTUN:NONAUSEA:NO_DIZZINESS:NO_FEVERS:NOEMOTION:PARALYZEIMMUNE:NOFEAR:NO_EAT:NO_DRINK:NO_SLEEP:NO_PHYS_ATT_GAIN:NO_PHYS_ATT_RUST:NOTHOUGHT:NO_THOUGHT_CENTER_FOR_MOVEMENT:NO_CONNECTIONS_FOR_MOVEMENT:START:0]
[CE_REMOVE_TAG:HAS_BLOOD:TRANCES:LIKESFIGHTING:MISCHIEVIOUS:START:0]
inorganics
[INORGANIC:MUSIC_BATTLE]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[SPEC_HEAT:1]
[IGNITE_POINT:NONE]
[MELTING_POINT:9509]
[BOILING_POINT:9510]
[HEATDAM_POINT:1]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION:PROB:100:START:0:END:160]
[CDI:INTERACTION:MUSIC_BATTLE]
[CDI:ADV_NAME:Bow]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:25]
[CDI:VERB:play "Dwarves of Steel":plays "Dwarves of Steel":NA]
[CDI:TARGET_VERB:feel the power of Metal in them:feels the power of Metal in him]
[CDI:MAX_TARGET_NUMBER:A:125]
[CDI:FREE_ACTION]
[INORGANIC:MUSIC_SPEED]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[SPEC_HEAT:1]
[IGNITE_POINT:NONE]
[MELTING_POINT:9509]
[BOILING_POINT:9510]
[HEATDAM_POINT:1]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION:PROB:100:START:0:END:160]
[CDI:INTERACTION:MUSIC_SPEED]
[CDI:ADV_NAME:Bow]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:25]
[CDI:VERB:play "The Dwarf and the Maid":plays "The Dwarf and the Maid":NA]
[CDI:TARGET_VERB:move faster to the tact of the music:moves faster to the tact of the music]
[CDI:MAX_TARGET_NUMBER:A:125]
[CDI:FREE_ACTION]
[INORGANIC:MUSIC_COURAGE]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[SPEC_HEAT:1]
[IGNITE_POINT:NONE]
[MELTING_POINT:9509]
[BOILING_POINT:9510]
[HEATDAM_POINT:1]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION:PROB:100:START:0:END:160]
[CDI:INTERACTION:MUSIC_COURAGE]
[CDI:ADV_NAME:Bow]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:25]
[CDI:VERB:play "Hymn of the Mountainhomes":plays "Hymn of the Mountainhomes":NA]
[CDI:TARGET_VERB:are encouraged by the song about home:is encouraged by the song about home]
[CDI:MAX_TARGET_NUMBER:A:125]
[CDI:FREE_ACTION]
[INORGANIC:MUSIC_SLEEP]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[SPEC_HEAT:1]
[IGNITE_POINT:NONE]
[MELTING_POINT:9509]
[BOILING_POINT:9510]
[HEATDAM_POINT:1]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION:PROB:100:START:0:END:160]
[CDI:INTERACTION:MUSIC_SLEEP]
[CDI:ADV_NAME:Bow]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:25]
[CDI:VERB:play "Sleep now safe, sleep deep in stone":plays "Sleep now safe, sleep deep in stone":NA]
[CDI:TARGET_VERB:are feeling sleepy all of a sudden and ..... zzzzZZZ:is feeling sleepy all of a sudden and ..... zzzzZZZ]
[CDI:MAX_TARGET_NUMBER:A:125]
[CDI:FREE_ACTION]
[INORGANIC:MUSIC_NOSLEEP]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[SPEC_HEAT:1]
[IGNITE_POINT:NONE]
[MELTING_POINT:9509]
[BOILING_POINT:9510]
[HEATDAM_POINT:1]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION:PROB:100:START:0:END:160]
[CDI:INTERACTION:MUSIC_NOSLEEP]
[CDI:ADV_NAME:Bow]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:25]
[CDI:VERB:play "The endless labor of Atlas":plays "The endless labor of Atlas":NA]
[CDI:TARGET_VERB:are motivated to give their best, no matter how tired:is motivated to give his best, no matter how tired]
[CDI:MAX_TARGET_NUMBER:A:125]
[CDI:FREE_ACTION]
[INORGANIC:MUSIC_NOFOOD]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[SPEC_HEAT:1]
[IGNITE_POINT:NONE]
[MELTING_POINT:9509]
[BOILING_POINT:9510]
[HEATDAM_POINT:1]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION:PROB:100:START:0:END:160]
[CDI:INTERACTION:MUSIC_NOFOOD]
[CDI:ADV_NAME:Bow]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:25]
[CDI:VERB:play "Hunger is an illusion" by the great dwarven philosopher Urist McUrist:plays "Hunger is an illusion" by the great dwarven philosopher Urist McUrist:NA]
[CDI:TARGET_VERB:do no longer feel hunger or thirst:does no longer feel hunger or thirst]
[CDI:MAX_TARGET_NUMBER:A:125]
[CDI:FREE_ACTION]
[INORGANIC:MUSIC_CLEAN]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[SPEC_HEAT:1]
[IGNITE_POINT:NONE]
[MELTING_POINT:9509]
[BOILING_POINT:9510]
[HEATDAM_POINT:1]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION:PROB:100:START:0:END:160]
[CDI:INTERACTION:MUSIC_CLEAN]
[CDI:ADV_NAME:Bow]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:25]
[CDI:VERB:play a perfect tone:plays a perfect tone:NA]
[CDI:TARGET_VERB:are cleaned, but look slightly confused:is cleaned, but looks slightly confused]
[CDI:MAX_TARGET_NUMBER:A:125]
[CDI:FREE_ACTION]
[INORGANIC:MUSIC_HORROR]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[SPEC_HEAT:1]
[IGNITE_POINT:NONE]
[MELTING_POINT:9509]
[BOILING_POINT:9510]
[HEATDAM_POINT:1]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION:PROB:100:START:0:END:160]
[CDI:INTERACTION:MUSIC_HORROR]
[CDI:ADV_NAME:Bow]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:25]
[CDI:VERB:play the music of Erich Zann, beautiful, but horrible to behold:plays the music of Erich Zann, beautiful, but horrible to behold:NA]
[CDI:TARGET_VERB:are sick, but know nothing can be worse then the longing they just experienced:is sick, but knows nothing can be worse then the longing he just experienced]
[CDI:MAX_TARGET_NUMBER:A:125]
[CDI:FREE_ACTION]
[INORGANIC:MUSIC_UNDEAD]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[SPEC_HEAT:1]
[IGNITE_POINT:NONE]
[MELTING_POINT:9509]
[BOILING_POINT:9510]
[HEATDAM_POINT:1]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION:PROB:100:START:0:END:160]
[CDI:INTERACTION:RAISE_CORPSE_FRIENDLY]
[CDI:ADV_NAME:Bow]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:25]
[CDI:VERB:shake the bonerattle, which emits a strange resonating tone:shakes the bonerattle, which emits a strange resonating tone:NA]
[CDI:TARGET_VERB:are coming to life:is coming back from the dead to haunt the living]
[CDI:MAX_TARGET_NUMBER:A:125]
[CDI:FREE_ACTION]
[INORGANIC:MUSIC_NOEMOTION]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[SPEC_HEAT:1]
[IGNITE_POINT:NONE]
[MELTING_POINT:9509]
[BOILING_POINT:9510]
[HEATDAM_POINT:1]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION:PROB:100:START:0:END:160]
[CDI:INTERACTION:MUSIC_NOEMOTION]
[CDI:ADV_NAME:Bow]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:25]
[CDI:VERB:play a commanding tone on the horn:plays a commanding tone on the horn:NA]
[CDI:TARGET_VERB:are slowed down and stop to think, shoving any emotion aside:is slowed down and stops to think, shoving any emotion aside]
[CDI:MAX_TARGET_NUMBER:A:125]
[CDI:FREE_ACTION]
[INORGANIC:MUSIC_LUCK]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[SPEC_HEAT:1]
[IGNITE_POINT:NONE]
[MELTING_POINT:9509]
[BOILING_POINT:9510]
[HEATDAM_POINT:1]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION:PROB:100:START:0:END:160]
[CDI:INTERACTION:MUSIC_LUCK]
[CDI:ADV_NAME:Bow]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:25]
[CDI:VERB:sing about the adventures of Rincewind and the lady that protects him:sings about the adventures of Rincewind and the lady that protects him:NA]
[CDI:TARGET_VERB:are feeling lucky by hearing that old story again:is feeling lucky after he heard that story again]
[CDI:MAX_TARGET_NUMBER:A:125]
[CDI:FREE_ACTION]
[INORGANIC:MUSIC_ANGER]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[SPEC_HEAT:1]
[IGNITE_POINT:NONE]
[MELTING_POINT:9509]
[BOILING_POINT:9510]
[HEATDAM_POINT:1]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION:PROB:100:START:0:END:160]
[CDI:INTERACTION:MUSIC_ANGER]
[CDI:ADV_NAME:Bow]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:25]
[CDI:VERB:play "The Defeat of Boatmurdered" about an old battle that was lost:plays "The Defeat of Boatmurdered" about an old battle that was lost:NA]
[CDI:TARGET_VERB:are remembered of their old hatred of the greenskins and cant await to fight:is remembered of his old hatred of the greenskins and cant await to fight]
[CDI:MAX_TARGET_NUMBER:A:125]
[CDI:FREE_ACTION]
instruments
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_ELF1]
[NAME:lyre:lyres]
[HARD_MAT]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_ELF2]
[NAME:triangle:triangles]
[HARD_MAT]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_ELF3]
[NAME:pan flute:pan flutes]
[HARD_MAT]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_HUMAN1]
[NAME:harmonica:harmonicas]
[HARD_MAT]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_HUMAN2]
[NAME:long trumpet:long trumpets]
[HARD_MAT]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_HUMAN3]
[NAME:violin:violins]
[HARD_MAT]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_DWARF1]
[NAME:drum:drums]
[HARD_MAT]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_DWARF2]
[NAME:baritone:baritones]
[HARD_MAT]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_DWARF3]
[NAME:horn:horns]
[HARD_MAT]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_EVIL1]
[NAME:ominous horn:ominous horns]
[HARD_MAT]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_EVIL2]
[NAME:haunting flute:haunting flutes]
[HARD_MAT]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_EVIL3]
[NAME:bonerattle:bonerattles]
[HARD_MAT]
All effects last 2 weeks, and only one song can affect a dwarf at the same time. Note that these custom instruments have to replace the normal ones in the entity file, otherwise you have no way to get them. The "evil" ones are for a custom race I made, you could just give them to any other race instead.