Huh, that's pretty cool. Thanks a bunch, Deon!
4) How would I make a facehugger die after facehugging something with its interaction? Is there any interaction token that attacks the user?
Yes, but creatures won't use an attack interaction that hurts themselves, so far as I can tell. This has caused many a problem for absorption-type interactions.
try something like this
[INTERACTION:FACEHUGGER]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE] Caster
[IT_LOCATION:CONTEXT_CREATURE]
[I_TARGET:B:CREATURE] Target
[IT_LOCATION:CONTEXT_CREATURE]
[IT_FORBIDDEN:NOT_LIVING]
[IT_FORBIDDEN:NOTHOUGHT]
[IT_FORBIDDEN:NOEMOTION]
[IT_FORBIDDEN:SUPERNATURAL]
[IT_MANUAL_INPUT:target]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:humping head]
[SYNDROME]
[SYN_CLASS:FACEHUGGER]
[CE_NECROSIS:SEV:1000:PROB:100:RESISTABLE:BP:BY_TYPE:THOUGHT:ALL:BP:BY_TYPE:BRAIN:ALL:START:0:PEAK:1] unit dies after facehugging
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:B]
[IE_IMMEDIATE]
[IE_ARENA_NAME:facehugged]
[SYNDROME]
[SYN_CLASS:FACEHUGGED]
[CE_UNCONSCIOUSNESS:SEV:1000:PROB:90:START:0:PEAK:30:END:1900]
[CE_BODY_TRANSFORMATION:PROB:100:START:1900]
[CE:CREATURE:SOMECOOLALIENANDSTUFF]
Is it possible to make creatures grow new/extra body parts using syndromes and such?
i think werebeasts grow new body parts