@panopticon: I loaded up your save and did the 3x3 embark shown, and I loved it. There is a nice small hill to the south east, and the little ponds surround a flat area that would be a perfect place to build the tower.
@everyone: as for 3x3 vs 4x4, personally I would love to do a 4x4, I usually do 4x4 on my own forts. However I have quite a beefy computer and we are going to be testing a tower that is planned to be very tall, and very deep with a huge population of dwarfs as well as an underground structure with possible 2000 more entities.
Also bear in mind 3x3 is the masterwork default, where 4x4 is the dwarf fortress vanilla default. Lets go with 3x3 so we can keep this game open to anybody with a computer and not anybody with a nice computer, as well as to test and see if 3x3 is a nice default value for masterwork to use. If in the end we find we would have rather had a different size that will be good feedback onto the current status of masterwork.
@oliverosky95: Thank you for taking the time to scope out additional embark locations, however I am pressed for time and you did not provide saves for each so I'm not going to hunt them all down to scope out myself. Besides the first one from panopticon is quite nice. The king is pleased with your work and those sites look like nice backup sites. When we run this fort into the ground we will go down your list of embarks for our next attempts.
The king(me) has 5 different teams of dwarfs ready to start this fort. A talented team of Engineers he can send to build fortifications, A military expedition with a doctor and war dogs, A team of smith castes with an anvil and lots of coal, A team of drunken craftsmen who will undoubtedly drink like crazy on the way and arrive without booze, and A supply caravan who already left, but got lost and wandered into the area. The supply caravan has lots of supplies and are ready to go however they have no miner.
Please discuss with yourselves and choose carefully. You have 30 hours to make a unanimous decision, or to place your vote (Midnight UTC -7 hours; Daylight Saving Time). At that point panopticon will be allowed to start the game, with the chosen team of dwarfs. You will find the teams of dwarfs listed when you do an embark on the pre-made list.
@panopticon: Before you start the game could you go into your data\save folder and rename 'region1' to 'Masterwork-Succession-Fort' Please use dashes, not spaces since spaces will cause the game to crash for some people. This way the save-zip will always have a unique-descriptive name and when you load the fort in Dwarf Fortress it will show as "Fortname : Masterwork-Succession-Fort"
@Everyone again: You should load up dwarf fortress, start an embark and play with the name generator. What will we name our grand new fort? The name should be fitting in dwarf and human speak?