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Author Topic: Bucket Bug work around.  (Read 1685 times)

Karakzon

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Bucket Bug work around.
« on: May 09, 2012, 03:30:44 pm »

Simply enought: when a dwarf gathers water in a bucket for a job, they end up leaving some units of water behind, and stops the bucket from being used in other jobs. So your dwarves forget to give water etc because all the buckets are filled up with water... yes i know. Dwarven intelligance at work.  Generaly it leaves half filled buckets around that no one uses.

Anyway:

To cure this you need your only water source to not be at 7/7 (not full to the brim), and to have a well over the top of it. Then you designate a pond area, using your none full water source. The dwarves will take the half full buckets and empty them into your water source. Their now ready to be used again. Deactivate the area designation once all your buckets are emptyed of excess water.

When ever you think you may start needing buckets again you reactivate the job, one dwarf goes round the fortress collecting buckets, bringing them to the well and emptying them.

Now your hospitals may run a big more smoothly and for much less wood (since you dont have to keep making buckets duh!).

The dwarf bucket trick. Enjoy.
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Urist McDwarfFortress

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Re: Bucket Bug work around.
« Reply #1 on: May 09, 2012, 03:38:59 pm »

I thought this bug was fixed in the latest version.
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Hyndis

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Re: Bucket Bug work around.
« Reply #2 on: May 09, 2012, 03:44:04 pm »

I use a chute that goes down either to the caverns or into an atom smasher linked to a repeater. Its a pond zone and I just leave it at that. It will never fill up, and half full buckets will be hauled there, emptied, and then hauled back to the stockpile for storage.
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slink

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Re: Bucket Bug work around.
« Reply #3 on: May 09, 2012, 03:47:42 pm »

I use DFHack's drybuckets command.   :D
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Friendstrange

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Re: Bucket Bug work around.
« Reply #4 on: May 09, 2012, 03:52:16 pm »

I remember you dould forbid the water in the bucket and then set the bucket for dumping, leaving the water behind.

I use a chute that goes down either to the caverns or into an atom smasher linked to a repeater. Its a pond zone and I just leave it at that. It will never fill up, and half full buckets will be hauled there, emptied, and then hauled back to the stockpile for storage.

Wont they keep trying to fill the pond, resulting in several dwarfs refilling buckets and wating time otherwise better spent hauling that stone thats been sitting there for months?
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Karakzon

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Re: Bucket Bug work around.
« Reply #5 on: May 09, 2012, 03:55:09 pm »

I thought this bug was fixed in the latest version.

Not this one. He did fix the water accumulation bug though (1million water in a bucket etc)

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se5a

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Re: Bucket Bug work around.
« Reply #6 on: May 09, 2012, 03:55:42 pm »

this could stagnate your nice clean water source though.
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Martin

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Re: Bucket Bug work around.
« Reply #7 on: May 09, 2012, 03:58:15 pm »

Wont they keep trying to fill the pond, resulting in several dwarfs refilling buckets and wating time otherwise better spent hauling that stone thats been sitting there for months?


If there's only one pond tile designated, it'll only generate one job. For fun you could put a burrow on top of it and assign your one-legged war vet to the burrow so your slowest hauler is the one to take all of the jobs, since there's no rush.

khearn

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Re: Bucket Bug work around.
« Reply #8 on: May 09, 2012, 05:55:47 pm »

I use DFHack's drybuckets command.   :D

+1 Yup, works for me, too.
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