Right, so I finally picked up modding. To train myself, I'm doing a personal pet project of mine which will add aliens. It's probably going to be unbalanced, buggy, and overall a not public domain-worthy mod. I have questions, though:
1) Is it possible to change a creature's caste when it grows up? Dwarf Fortress animal children are basically small versions of the adults, like something out of Spore. As all of you who have seen the movie know, there's a pretty big gap between
this and
this. Necro gave me an interesting idea of making the larvae emit a gas that affects only themselves and makes them transform into the new caste after X time.
2) Can you split 1 transformation into 2 transformations, one with a higher chance of occurring? If you could, I would make it so a facehugger's attack has a 99% chance of spawning a normal alien, and a 1% chance of a queen. If not, I'll crib the concept of a royal facehugger from that AvP: Extinction game and make the queen have a low chance of giving birth to one.
3) How would I make the concept of an egg work? For obvious reasons, the aliens will be aligned with nobody and will kill anything that moves so I don't think eggboxes will work. If it can't, I'll just bend the canon and make the queen give birth to small facehuggers.
More to come as I think/remember what else I was going to ask.