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Author Topic: New MYTICAL tokens  (Read 596 times)

joostheger

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New MYTICAL tokens
« on: November 30, 2024, 08:20:47 am »

I was thrilled seeing the new tokens! What do you think about their potential?

What i was wondering about item_power: would it be possible to connect this to clothing? So shoes that give you flying speed? And: could such items be the product of a reaction?
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Urist Mchateselves

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Re: New MYTICAL tokens
« Reply #1 on: November 30, 2024, 02:21:37 pm »

Probably not.
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aSpatula66

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Re: New MYTICAL tokens
« Reply #2 on: November 30, 2024, 02:48:34 pm »

There's no way to apply magical effects to items using raw modding, though you can do it with DFhack.
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Urist Mchateselves

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Re: New MYTICAL tokens
« Reply #3 on: November 30, 2024, 04:31:48 pm »

Not to mention that the only thing these magical items enable you to do as of right now is allow their wielder to use an interaction.

Technically you could make it so they are granted an interaction that enables their wielder to cast a syndrome with magical effects on themselves, but it cannot be applied passively and the scope of possible effects is somewhat limited. No magical amulets of flight or flaming swords as of now.

I guess you could have a magic item that allows you to transform yourself into another creature, to transform your enemies into ducks, summon a pet to fight at your side, etc. So there are possibilities, but you'll only find these on randomly chosen weapons located in dungeons and won't be able to produce these yourself unless you use DFhack.
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Nobles always ask for a nice tomb. See that they make good use of it.

Urist Mchateselves

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Re: New MYTICAL tokens
« Reply #4 on: January 10, 2025, 11:31:29 am »

There's no way to apply magical effects to items using raw modding, though you can do it with DFhack.

Really? The people on the dfhack discord told me there is currently no way of doing this. Could you elaborate on it?
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Nobles always ask for a nice tomb. See that they make good use of it.