Dwarf Fortress > DF Suggestions
Generalized Stone
Morwaul:
Hello Toady
Would it be possible to make stone so that the boulders it drops can be standardized or changed by our modders? Like wood is now. So for instance, Limestone, Marble, and Calcite could drop "Flux Stone" boulders, while Lignite and Bismuth Coal drop "Fuel Stone" boulders. Other generalized stones could be Magma Safe Stone, Low grade Stone, Precious Stone, Mystic Stone, or whatever. Not sure if this would be the best way to implement this but it would probably be useful if all stone functioned as minerals. That way mining Granite could have a 99% chance of dropping a Low Grade boulder and a 1% chance of dropping a Precious boulder.
The reason I would like this is that as I understand it, generalizing the stones will positively affect FPS.
I'm sure the modders could use this freedom for innovations that are beyond my creativity.
Destructicus:
I don't think Toady is going to do anything that makes the game more generic. This is a very detail-oriented game, and a lot of people really love the geological accuracy of all the different types of stone, minerals, etc. FPS is an issue for me, but I'm playing on a laptop (albeit a high-end one). For many people it doesn't seem to be that big of a cause for concern. I don't even know if simplifying stone would really cause any difference in performance. I think it's more the amount of items in your fortress that causes FPS death. What methods have you tried in order to keep your FPS healthy?
Morwaul:
You misunderstand. This would not change anything in and of itself. At least that the end user sees. What it would do is allow the modders to make changes to their mods. So, in Vanilla Granite would drop a granite boulder and obsidian an obsidian boulder. But, in mods it would give the modders the ability to change the game so that granite drops a standard boulder, or steel, or fudge pudding or whatever.
King Mir:
This would be great because you could have the same natural wall type drop different items. It provides an easy way to mod in rubble. Or different grades of the same stone. Or coal to cause harmful dust sometimes. The drop rate of each item could be individually varied in the raws.
Babylon:
I'm pretty sure that wood actually is not generic.
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