Other Projects > Other Games
Path of Exile - Open Beta!
Aklyon:
Path of Exile is a Diablo clone that holds true to the grim style and gameplay of D2 while throwing in modifiable equipment, skills you level independently/trade (no skill points here), a massive passive attribute grid/passives matrix/Skilldrasil that took the Sphere Grid from FFX and made it bigger and less linear, amidst a number of other awesome concepts, all beautifully rendered with superb graphics that run effortlessly on mid-level computers. There's more to the game, of course, not everything is done yet. But its playable and very much fun. Also of note is the fact that the game uses a barter-like system for shops, theres no gold pieces here on the outcast's continent of Wraeclast.
The game also features six classes based around three main stats: Strength, Intelligence, and Dexterity. There's the three main classes to cover the main attributes, then the mixed classes which cover attribute combinations. However, these classes aren't really set in stone, and it's entirely possible to have a Marauder (who is primarily strength based) to choose all dexterity or intelligence based skills. It would just take longer to get to the right nodes on the massive passives tree.
B12ers playing/name:
Aklyon / Aklyon, Atorek
aristabulus / Urist_vonUristsson
Briggsy / Briggsy
Elsior / Grieselda
Meta / Moriart
Deon / Deon_Boatmurdered
Bluerobin / Malthyr
BuriBuriZaemon / Pruella
Facekillz058 / Jaylea
nenjin:
Just in time to remind people they're still around before D3 releases :P
Meta:
Posting a new thread is a good idea, but you should at least post some general informations, maybe screenshots, in the OP.
Aklyon:
That help, Meta?
OzyTheSage:
Ah yes, I played this during the stress test and it was quite good. I didn't even have any noticeable lag. I never got to try out playing with a group though, anyone interested in giving it a shot?
EDIT: The game also features six classes based around three main stats: Strength, Intelligence, and Dexterity. There's the three main classes to cover the main attributes, then the mixed classes which cover attribute combinations. My character was a templar, who is a strength/intelligence mix. However, these classes aren't really set in stone, and it's entirely possible to have a Marauder (who is primarily strength based) to choose all dexterity or intelligence based skills.
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