Jealous of Kestrel's informational skills, though she would never admit such, Tohsaka has informed you all that she is starting up an Aura Shop. Unlike Kestrel who takes common money, Sola will make exchanges based on Aura.
Aura is a field of magic that surrounds people based on the actions they do in their everyday lives. Mages have an especially strong aura due to their magical nature. Tohsaka explains very little, saying it is beyond you. She can however, tell you how much each person has, and what they can buy from her each week.
Ways to gain Aura Points:
Rolling a 1 or a 100 at ANY time. Be it by yourself or a GM rolling for your character. +3 Aura
Rolling a Crit, high or low during the Maptools session. +1 Aura
Bringing a gemstone to Tohsaka. +5 Aura
Being named the week's Magia Champion(one person voted at the end of the maptools session for best rp, combat effectiveness, and team player). +3 Aura
Slaying a Magus(pc or npc with full knowledge of at least three spells). +3 Aura
Allowing another mage to steal the knowledge of one of your spells. -1 Aura
Stealing a spell from other mages without their consent. +1 Aura
A written Journal or story about the gameworld, separate from thread rp. +1-5 Aura.
Special Events, GM favoritism, Or sheer Luck may gain you more Aura points. However, asking for them is not recommended as that tends to make the GM's angry and you may loose Aura.
(price) (name) (stock) (description/notes)
Current Shoppe(changes periodically):
THESE ITEMS WILL BE GONE IF NOT SOLD BY NEXT UPDATE
5a Vial of Flurry. (4 in stock) A dangerous potion of blue-green color. Drinking a vial of this will speed you up to extreme levels. It will result in 1 action being rolled 3 times. Beware: You receive both the positives and negatives of all three rolls.
2a Gingerbread House Seed
(1 in stock) - The label on the tiny seed packet promises a two story house made of edible materials grown overnight. Be sure to plant in a clear area of 30x30 feet.
3a Magus Tome
(1 in stock) - This magical tome gives a +2 to knowledge related tasks. When read the pages are blank, but when researching or attempting a ritual, one can open the book and focus on your task and the ancient spirit bound within it will write tips in the pages. Warning: The Spirit is Neutral Good, using the book for evil actions that the spirit disapproves of will result in misdirection. Thus evil actions get a -2 if this book is used.
5a Aura House Coupon
- (10 in stock) - These coupons are tradeable slips of paper that hold a charged amount of aura. Worth 2 aura when redeemed. Limit 1 per use.
2a Smooth Ebony Pipe
- (1 in stock) - This magical item produces purple smoke that when inhaled allows the user to see in the dark. Warning: Mild hallucigen.
7a Pipe Fox
- (1 in stock) - A long tube wrapped in red ribbon. Tohsaka mentions that it is a holy item meant to protect the owner, but says nothing more about the contents. It seems expensive for how eager she is to get rid of it.
4a Stone Oil - (3 in stock) - a potion that liquifies rock on touch. Properties of acid. Dangerous to any being with mineral concentrations in their body.
2a Potion of Water Walk - (3 in stock) - With the brewery back under production, common potions like this are becoming cheap.
2a Potion of Cure Moderate Wounds - (3 in stock) - With the brewery back under production, common potions like this are becoming cheap.
1a Failed Potion of Stoneskin - (6 in stock) - Not every potion works as perfect as others. These failed potions work to the intent of the brewer about 50% of the time... And can either not work, or have disasterous side effects.
5a Greater Transmorphing Potions]/b] - (10 in stock) - One of Palour's more powerful potions, These potions will temporarily allow you to transform like a were being. The most common transformation is wolf, but cat, aligator, bird, and even dragon are possible. May have side effects of animal ears or tails, and animalistic behavior.
2a A focus gem. These gemstones give a one shot +20 bonus to any roll when used.
3a A Gemstone Box. A box of random crap that Tohsaka doesn't need any more. Usually contains at least one magic item of lesser power.
5a Ruby Rod. A magical combat item. Roll vs connection to shoot a simple fireball from it's tip.
1a Fool's Gold. A tiny black gemstone, can be used to trick Kestrel into answering one question for free. Tohsaka claims no responsibility for use of said item if the old geezer finds out about it.
1a Discarded Tome. An old magic tome of a random style. If used in a forum action, gives learning potential to the style studied with the book.
5a Emerald Rod. A magical combat item. Roll vs connection to control plants around you, and make them grow excessively and move on command.
1a Tool Crate. (5 in stock) A container of random mundane tools.
5a Golden Anhk. (1 in stock) A hefty piece of jewelry on a steel chain. Pressing this item against a wound and channeling magic into it will heal the wound. (Roll vs connection on use) Warning: Improper use of this item will result in the wound appearing on the user as well as the target.
1a Babelfish. (2 in stock) Babelfish are tiny stone sculptures of fish, like a granite goldfish cracker. Placing one under the tongue results in allowing the user to speak and understand any mundane language(and some lesser magical ones as well). The effect lasts for an hour, and once activated the fish dissolve.
4a Kraken Tendril. (2 in stock) A strange blue-grey tentacle that is constantly squirming and trying to grab on to things. Roll vs faith to summon sea water. WARNING: amount of water is random, and flooding is quite possible. Use of this item is dangerous and not recommended.
1a Inscription Glyph. (4 in stock) A simple single-use magical teaching device. Hold the slip of paper against your(or a target's) forhead to learn a new spell. Warning: Chance of failure 50%, Failure may cause memory loss and or brain damage.
2a Dragon's Liver. (3 in stock) Pickled Dragon's Liver. Or so say the dark tinted jars that look suspiciously like re-used peanut butter containers.
3a Bottled Air Elemental (1 in stock) - A trapped being from the air sphere. Tohsaka says that one of the old archmages trapped her in there, and used magic to bind her to the bottle like a genie without the ability to grant wishes. Tohsaka is tired of her lame puns, so is offering to sell the bottle on the cheap.