Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8

Author Topic: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)  (Read 58659 times)

Apothecarian

  • Escaped Lunatic
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #90 on: May 13, 2012, 11:19:37 pm »

Very dorffy. Will dl and try it out. Yay!
Logged

ThatAussieGuy

  • Bay Watcher
  • King of the HFS & only man to win v0.31.25
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #91 on: May 17, 2012, 11:19:35 pm »

FINALLY updated the OP with pictures.  Sorry I didn't do it sooner, I just plain forgot  :-[

Pinguinpanic

  • Bay Watcher
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #92 on: May 18, 2012, 04:14:25 am »

Looks awesome, maybe you could make it more fun for players that found this thread by removing how long you have to sacrifice dwarfs? That way people won't know how often to sacrifice dwarfs and it's like a risk; doing it later makes it more likely to collapse your whole fort but leaves more dwafs, doing it quicker makes it less likely to collapse but leaves you with less dwarfs.
Logged

ThatAussieGuy

  • Bay Watcher
  • King of the HFS & only man to win v0.31.25
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #93 on: May 18, 2012, 04:40:07 am »

Looks awesome, maybe you could make it more fun for players that found this thread by removing how long you have to sacrifice dwarfs? That way people won't know how often to sacrifice dwarfs and it's like a risk; doing it later makes it more likely to collapse your whole fort but leaves more dwafs, doing it quicker makes it less likely to collapse but leaves you with less dwarfs.

That's kind of unfair though.  Wouldn't want to wind up with the fort in an unwinnable situation simply because your last save is two seconds before the fortress destroys itself.  With it as it is, there's only one specific location in the fortress where the time remaining is show AND the counter is a little dodgy.  Up to the player to remember to keep a constant eye on it every year or so.  Get too distracted by that new mega project deep underground...

Of course, you're always free to destroy the Doom Counter yourself if you want to up your own challenge.

Blizzlord

  • Bay Watcher
  • Rarely posting anymore.
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #94 on: May 18, 2012, 04:45:16 am »

Why not remake the doomclock so that if you find it it will automatically self destruct? It would make the map way more fun.
Logged
Quote from: a Swedish electronics teacher
In Sweden, digital electronics is considered unteachable. That is why you are not being taught about it.
Most attempts of sesquipedalian loquaciousness on the internet will most likely end up in egregious delusions of eloquence. Finagle's law commands it!

ThatAussieGuy

  • Bay Watcher
  • King of the HFS & only man to win v0.31.25
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #95 on: May 18, 2012, 04:46:46 am »

Why not remake the doomclock so that if you find it it will automatically self destruct? It would make the map way more fun.

The clock's relatively safe from inquisitive overseers.  I did originally plan to rig it that way, but I just plain forgot.  Oh well.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #96 on: August 19, 2012, 06:37:40 pm »

make a new one with minecarts. dwarven auto-shotguns.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

ThatAussieGuy

  • Bay Watcher
  • King of the HFS & only man to win v0.31.25
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #97 on: August 20, 2012, 09:03:22 am »

make a new one with minecarts. dwarven auto-shotguns.

Haven't been playing much lately due to being busy, but I am tinkering with the basics of a new megaproject fortress

Iosyn

  • Bay Watcher
  • KAKAKA
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #98 on: August 20, 2012, 11:04:36 am »

This is unbelievably awesome.

And my god, someone actually stuck notes on everything. You have no idea how much this pleases me. ;D
Logged

ThatAussieGuy

  • Bay Watcher
  • King of the HFS & only man to win v0.31.25
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #99 on: August 20, 2012, 11:50:21 am »

This is unbelievably awesome.

And my god, someone actually stuck notes on everything. You have no idea how much this pleases me. ;D

If I didn't note everything, I guarantee I'd have gotten a PM going "why'd the whole fort suddenly collapse on me?!"
« Last Edit: August 20, 2012, 11:55:53 am by ThatAussieGuy »
Logged

Pyro627

  • Bay Watcher
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #100 on: August 20, 2012, 02:24:04 pm »

There isn't really a doomclock, is there? I bet it's just like the swan, a psychological experiment of some sort.
Logged
Here's a tip, though... Use Russian characters in your WPA5 passphrase. If your spontaneous AI is anything like my spontaneous AI (not as aggressive as yours, good conversation, but actually worse than me at chess*), it can't handle any character outside of the CODEPAGE 437 list.

*I hope. It could just be lulling me into a false sense of security.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #101 on: August 20, 2012, 08:24:59 pm »

i vote that before you say something wrong, that you try it first. that said, i wait for the results of your try.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

ThatAussieGuy

  • Bay Watcher
  • King of the HFS & only man to win v0.31.25
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #102 on: August 20, 2012, 09:02:52 pm »

There isn't really a doomclock, is there? I bet it's just like the swan, a psychological experiment of some sort.

It is there, it has been tested, and I have the aftermath pictures of The Spire collapsed into a concave mess of rock and corpses

« Last Edit: August 20, 2012, 09:34:23 pm by ThatAussieGuy »
Logged

Gentlefish

  • Bay Watcher
  • [PREFSTRING: balloon-like qualities]
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #103 on: August 21, 2012, 01:58:52 am »

There isn't really a doomclock, is there? I bet it's just like the swan, a psychological experiment of some sort.

It is there, it has been tested, and I have the aftermath pictures of The Spire collapsed into a concave mess of rock and corpses


The one job cancellation on the final screenshot really did it for me.

Even though the fort is collapsing around him, the brave and bold miner still tries to finish his job.

Mr S

  • Bay Watcher
    • View Profile
Re: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)
« Reply #104 on: August 21, 2012, 08:48:17 am »

Because that job is Drink!  Can't say as I'd blame him.
Logged
Pages: 1 ... 5 6 [7] 8