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Author Topic: NEW CHALLENGE: starting at the dawn of time!  (Read 541471 times)

nomad

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #240 on: May 30, 2012, 02:41:43 pm »

wow, i need to come to the forums more often, i would have loved to get in on the adventurer part of this (still do actually if a place opens up)
i don't quite feel experienced enough for a community fort yet, i'd probably mess everything up (more).

if i don't get an adventurer slot i humbly request dwarfing a random migrant as nomad, preferably a mechanic or any smith

hmm...it's probably better for my thesis this way.
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RARRR... I'm a big bad Falcon Demon named Murray who doesn't know what a Legendary Miner is. I'm a MONSTAAA! RARRRR! Oh, oh, pick in my brain. Down I go.

Crossroads Inc.

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #241 on: May 30, 2012, 04:37:10 pm »

**CLangs Bells**
Hear ye Hear Ye!

As of now we have ONE Dwarf safe to the starting zone, and many others dead.
It seems clear that it shall be some time before we can start the game proper.
As such, for those that shall be in the Fortress mode game, and in the interest of keeping an ongoing discussion and fostering interest... I should like to invite those participating to begin thinking and planning about the Fortress mode game properly.

What should our goals be?
How big or how grand should the fort be?

The main point is that we should be playing under the "belief" that this is the first Proper Dwarf Fortress.
That these Dwarves don't yet know that much about the Underworld, have not yet plumed it's depth.  These are Dwarves that do not know of "Candy" or "Clowns" yet. 
As we create ideas, we should try to NOT be too "Dwarfish" from the start, try and start things out as "primitive" as possible.

SO!

Ideas, concepts, and thoughts welcome!
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Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?

WillowLuman

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #242 on: May 30, 2012, 05:41:20 pm »

The Dwarves swear to create the most beautiful of all places in the world, digging into the earth to find the pretty stones that poke out of the surface...
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

nomad

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #243 on: May 30, 2012, 06:26:50 pm »

embark without an anvil, that newfangled contraption will have to be shipped in from wherever it was invented later
embark with nothing better than copper picks and wooden axes

(i know i'm not on the list of either gamemode atm but i'll contribute anyways :-p)
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RARRR... I'm a big bad Falcon Demon named Murray who doesn't know what a Legendary Miner is. I'm a MONSTAAA! RARRRR! Oh, oh, pick in my brain. Down I go.

WillowLuman

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #244 on: May 30, 2012, 06:47:44 pm »

The dwarves will invent the anvil. It seems only logical.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Crossroads Inc.

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #245 on: May 30, 2012, 06:52:45 pm »

Nah, it would have been "invented" already, just do to there being anvil worked weapon and armor in the game.
Actually scratch that, the first Anvil would have been a gift from the Gods surely. The first ones going to the Humans and Dwarves.

THESE Dwarves... Perhaps they 'perfect' it. Either way, I like the idea of them not starting with one.

Part of the "Roleplay" aspect of it, is that the Fort starts with Seven Mighty warriors meeting together and deciding to start a fort.
So when the fort is founded, we should embark with rather random things.
Technically the Fort will start proper when "I" get there, After seven people get to the spot alive, I plan on making the trip as well asa "Messenger from the first Dwarf King" who, having heard of these Dwarves mighty deeds, tasks them with making the first mighty Mountainhome.
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Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?

nomad

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #246 on: May 30, 2012, 07:06:19 pm »

an extreme version would be to start without any metal equipment (no picks!) might doom the fort though.
be forced to live until the first autumn in wooden huts like lowly humans.
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RARRR... I'm a big bad Falcon Demon named Murray who doesn't know what a Legendary Miner is. I'm a MONSTAAA! RARRRR! Oh, oh, pick in my brain. Down I go.

Crossroads Inc.

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #247 on: May 30, 2012, 07:45:25 pm »

The area around where the fort will be is "Scorching" We will want to dig to get out of the sun quickly.
The area is good with minerals, and there is a "Hidden Fun Fort" in the area as well, I hope to embark on one of those, for "FUN" of course.
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Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?

Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #248 on: May 30, 2012, 08:30:24 pm »

Scorching basically means if you don't manage to get the water underground within seconds, it's gone.

Failing that, there's always the cavern water.

Zwaryczuk

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #249 on: May 30, 2012, 09:54:11 pm »

Challenge Accepted.
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Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #250 on: May 30, 2012, 09:57:54 pm »

The last time I embarked in a Scorching biome, by the time the booze ran out because our herbalist had been butchered by a giant cheetah the water had all evaporated and so everyone died of dehydration.

That was a good year ago that I did that fort.

never again....

Crossroads Inc.

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #251 on: May 31, 2012, 07:40:11 am »

There are a few streams in the area to provide fresh water.. Just so long as we don't get any body parts dumped in them.

What we really need is to explore the site itself.. I don't have "Embark Anywhere" so I can't look at it.
Reudh? Perhaps you can download one of the old saves and do an Embark over the site itself and send some screenshots?
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Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?

Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #252 on: May 31, 2012, 07:57:30 pm »

That's good, because I do have embark anywhere. :D

Crossroads Inc.

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #253 on: May 31, 2012, 08:19:29 pm »

Well embark away my good man!
We be wanting to see our promised land!
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Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?

Torrasque666

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #254 on: May 31, 2012, 08:29:55 pm »

I've had my time. As soon as I can I'm going to retire and upload the file. I'll have another chance soon. Unfortunately I'm away from the comp with the file right now and won't be able to access it until saturday.
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BOOM FOR THE BOOM GOD!
LOOT FOR THE LOOT THRONE!

You seem to be under the impression that we're playing some game other than dwarf fortress. It doesn't matter how powerful you make a creature, we will find a way to destroy it. God is dead, and Urist killed him.
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